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{"_id":"8K5v5q9Y01hcSNug","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tJTwWiHQordmLTR4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["rompo-chills"]},"bonus":{"value":15},"damageRolls":{"l2zt1c1xwa71pg4p0kn2":{"damage":"2d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IHVmUejGVzUcWtIG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"r1jdbuqkdvdkytg9m8g4":{"damage":"2d6+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uQSWpgIgXIQ8tZwa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CHSPbGGcFYWzrspR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5ijBHOJkiKaEC6s2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camouflage","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The rompo can change its coloration to match its surroundings. It doesn't need cover to attempt to Hide with a Stealth check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1miPsRSIcintuJOE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Crooning Cry","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The rompo hums in a low voice. Each creature within the emanation must succeed at a @Check[type:will|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] and compelled to move away from the rompo, traveling to the furthest edge of the emanation. Fascinated creatures are also @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg].</p>\n<p>The effect lasts for 1 round, but if the rompo spends a single action on subsequent rounds, it can extend the duration by 1 round for all affected creatures. If the rompo attacks, the fascinated condition ends only for the creature that is attacked.</p>\n<p>On a successful save, a creature is temporarily immune to Crooning Cry for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental","enchantment","incapacitation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xBis9ZRZVsgcF0Ns","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rompo Chills","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The target can't reduce its sickened condition while affected by rompo chills</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Onset</strong> 1 day</p>\n<hr />\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 day)</p>\n<p><strong>Stage 2</strong> Clumsy 1 and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 day)</p>\n<p><strong>Stage 5</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"28yKz2869XeP0lOi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"inapA4G9WEQwuRh2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"97NcatrE2qgHY6bE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rompo","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":-3},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Rompos are unusual creatures that feed on corpses. They have thin, almost-skeletal bodies with strong rear legs that resemble a bear's, front legs like a badger's, and a head like a hare's with humanoid ears. A rompo tends to be timid on its own; it avoids other creatures and typically flees in the presence of larger animals. Though no more intelligent than any other beast, it usually acts with extreme paranoia, dodging traps or ambushes with an uncanny acumen. When danger is present, a rompo utters a loud cry to afford itself space to run and hides by using its body's natural color-shifting fur as camouflage.</p>\n<p>Although rompos sport the perfect physical features to act as predators, they tend to live their lives as solitary scavengers of leftover corpses. Rompos prefer to avoid hunting for themselves since they risk sustaining injuries in the process. It's not uncommon for rompos to follow other predators for hours, waiting for an opportunity to feast on the leftover remains of a hunt.</p>\n<p>Once a rompo gains access to a meal, it takes several minutes circling the corpse to make sure the area is clear. As it begins to feast, it lets out a whimpering cry that fascinates and compels other creatures to keep away so that the rompo can feed in peace. Due to its constant feeding on decaying flesh, a rompo's mouth is filled with rot, parasites, and deadly pathogens. Its bite can impart these combined infections as a dangerous disease known as rompo chills. The disease causes its victim to tremble uncontrollably, lightly at first but eventually developing into a violent shaking that ends with the victim's death. Despite their cautious nature, rompos always seem to linger close to creatures they infect with rompo chills; though they remain unseen while the victim lives, they emerge when that victim finally succumbs, in order to feed on the corpse.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.8K5v5q9Y01hcSNug"}}}
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{"_id":"As0M3PvmrR2055pk","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aMonCZ2HbKmRMGa4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Cold Iron Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"74faza73688mz2wgjd4y":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zK0CLdcqjHeldCOi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":17},"damageRolls":{"rair4x5s2a01efubrrkz":{"damage":"2d6+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ow5XxjlhLQfaOHU4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Attack from Above","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The asanbosam is positioned above a creature</p>\n<hr />\n<p><strong>Effect</strong> The asanbosam makes a claw Strike with its reach increased to 15 feet. On a hit, the Strike deals an additional [[/r 1d6[slashing]]] damage and the asanbosam immediately Grabs the target and pulls it to a space adjacent to the asanbosam.</p>\n<p>This counts as two attacks for the asanbosam's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"attack-from-above","toggleable":true},{"damageType":"slashing","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["attack-from-above"],"selector":"claw-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LGocfA4bhbnXFwea","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Blood","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], or willing creature is within reach of the asanbosam's jaws</p>\n<hr />\n<p><strong>Effect</strong> The asanbosam sinks its teeth into the creature to drink its blood. If the victim is grabbed, this is automatic; otherwise, the asanbosam must succeed at an Athletics check against the victim's Fortitude DC. The victim becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and the asanbosam regains 10 HP, gaining any excess Hit Points beyond its maximum as temporary Hit Points. These temporary Hit Points remain for 1 minute.</p>\n<p>Drinking Blood from a creature that's already drained increases the victim's drained value by 1 to a maximum of drained 3, but doesn't restore any HP to the asanbosam.</p>\n<p>A victim's drained condition decreases by 1 each week. A blood transfusion, which requires a successful @Check[type:medicine|dc:20|name:Drink Blood Treatment] check and a blood donor or sufficient blood, reduces the drained value by 1 after 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"my79TeHUaRiixNX5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WWIF4JDNBcPMk2Ly","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SHiiw7aePqmr2TlC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AlD9AE0SuBca7ZTw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fu1ClTjrQgBNSOwS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JDM7W3mx00a02Qzy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Asanbosam","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":6},"privateNotes":"","publicNotes":"<p>Asanbosams are monstrous, hairy humanoids with cold iron fangs and muscular limbs that end in powerful, hooked claws. They hang in treetops from their hooked feet, waiting patiently for a creature to pass by below. Asanbosams grab their prey from above, latching onto their unfortunate victims' necks to drain their blood. They react to perceived intrusions with belligerence, stalking visitors from high branches. Locals tell horror stories of these \"bloodsucking tree-folk,\" and experienced explorers keep a close watch on the treetops in asanbosam territory. Visitors to the Expanse often compare asanbosams to vampires, but these horrors aren't undead and bear no relation.</p>\n<p>An asanbosam's diet calls for a large amount of iron (typically in the form of blood) to maintain the integrity of its oversized cold iron teeth. When not hunting or mating, an asanbosam spends its waking hours chewing on certain types of rocks to sharpen its teeth.</p>\n<p>Some folk tales claim that asanbosams are as old as time and the original source of cold iron, and that veins of the metal found in the ground are truly the graveyards of ancient asanbosams. Brave (or foolish) poachers often infiltrate asanbosam territory to hunt these monsters in the hope of collecting sacks of their valuable teeth.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":10}},"traits":{"languages":{"custom":"","selected":[],"value":["mwangi"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.As0M3PvmrR2055pk"}}}
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{"_id":"BxChohV8FBiyAnEc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"INMmtWy9d8wwwQE9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"Zg80TTMMrk2HuXZ2"},"1":{"id":"7FNY9yI5iErxIrxn"},"2":{"id":"uT7AcGfWap21FVb4"},"3":{"id":"z1m5tGy7TmjfQ1ln"},"4":{"id":"ZBA3ddnqPh9UdAXD"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"qN95qAMGBAJvSi4e"},"1":{"id":"GVNsssUNEMwHOYDN"},"2":{"id":"kqycfEusjoOTWAFi"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":2,"prepared":{"0":{"id":"HnOpZWLguL9MUBSI"},"1":{"id":"Zu1uFSiGUIpH95Dk"}},"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"item":0,"mod":0,"value":11},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HnOpZWLguL9MUBSI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":200000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zu1uFSiGUIpH95Dk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wzLkNU3AAqOSKFPR"}},"img":"systems/pf2e/icons/spells/sound-burst.webp","name":"Sound Burst","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A cacophonous noise blasts out, dealing 2d10 sonic damage. Each creature must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, is Deafened for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sound-burst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Zg80TTMMrk2HuXZ2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7FNY9yI5iErxIrxn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uT7AcGfWap21FVb4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwZBXN6zBoB9BHXE"}},"img":"systems/pf2e/icons/spells/divine-lance.webp","name":"Divine Lance","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d4"}}},"description":{"value":"<p>You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 + your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-lance","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qN95qAMGBAJvSi4e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z1m5tGy7TmjfQ1ln","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GVNsssUNEMwHOYDN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZBA3ddnqPh9UdAXD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kqycfEusjoOTWAFi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"INMmtWy9d8wwwQE9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"knzhMbeTXFVi6ZEn","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"spear","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"DBOETDmZbDbZfwwY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"Hide Armor","sort":1300000,"system":{"armor":{"value":3},"baseItem":"hide-armor","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.</p>"},"dex":{"value":2},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"hide-armor","source":{"value":""},"speed":{"value":-5},"stackGroup":null,"strength":{"value":14},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"GnPGkfl05VUeslvu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"j3c6yeha6gpjqbwd8gcz":{"damage":"1d4+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","nonlethal"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pkpGTujeKMf8YVxr","flags":{"pf2e":{"linkedWeapon":"knzhMbeTXFVi6ZEn"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"gd19dm0y6cgoswnelk9o":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lADE1ey6PWQIbwr9","flags":{"pf2e":{"linkedWeapon":"knzhMbeTXFVi6ZEn"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"qv91roybwbpd90o8jj1p":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d6","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Aiel3i6qUCQzsBGi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Thrown Debris","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"ae2tgavvx6m8t29m1nrh":{"damage":"1d6+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d6","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HceLXupLitRESA4D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4Wf1PZGckVeEph24","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"460N6IY9mz7Q5PMC","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Shrieking Frenzy","sort":2000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The charau-ka's turn begins.</p>\n<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The charau-ka is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] until the end of its turn, and can use the extra action to Stride or Strike.</p>\n<p>While in the frenzy, the charau-ka can't speak and automatically critically fails Stealth checks, due to its loud wailing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X52vV6cMtvVUfWAc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thrown Weapon Mastery","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon a charau-ka throws gains the deadly d6 weapon trait.</p>\n<p>Furthermore, when a charau-ka throws an improvised weapon, it does not take the -2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the nonlethal trait to make a lethal attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Og84Qf0ejS55mHDA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rHK9C9qUEfITurjQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"A3GksxDRr8w49rfP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2400000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OFnaF2ZJo0ZI7KoQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"e9vCmt0if6yxLNH7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Charau-ka Acolyte of Angazhan","system":{"abilities":{"cha":{"mod":2},"con":{"mod":1},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":3},"privateNotes":"","publicNotes":"<p>Even with the Gorilla King's fall, many charau-ka still worship the terrible might of the god Angazhan. The strongest of these acolytes guard the steps of the High Throne in Usaro, ensuring that no one without Angazhan's favor or suitable physical prowess can approach the top of the massive stone step pyramid.</p>\n<hr />\n<p>Legend tells that charau-ka share ancestry with the demon lord Angazhan, who transformed the dead bodies of humans who waged war against his cult, causing them to rise as the first of the mandrill-like humanoids. Though long unproven, rumors persist that charau-ka priests have perfected a hideous ritual that forces the slain to reincarnate as new charau-ka in honor of this ancient tale. Other stories say that powerful altars devoted to Angazhan contain this power, and that conducting ritual sacrifices before these magical artifacts causes the spirits of the dead to return to life as violent devotees of Angazhan, the master of those who revel in savagery and destruction.</p>\n<p>The largest charau-ka stronghold in the Mwangi Expanse is the city of Usaro, located on the shores of Lake Ocota. Though the death of their Gorilla King has led to political turmoil, the charau-ka will happily unite to kidnap or murder any outsiders in the area.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal","draconic","mwangi"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["charau-ka","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.BxChohV8FBiyAnEc"}}}
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{"_id":"EyGpKm5MkHepWuNM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qB2p1JMiuWWRGdTA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ynnBwzkzsR6B73iO"}},"img":"systems/pf2e/icons/equipment/weapons/sickle.webp","name":"Obsidian Sickle","sort":100000,"system":{"MAP":{"value":""},"baseItem":"sickle","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d4"},"description":{"value":"<p>Originally a farming tool used for reaping grain, this one‑handed weapon has a short wooden handle ending in a curved blade, sometimes sharpened on both sides.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"sickle","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"1ipWREY4drzd6yN4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":200000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"spear","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"7yIPG39mqoZpedtr","flags":{"pf2e":{"linkedWeapon":"qB2p1JMiuWWRGdTA"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sickle","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"3ybhhkq6sq3izev76bea":{"damage":"1d4+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"daC4rWyDfi9sD0eo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"03n71poz42evxzd6blws":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MLiG1Vy1bvBLQC2p","flags":{"pf2e":{"linkedWeapon":"1ipWREY4drzd6yN4"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"mfejvq7zc48w6w32wtl0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dO9YQ3ljXqPCGvzD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pVcoUSO9BTdrR2o1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Trackless","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A kaava moving at half their Speed or less steps so lightly that they leave virtually no trace. The DCs of checks to Track a kaava are increased by 10.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bNWcouqx6SH8uAxF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A kaava ignores difficult terrain and greater difficult terrain from non-magical foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u1tpL2lr7hZYmC5m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UnYjKUNsVW4Zu7ts","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YA3ZwqBMAXgpNToc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.ForestsOrJungles","predicate":[{"or":["terrain:forest","terrain:jungle"]}],"selector":"stealth","type":"status","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+9 in forests or jungles","options":"terrain:forest,terrain:jungle"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FtoqsbFetJoAjgS4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pygmy Kaava","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"poison","value":2}],"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":0},"privateNotes":"","publicNotes":"<p>An unusually large number of kaava living in the Kaava Lands are relatively small, standing about 3 feet tall and weighing about 30 pounds. Pygmy kaava openly show their disdain for larger kaava, and the two groups rarely get along. Pygmy kaava often hunt alongside trained bush vipers or black mamba snakes.</p>\n<hr />\n<p>Kaava are stealthy, jungle-dwelling humanoids with short down feathers that can easily be mistaken for fur from a distance. Kaava have tough scales beneath these feathers. Both the scales and feathers have mutable pigmentation that allows a kaava to blend into surrounding foliage like a chameleon.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":6}},"traits":{"languages":{"custom":"","selected":[],"value":["kaava","mwangi"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.EyGpKm5MkHepWuNM"}}}
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{"_id":"IWk8dWUf4Q4D8iww","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"eyepymQeLB62rP72","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"item":0,"mod":0,"value":13},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HX38lszd7L5uObgM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke"}},"img":"systems/pf2e/icons/spells/blur.webp","name":"Blur","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect still leaves the target's location obvious, the target can't use this concealment to Hide or Sneak.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blur","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r52CG6PkvfFWLZB3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt an immediate Perception check to disbelieve the spell. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vb58RyBSVKSbVa7D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GyrFXnJfL0NmApP5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vsl108xXtT9RlZwU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6Gtd7BGNQBhmqvwh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TVysJGVSFwddjUsb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KojSvVZ5dHJmdSbp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xXi14ZiLKTfYlYPu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eyepymQeLB62rP72"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YwjAznfqpj13Gg4Q","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"DRPfIPPYzroDBirq","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"Hide Armor","sort":1200000,"system":{"armor":{"value":3},"baseItem":"hide-armor","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.</p>"},"dex":{"value":2},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"hide-armor","source":{"value":""},"speed":{"value":-5},"stackGroup":null,"strength":{"value":14},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"ln0iflmlLphhU2dF","flags":{"pf2e":{"linkedWeapon":"YwjAznfqpj13Gg4Q"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"50f9grzum26mmfjx1ph7":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gKhylYG9Kf6mCVUE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["anadi-venom"]},"bonus":{"value":12},"damageRolls":{"otuf764msgfzqv7fp3rx":{"damage":"2d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XhoGkdNs2eBgo5bM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anadi Venom","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage, flat-footed, and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gETps6KlWUO9BOyL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The anadi changes into their hybrid form, spider form, or human form. The above statistics assume the anadi is in their hybrid form. While in their human form, the anadi sage can't use their fangs attack and loses their climb Speed. When in spider form, they can't use weapons.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["arcane","concentrate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gBLSXznhLW43fqlS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spin Silk","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>By spending several minutes, an anadi can produce silk to craft items made of cloth. A single anadi can produce enough silk in a day to craft a single garment.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","exploration","manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8wqRNOuFAhkTKXFf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SpecificRule.Anadi.SpiderOrHybridForm","predicate":["action:climb",{"or":["spider-form","hybrid-form"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+14 to Climb in hybrid or spider form","options":"action:climb,hybrid-form,spider-form"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q9tVR5E7zTPYlogb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Weave","predicate":["action:craft:weave"],"selector":"crafting","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+14 to weaving","options":"action:craft:weave"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KFsc0r1TMr7S4AM0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dzz29vqoA9hLhCHk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2ufUNZVWvml5Ifok","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I5j6wZ8aaattCGB1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2300000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Anadi Sage","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":58,"temp":0,"value":58},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"Humanoid","level":{"value":4},"privateNotes":"","publicNotes":"<p>Anadi sages commune with nature and hone their magic through practice.</p>\n<hr />\n<p>Anadis are peaceful, reclusive humanoids who live deep within woodlands, jungles, and other untamed areas of wilderness. Their natural forms resemble humanoid spiders covered in beautiful and distinctive markings of varying colors. These patterns are as unique as other humanoids' facial features, birthmarks, and other identifying aspects.</p>\n<p>Anadis possess an innate talent for illusion and transmutation. They learned long ago how off-putting their natural forms can be to other humanoids, so they frequently use their innate talents to assume human forms. When they do so, only a strange, lovely sheen to their dark eyes and the deliberative, jerky movements of their gestures might indicate that an anadi is not entirely what they appear. As they are well aware of and accommodating toward other humanoids' delicate sensibilities about arachnids, many anadis consider it rude to show their natural forms to a stranger. Instead, most display their spider-like forms only as an intimidation tactic when threatened, or in privacy to those they trust.</p>\n<p>Most anadi tend to be shy and seek to live quiet lives harvesting mushrooms and weaving beautiful, patterned silk cloth. When forced into combat-an eventuality most anadis despise-they shift into their hybrid forms as soon as possible, allowing them to inflict their devastating natural venom on their foes.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"","selected":[],"value":["anadi","mwangi"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["anadi","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.IWk8dWUf4Q4D8iww"}}}
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{"_id":"N5pG7rsbN1lL1ysb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qCRYzxalKMvt2eOZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"tu99ad6gmtgjihagbq39":{"damage":"2d8+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kPGbuie2boUJmwwM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"k4rjruz85tdn8j0pawax":{"damage":"2d12+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SwU7bw7xCeBBV1Qf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AAqmK3Yvg7ChGpRl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Limited Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An aigamuxa's eyes are located on the bottom of their feet, making it difficult for them to see. An aigamuxa is typically @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2]{blind}. If they @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ], they can see normally until the end of their turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5ptRIaj3SWZbrDDO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>If an aigamuxa takes damage from Striding or Stepping into hazardous terrain or a square with similar grounded hazards (such as caltrops), they can't Seek until the end of their next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mBWCH69hMveboorN","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Burrowed Ambush","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The aigamuxa is @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa]{Hiding} in dirt, sand, or another soft surface</p>\n<hr />\n<p><strong>Effect</strong> The aigamuxa makes a claw Strike against a creature within reach. On a hit, the aigamuxa automatically Grabs the creature. Whether or not they hit, the aigamuxa then Strides. If they have a creature grabbed, the creature moves with the aigamuxa.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FH4V8Xw43HQPNctv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Burrowing Concealment","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The aigamuxa is standing on dirt, sand, or another soft surface</p>\n<hr />\n<p><strong>Effect</strong> The aigamuxa quickly digs into the surface and @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa]{Hides}. They leave their feet partially exposed, allowing them to see out from the surface. The aigamuxa can hold their breath for up to 10 minutes while hiding in this way.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2rc7rftQQ1MLECXG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Small, [[/r (2d12+4)[bludgeoning]]] damage, Rupture 22</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NWWUgiN78Gu0F9Wh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XJTGUHju5wQ6QZAL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iJTBy1ZdzkoigGIu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E7FKwcsNXjtCJHHE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Deserts","predicate":["terrain:desert"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+18 in deserts","options":"terrain:desert"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Aigamuxa","system":{"abilities":{"cha":{"mod":0},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>Aigamuxas are towering humanoids that stalk arid deserts in search of prey. Carnivorous and voracious, they hunt anything that moves but especially relish eating sentient creatures. Many Mwangi people incorrectly refer to aigamuxas as demons, while others more accurately describe them as having descended from giants. Aigamuxas resemble large humans with smooth hollows where their eyes should be, but their eyes are actually embedded in the soles of their feet. They sport long, sharp claws and teeth that they use to tear their prey apart once they catch them. A moving aigamuxa's odd gait resembles dancing more than a typical walk or run, but its speed is alarming, if difficult to correctly estimate at a distance.</p>\n<p>An aigamuxa's unique physiology makes catching prey difficult, and most aigamuxas are constantly hungry. When pursuing prey, an aigamuxa must occasionally stop to lift its feet in order to regain their bearings. Most stand on their hands while looking around, which allows them to immediately backflip back into a run. An aigamuxa's eyes are generally resistant to the sands of their native desert habitats, but irritants such as chilies or caltrops can seriously impair their hunting ability, and desert travelers often carry a bag of these in case they need to deal with an aigamuxa.</p>\n<p>Clever aigamuxas know that attacking wandering prey can be very dangerous, instead using their powerful hands to dig deep into sand dunes or dirt and wait to ambush passersby. Aigamuxas are particularly good at hiding in their home environments, and unfortunate travelers often don't notice the barely visible eyes of an aigamuxa until it's too late.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":13}},"traits":{"languages":{"custom":"","selected":[],"value":["mwangi"]},"rarity":"uncommon","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.N5pG7rsbN1lL1ysb"}}}
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{"_id":"NvyAvzxxfb8XEQr2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NvzyHxVeGqojn5EK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"m34d0rsr0yodgwsy0tjs":{"damage":"3d12+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hhn6WCOoaWnJvopl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":28},"damageRolls":{"0zk54s68zlhee95lcb1y":{"damage":"3d10+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"igxLTKJFu59021Eh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":28},"damageRolls":{"wd0ctxoyrgscb07x5mkt":{"damage":"3d10+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vLKTy929m3lP4HBw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tusk","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"glh1wep387nwn97v21u9":{"damage":"3d12+15","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B8A4hTbCn4u7JR9F","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kS8WrIHbcUzgQpba","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jAQWygxVNJjiKzIK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A grootslang can hold its breath for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Wape36Br9FSgTS2H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sCqDHZfsQ6odPwEq","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Aquatic Elusion","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The grootslang is fully immersed in water</p>\n<hr />\n<p><strong>Effect</strong> The grootslang teleports to another body of water within 1 mile that is wide enough to hold the grootslang.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","conjuration","primal","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CJSHuwoLNcLj6iWJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Defensive Coil","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The grootslang coils its body. It gains 20 resistance against physical attacks until the start of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VMcwUvR4wlGflpeU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Tail only, [[/r (2d12+12)[bludgeoning]]] damage, @Check[type:fortitude|dc:34|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EqiCFPbBB1kojE3q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Jaws only, Huge, [[/r (3d12+10)[bludgeoning]]] damage, Rupture 37</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NYKLnAalhc45FLgf","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Thunderous Slam","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The grootslang makes a foot Strike against a creature in reach.</p>\n<p>Whether or not the Strike hits, all creatures within 10 feet of the grootslang must attempt a @Check[type:reflex|dc:37|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the end of its turn.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and takes [[/r 2d8[bludgeoning]]] damage.</p>\n<p><strong>Critical Failure</strong> As failure, except the creature takes [[/r 4d8[bludgeoning]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8COse1lqtTma8FJd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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it's easy to mistake a grootslang for an elephant upon first glance, once the rest of its body becomes visible, the creature resembles a grotesque puppet manipulated like a marionette from the inside by a snake large enough to swallow a building. A grootslang stands 20 feet tall, with skin like plated armor and a pair of massive forearms. It sports six deadly tusks capable of piercing flesh and bone with ease. The rest of its body extends up to 60 feet long. A grootslang's face resembles that of an elephant, but much like its serpentine cousins, it can unhinge its lower jaw to swallow its prey.</p>\n<p>A person encountering a grootslang has a slight chance of reasoning with or bribing the beast, possibly escaping a deadly fate. A hoard of gems is no guarantee of safety, however, and a particularly cruel grootslang will just as likely go back on their word upon receiving the offering.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":26}},"traits":{"languages":{"custom":"","selected":[],"value":["aquan","draconic","mwangi"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.NvyAvzxxfb8XEQr2"}}}
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{"_id":"QUyqY6JiZNkEyTnd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"M8t48VvaJtVJOBDB","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FJrsDoaIXksVjld9"}},"img":"systems/pf2e/icons/equipment/weapons/trident.webp","name":"Trident","sort":100000,"system":{"MAP":{"value":""},"baseItem":"trident","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This three‑pronged, spear‑like weapon typically has a 4‑foot shaft. Like a spear, it can be wielded with one hand or thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"trident","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"I2sEnnBGp7r5UKy5","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"Hide 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Debris","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"u12q7pslcicqkeandwfw":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d6","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"brPnmwCWu4EfUozo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t6HmHg3zon3O9J7I","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fGO6kbxeB5SJHFpV","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Blood Fury","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The charau-ka butcher deals bleed damage to a creature.</p>\n<hr />\n<p><strong>Effect</strong> The charau-ka licks blood from its weapon, becoming furious. It regains 5 HP and gains a +1 status bonus to attack rolls until the end of its turn.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.LOLoQpaAp5cC0hbm]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C733S6U2bTn8YXmm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mauler","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>While the charau-ka butcher is raging, its melee Strikes deal [[/r 1d4[bleed]]].</p>"},"requirements":{"value":""},"rules":[{"damageType":"bleed","diceNumber":1,"dieSize":"d4","key":"DamageDice","predicate":["self:effect:rage",{"not":"range"}],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ODrCaowNXEHvNgn5","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rage","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The Charau-ka Butcher isn't @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] or raging</p>\n<p>The Charau-ka Butcher taps into its inner fury and begins raging. The Charau-ka Butcher gains a number of temporary Hit Points equal to it's level plus it's Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies they can perceive, or until they fall unconscious, whichever comes first. They can't voluntarily stop raging. While they are raging:</p>\n<ul>\n<li>They deal 2 additional damage on melee Strikes. This additional damage is halved if their weapon or unarmed attack is agile.</li>\n<li>They take a -1 penalty to AC.</li>\n<li>They can't use actions with the concentrate trait unless they also have the rage trait. They can Seek while raging.</li>\n</ul>\n<p>After they stop raging, they lose any remaining temporary Hit Points from Rage, and they can't Rage again for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.feat-effects.z3uyCMBddrPK5umr]</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","label":"PF2E.TraitRage","predicate":["self:effect:rage"],"selector":"ac","value":-1},{"key":"FlatModifier","label":"PF2E.TraitRage","predicate":["self:effect:rage",{"nor":["agile","ranged"]}],"selector":"strike-damage","slug":"rage","value":2},{"key":"FlatModifier","label":"PF2E.TraitRage","predicate":["self:effect:rage","agile",{"not":"ranged"}],"selector":"strike-damage","slug":"agile-rage","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Uioct4jDb676vZCb","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Shrieking Frenzy","sort":1200000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The charau-ka's turn begins.</p>\n<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The charau-ka is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] until the end of its turn, and can use the extra action to Stride or Strike.</p>\n<p>While in the frenzy, the charau-ka can't speak and automatically critically fails Stealth checks, due to its loud wailing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1wSANkYbvhM6Z2R2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thrown Weapon Mastery","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon a charau-ka throws gains the deadly d6 weapon trait.</p>\n<p>Furthermore, when a charau-ka throws an improvised weapon, it does not take the -2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the nonlethal trait to make a lethal attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BXjuAdTmjvd6CTWU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Z3z1C8rFETdRj4X2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ww5kqgWRgrQKsf7a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AX0mPsP6GzWBatUL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"t0PymeHUA8tt8xGp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Charau-ka Butcher","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":6},"privateNotes":"","publicNotes":"<p>While charau-ka are infamous for their brutality, some even frighten their own kind in their obsession with violence. These deadly butchers are well-versed in the art of inflicting vicious, bloody wounds on their enemies, and they consider anyone not charau-ka an enemy. A single taste of a foe's blood can grant one terrifying strength, as if the charau-ka butcher literally gains power from their victims' pain.</p>\n<hr />\n<p>Legend tells that charau-ka share ancestry with the demon lord Angazhan, who transformed the dead bodies of humans who waged war against his cult, causing them to rise as the first of the mandrill-like humanoids. Though long unproven, rumors persist that charau-ka priests have perfected a hideous ritual that forces the slain to reincarnate as new charau-ka in honor of this ancient tale. Other stories say that powerful altars devoted to Angazhan contain this power, and that conducting ritual sacrifices before these magical artifacts causes the spirits of the dead to return to life as violent devotees of Angazhan, the master of those who revel in savagery and destruction.</p>\n<p>The largest charau-ka stronghold in the Mwangi Expanse is the city of Usaro, located on the shores of Lake Ocota. Though the death of their Gorilla King has led to political turmoil, the charau-ka will happily unite to kidnap or murder any outsiders in the area.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":13}},"traits":{"languages":{"custom":"","selected":[],"value":["draconic","mwangi"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["charau-ka","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.QUyqY6JiZNkEyTnd"}}}
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{"_id":"RVVSRRYAhQ3dVK2h","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"uDVantmuNb4lHPSt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"4tgkvn330ym305gffbtb":{"damage":"2d10+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Wh9drGchO0qrVs4U","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":18},"damageRolls":{"xa6f6l6311kw8unxdaxq":{"damage":"2d8+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6SMASrmqJ3H77L12","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rlhtQcOVKud2bQyt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qg6EYfhHr4O83rA9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blinding Halo","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The solar ibis's halo sheds bright light. Creatures that start their turn in the aura must succeed at a @Check[type:fortitude|dc:22] save or be @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute. A creature that critically fails its save is instead @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute.</p>\n<p>Creatures who successfully save are temporarily immune to this effect for 24 hours.</p>\n<p>The solar ibis can extinguish or resume the halo's light as a single action, which has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[{"key":"TokenLight","predicate":["halo"],"value":{"animation":{"intensity":1,"speed":3,"type":"pulse"},"bright":30,"color":"#fff9a3"}},{"key":"Aura","predicate":["halo"],"radius":30,"slug":"blinding-halo","traits":["arcane","aura","light"]},{"domain":"all","key":"RollOption","option":"halo","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","light"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PBICMyxMv3Mp6NsM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Evasion","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a solar ibis succeeds at a Reflex save, it gets a critical success instead.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","selector":"reflex","text":"When a solar ibis succeeds on a Reflex save, it gets a critical success instead.","title":"{item|name}"},{"adjustment":{"success":"one-degree-better"},"key":"AdjustDegreeOfSuccess","selector":"reflex","type":"save"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8cKp6lKT5oL6dOn4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ibis Dive","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The solar ibis Flies up to double its fly Speed in a straight line, descends at least 10 feet, and then makes a talon Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PwKGsTUERVGvk8dr","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Light Shatter","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The solar ibis detonates its halo, sending shards of burning light in all directions that deal [[/r 6d8[fire]]] damage to all creatures in a @Template[type:emanation|distance:20] (@Check[type:reflex|dc:22|basic:true] save). The shards deal an extra [[/r 6d8[good]]] damage against fiends and undead.</p>\n<p>The solar ibis can't use Light Shatter again for [[/br 1d4 #Light Shatter Recharge]] rounds, and its Blinding Halo is extinguished during this time. The halo is restored automatically once the 1d4 rounds have passed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","good","arcane","evocation","light"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n0nhkIEQ7tkTGxMA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eYNXGDgMck3BF4t4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lQ3rJH228aPuLmoa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Solar Ibis","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":6},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":10}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":7},"privateNotes":"","publicNotes":"<p>Solar ibis are beings of light sometimes called sun birds, or \"winged luminaries\" by the more scholarly inclined. They're tasked with guarding sacred places or items, although they sometimes also protect the living from places of incredible danger. Their appearance is always preceded by numerous small purple-winged birds with a splash of yellow on their crowns; these are avatars of the ibis that nest and congregate in areas it protects. The presence of these avatars is often the only way to track these reclusive and solitary creatures. Should the solar ibis choose to appear, these little birds scatter like wild fowl. The sun bird then manifests and bathes the area in a brilliant shower of light that can blind and startle unwary and unprepared creatures in its presence.</p>\n<p>The solar ibis appears as a magnificent, large bird surrounded by a halo of brilliant light. Its black feathers shimmer with all the colors of the spectrum, casting glossy rainbows across its plumage. It has a keen sense of insight, which it uses to pass judgment as a whole on whether those before it are worthy to access what it guards. It punishes those it finds unworthy with its cleansing might.</p>\n<p>Though considered sacred by most within the Mwangi Expanse, there are still some who hunt these glorious creatures; some seek the treasures that the ibis keep, while others seek the ibis themselves, dead or alive. Some believe that the feathers of a solar ibis, when burned, create an incense that can grant holy power to those that inhale it. Others believe that its bones and feet can be ground into a powder that can destroy demons and purify the undead.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["mwangi","sylvan"]},"rarity":"common","senses":{"value":"darkvision, low-light vision"},"size":{"value":"med"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.RVVSRRYAhQ3dVK2h"}}}
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{"_id":"TfEGDGqUk3LpokZZ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EVWcNgxc8q0TIJ7c","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fWUP4jCRrm7VotFD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SW82ptRgUxB88231","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Shrieking 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attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yNbQjDy5A0owSNA3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vPEvQsvMcEHaIrkL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1500000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UFrPLqiz7BYyyBzJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Charau-ka Warrior","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":1},"privateNotes":"","publicNotes":"<p>A charau-ka warrior carries hatchets, daggers, and similar weaponry on their person. They usually don't worry about running out of thrown weapons, as rocks plucked from the ground are just as deadly in their hands.</p>\n<hr />\n<p>Legend tells that charau-ka share ancestry with the demon lord Angazhan, who transformed the dead bodies of humans who waged war against his cult, causing them to rise as the first of the mandrill-like humanoids. Though long unproven, rumors persist that charau-ka priests have perfected a hideous ritual that forces the slain to reincarnate as new charau-ka in honor of this ancient tale. Other stories say that powerful altars devoted to Angazhan contain this power, and that conducting ritual sacrifices before these magical artifacts causes the spirits of the dead to return to life as violent devotees of Angazhan, the master of those who revel in savagery and destruction.</p>\n<p>The largest charau-ka stronghold in the Mwangi Expanse is the city of Usaro, located on the shores of Lake Ocota. Though the death of their Gorilla King has led to political turmoil, the charau-ka will happily unite to kidnap or murder any outsiders in the area.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":4}},"traits":{"languages":{"custom":"","selected":[],"value":["draconic","mwangi"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["charau-ka","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.TfEGDGqUk3LpokZZ"}}}
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{"_id":"XSWDwaLEyshEKSZE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TQfSl3IbFAv26t8Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"kxn4pmcrnnx8fj2wdox4":{"damage":"2d10+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6C2GqTT5fDsCyi7g","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"e7r6gx1i69p5godmj1sm":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CAUgTX44PLXhK1z6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IFr3MHYmCrmlI0NY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qqYEHc1PVdtmltg3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Gilded Fascination","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>When offered a gift worth at least 50 gp, the k'nonna must attempt a @Check[type:will|dc:20] saving throw; if the gift is worth at least 100 gp, the DC is instead @Check[type:will|dc:25|name:Gilded Fascination (Higher)].</p>\n<p>If they fail the save, the k'nonna accepts the gift, becomes @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] until the end of their next turn, and cannot attack while fascinated. On a critical failure, the fascination lasts for 1 minute.</p>\n<p>Offering a gift is an Interact action, and offering multiple gifts in the same round has no additional effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tYIw3txzXdYOMvO4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Half Steps","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Even though k'nonna are split in half, they still move and Stride as though they have two arms and legs. However, binding just one wrist or ankle leaves them incapable of using that limb, as if it were bound to another.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uFV9awWQUUTLzpt8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Half-Speaker","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A k'nonna can communicate easily with other k'nonna, but when communicating with other creatures, only half of the spoken words make sense.</p>\n<p>In order to convey information to a k'nonna or understand what they're saying, a non-k'nonna must succeed at a @Check[type:perception|dc:20] check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tFpAHyH73IXBqT5F","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The k'nonna Strides and makes a Strike at the end of that movement. If the k'nonna began this action hidden, they remain hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"boazYiEU4yxCfnQA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oTxSwnfSd00pt3Ox","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QnAcNAjh4f8xJo41","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"K'nonna","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>K'nonna are half human-and only half, in the most literal sense. They most often resemble the right half of a human, and less frequently the left half, split perfectly down the middle starting at the crown of their head. They accordingly have one eye, one ear, one arm, one leg, half of a nose, and half of a mouth full of razor-sharp teeth. A faint shimmer in the air, like the waves over a hot stone, hints at where their other half would be.</p>\n<p>Despite the bizarre appearance of the k'nonna, they have no trouble balancing or performing everyday tasks that might be impeded by missing half of their bodies. They are extremely dexterous, able to perform complex tasks with only a single hand. The nature of their missing half has so far defied explanation; it is not invisible, nor does it exist on another plane, yet it seems to exert enough force for a k'nonna to walk like a human being.</p>\n<p>No one is certain of the k'nonna's origins, except that they are not of this world and not descended from any known mortal creature. Banishment magic has no effect on them, implying they do not come from another plane. They are intelligent but difficult to communicate with-they speak only in half words and hear only half of what anyone says. K'nonna are also much less interested in talking than eating, and humanoids happen to be their favorite meal. The remains of a k'nonna's victim are unmistakable, as they only consume half the body.</p>\n<p>Stories tell of the half-people's love for gifts, especially jewelry. Offerings of rings and necklaces easily distract a k'nonna long enough for prey to escape. Particularly bold victims might try to trick a k'nonna into wearing a bracelet that binds their one visible wrist or ankle to immobilize them, though the tactic is not foolproof, as a k'nonna displeased with their gifts will hunt the person who displeased them for the rest of their days.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"see Half-Speaker","selected":[],"value":["mwangi"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.XSWDwaLEyshEKSZE"}}}
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{"_id":"aXXvrcggR8EQJOdm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NzIVePaxs78KszwF","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.e4NwsnPnpQKbDZ9F"}},"img":"systems/pf2e/icons/equipment/weapons/composite-shortbow.webp","name":"Composite Shortbow","sort":100000,"system":{"MAP":{"value":""},"baseItem":"composite-shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. 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The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"s36n7hPAaYABVc0p","flags":{"pf2e":{"linkedWeapon":"Beb4DeySg61m4DUl"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"rxke0u6bea9ktpuotzz5":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OdUVWVv4ABHnNbsY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["anadi-venom"]},"bonus":{"value":9},"damageRolls":{"p7zl0bn2j8si1ery9pwf":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"X4o2Nohic2HhrQYb","flags":{"pf2e":{"linkedWeapon":"NzIVePaxs78KszwF"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Shortbow","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"8wier7klmbgp0k812muz":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","range-increment-60","reload-0"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ou1yl6f4qh1BkRPI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anadi Venom","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage, flat-footed, and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KPDIlbvK82mxxlkp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The anadi changes into their hybrid form, spider form, or human form. The above statistics assume the anadi is in their hybrid form. While in their human form, the anadi hunter can't use their fangs attack and loses their climb Speed. When in spider form, they can't use weapons.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["arcane","concentrate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vvXU4PalVWLPjnDg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spin Silk","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>By spending several minutes, an anadi can produce silk to craft items made of cloth. 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Their natural forms resemble humanoid spiders covered in beautiful and distinctive markings of varying colors. These patterns are as unique as other humanoids' facial features, birthmarks, and other identifying aspects.</p>\n<p>Anadis possess an innate talent for illusion and transmutation. They learned long ago how off-putting their natural forms can be to other humanoids, so they frequently use their innate talents to assume human forms. When they do so, only a strange, lovely sheen to their dark eyes and the deliberative, jerky movements of their gestures might indicate that an anadi is not entirely what they appear. As they are well aware of and accommodating toward other humanoids' delicate sensibilities about arachnids, many anadis consider it rude to show their natural forms to a stranger. Instead, most display their spider-like forms only as an intimidation tactic when threatened, or in privacy to those they trust.</p>\n<p>Most anadi tend to be shy and seek to live quiet lives harvesting mushrooms and weaving beautiful, patterned silk cloth. When forced into combat-an eventuality most anadis despise-they shift into their hybrid forms as soon as possible, allowing them to inflict their devastating natural venom on their foes.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"","selected":[],"value":["anadi","mwangi"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["anadi","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.aXXvrcggR8EQJOdm"}}}
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{"_id":"bo3BDHT7P1IK7oLp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"q43Zr9WI9C73JqZq","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"item":0,"mod":0,"value":16},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"2hwlETciGbSsXUuA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wdUOhUops5zx6J2p","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.I0j56TNRmGcTyoqJ"}},"img":"systems/pf2e/icons/spells/invisibility-sphere.webp","name":"Invisibility Sphere","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and all targets are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] except to each other as long as you remain within the spell's area. If a creature made invisible by this spell leaves the spell's area, it becomes visible and remains so even if it returns to the spell's area. If any creature made invisible by this spell uses a hostile action, the spell ends after the hostile action is completed.</p>\n<p>While exploring, it's easy to move together slowly and remain invisible. This is untenable in a battle, however. Once an encounter begins, creatures remain invisible until at most the end of the first round, at which point the spell ends.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and any number of creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"i0oaRlzc738MQd1y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke"}},"img":"systems/pf2e/icons/spells/blur.webp","name":"Blur","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect still leaves the target's location obvious, the target can't use this concealment to Hide or Sneak.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blur","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRznDGpxWtDq7ZSx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lfkwt2R5vus3CcJ8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9tibEwYfjEhP0iu2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":700000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R7H9bxb5A75aO0VV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CiSfnoestavr7pTj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ImmkanVNNnJXdaOV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UfpQzMBmb9foDNEX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yWraXjvzYY86PUMO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"erpI2F3ndjp1a0Nz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vyQdpspaG37Ltlj9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"q43Zr9WI9C73JqZq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H7VouhuCdc7tne9B","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":1500000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"CfSf7gq35p6R8L47","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":1600000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Ifs9hLUXJU5HQsfE","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AnwzlOs0njF9Jqnr"}},"img":"systems/pf2e/icons/equipment/armor/hide.webp","name":"Hide Armor","sort":1700000,"system":{"armor":{"value":3},"baseItem":"hide-armor","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility.</p>"},"dex":{"value":2},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"2"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"hide-armor","source":{"value":""},"speed":{"value":-5},"stackGroup":null,"strength":{"value":14},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"MQbAGgDsdSH5FSQn","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":1800000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"held","handsHeld":1},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"0jVMpFdmLptitEg2","flags":{"pf2e":{"linkedWeapon":"CfSf7gq35p6R8L47"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"8brk3ihl3ro1iq694hif":{"damage":"2d6+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RCJltuaZMaBLOV1s","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["anadi-venom"]},"bonus":{"value":16},"damageRolls":{"silce9iosxkppk67l1ba":{"damage":"2d6+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iNrdCRoNJNLvtTuA","flags":{"pf2e":{"linkedWeapon":"H7VouhuCdc7tne9B"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Longbow","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":16},"damageRolls":{"cmb1wi59y3kc1roljfw4":{"damage":"1d8+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","range-increment-100","reload-0","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pdnQW8Ct65O3JJGY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Anadi Venom","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage, flat-footed, and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fxQVtzxLK32xSoAF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The anadi changes into their hybrid form, spider form, or human form. The above statistics assume the anadi is in their hybrid form. While in their human form, the anadi elder can't use their fangs attack and loses their climb Speed. When in spider form, they can't use weapons.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["arcane","concentrate","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NhEfmIq6aHHuARfT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spin Silk","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>By spending several minutes, an anadi can produce silk to craft items made of cloth. A single anadi can produce enough silk in a day to craft a single garment.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","exploration","manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uHRi8PEkDBnKHzkZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SpecificRule.Anadi.SpiderOrHybridForm","predicate":["action:climb",{"or":["spider-form","hybrid-form"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 to Climb in hybrid or spider form","options":"action:climb,hybrid-form,spider-form"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CdQIfzRILrt7WwdR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Weave","predicate":["action:craft:weave"],"selector":"crafting","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 to weaving","options":"action:craft:weave"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CccQuvPbw0dsU4La","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j2LlRG0JbSgKUjZ7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EaucXbKFxICaaUo1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TwrwJn3zXPAUIlHx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EnZPcqtYdjwyvvS2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Anadi Elder","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"Humanoid","level":{"value":6},"privateNotes":"","publicNotes":"<p>Anadi elders must make the difficult decision of whether to continue negotiations or to escalate a disagreement to outright conflict.</p>\n<hr />\n<p>Anadis are peaceful, reclusive humanoids who live deep within woodlands, jungles, and other untamed areas of wilderness. Their natural forms resemble humanoid spiders covered in beautiful and distinctive markings of varying colors. These patterns are as unique as other humanoids' facial features, birthmarks, and other identifying aspects.</p>\n<p>Anadis possess an innate talent for illusion and transmutation. They learned long ago how off-putting their natural forms can be to other humanoids, so they frequently use their innate talents to assume human forms. When they do so, only a strange, lovely sheen to their dark eyes and the deliberative, jerky movements of their gestures might indicate that an anadi is not entirely what they appear. As they are well aware of and accommodating toward other humanoids' delicate sensibilities about arachnids, many anadis consider it rude to show their natural forms to a stranger. Instead, most display their spider-like forms only as an intimidation tactic when threatened, or in privacy to those they trust.</p>\n<p>Most anadi tend to be shy and seek to live quiet lives harvesting mushrooms and weaving beautiful, patterned silk cloth. When forced into combat-an eventuality most anadis despise-they shift into their hybrid forms as soon as possible, allowing them to inflict their devastating natural venom on their foes.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"indifferent"},"languages":{"custom":"","selected":[],"value":["anadi","mwangi"]},"rarity":"uncommon","senses":{"value":""},"size":{"value":"med"},"value":["anadi","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.bo3BDHT7P1IK7oLp"}}}
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{"_id":"hbvxQn0T0m4WoAmZ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NWjkzN3dNcZGRrg7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grave-blight"]},"bonus":{"value":15},"damageRolls":{"ug5b59xbsjgfr5axayxx":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0lzu6bfck0YarxR5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grave-blight"]},"bonus":{"value":13},"damageRolls":{"nvsz4kyopbk0s2933sow":{"damage":"2d6+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tOyviMr7BziJqKBH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talons","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"5dipoab3mpfm4fneuv6k":{"damage":"1d10+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xrTsXVD8ANr8DS7x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GYJ6GHWDxvwvbLki","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sound Imitation","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A karina who succeeds at a Deception check to Lie can mimic any voice they have heard. They have a +4 circumstance bonus to this check.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["action:lie"],"selector":"deception","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H1PGojvxkIsvrHqR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grave Blight","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 3</strong> [[/r 1d8[poison]]] damage, every hour the victim must succeed at another Fortitude save or be @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute, @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"efUGr9NzEDDkHLgh","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mocking Cry","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Karina mimics a voice and mocks a creature within 30 feet. They attempt a Deception check to Demoralize the creature.</p>\n<p>Regardless of whether the check succeeds, the target creature is temporarily immune to the Karina's Mocking Cry for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SUcSXRslpjPkGsMT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2UfxLBiduVhWxRxa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tKWOBk2I9mVqgmv1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"keB77FJ4WhSl3H49","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"15h0UbzT6wU8NMDY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Karina","system":{"abilities":{"cha":{"mod":6},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>Karinas-also known as plague birds-are large owl-like creatures with dark red feathers, powerful talons, and unsettling eyes. Their broad wings conceal a pair of wiry humanoid arms that end in clawed fingers, which they use to dig through burial sites in search of corpses. The fell purpose of this is still a mystery, though most believe that karinas make off with these dead bodies to consume them in the safety of their lairs. The difficulty of tracking the beasts, as well as the danger, makes it difficult to know for sure.</p>\n<p>A karina's terrifying appearance suggests that they're not natural creatures. Many legends claim that karinas first flew out of Abaddon to the Material Plane to consume the corpses of the first mortals, while others state that the first karina was born from the soul of the first mortal who partook in cannibalism. The power of good repulses karinas, suggesting an evil or fiendish origin.</p>\n<p>Karinas are plague carriers and intentionally attack creatures to spread their own personal pestilence. The supernatural disease they carry, known as grave blight, causes fever, disorientation, and (at later stages) an innate desire to attack others and spread the disease. Karinas revel in the slow collapse of villages, lurking in the surrounding jungle to observe every miserable moment. As the locals bury their dead, the karinas swoop in to steal the corpses.</p>\n<p>In addition to carrying a terrible disease, karinas also have the ability to mimic voices. They typically repeat phrases they've heard, but twist the voice into a fiendish corruption of the original. Intelligent enough to recognize the friends and family of a possible target, a karina will use the mocking voice of a loved one to frighten them. When terrorizing a village, they generally work together in groups of two or three.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":10}},"traits":{"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["mwangi"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["beast","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.hbvxQn0T0m4WoAmZ"}}}
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{"_id":"j0t62tXPYhBzCLUO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zIIyPgt8WGCYilod","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":21},"damageRolls":{"cmiiia30p6gwa6vudqly":{"damage":"2d8+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"f3pNQPzw0uoQMQm2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"lpyw210m3ssa4p2xivej":{"damage":"2d6+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IXELGVCbPRKqKbfO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cv6PTXyDI2kYqY3l","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tail Only)","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Tail only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IpvCxCkYJzPHJu0M","img":"systems/pf2e/icons/actions/Passive.webp","name":"Luminous Lure","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The mamlambo emits dim light from its skin. A creature that enters or begins its turn in the aura must attempt a @Check[type:will|dc:23] save. Humanoids take a -2 penalty to this saving throw.</p>\n<p>Regardless of the save's result, the creature is temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg], and for as long as it is in the aura it must spend at least 1 of its actions on each of its turns to move closer to the mamlambo as expediently as possible, while avoiding obvious dangers. If the creature ends its movement or turn adjacent to the mamlambo, it is Slowed 1 until it is out of the aura or until the mamlambo makes a Strike against it.</p>\n<p>The target can attempt a new Will save at the beginning of each of their subsequent turns, and on a success, the effect ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature must spend each of its actions moving closer to the mamlambo, and if it ends its movement or turn adjacent to the mamlambo, it is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] until it is out of the aura or until the mamlambo makes a Strike against it.</p>"},"requirements":{"value":""},"rules":[{"key":"TokenLight","value":{"animation":{"intensity":4,"speed":1,"type":"torch"},"color":"#9b7337","dim":30,"shadows":0.1}},{"key":"Aura","radius":30,"slug":"luminous-lure","traits":["emotion","enchantment","incapacitation","light","mental","primal"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","enchantment","incapacitation","light","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A93SkvxMG74AEH1p","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.HBrBrUzjfvj2gDXB"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Aquatic Ambush","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>50 feet</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AquaticAmbush]</p>"},"requirements":{"value":""},"rules":[],"slug":"aquatic-ambush","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2oevhXnu1QOT55BQ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Face Eater","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The mamlambo has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], or there is a @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], or @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] creature within the mamlambo's reach</p>\n<hr />\n<p><strong>Effect</strong> The mamlambo deals [[/r (2d8+11)[piercing]]] damage to the creature (@Check[type:fortitude|dc:28|basic:true] save).</p>\n<p>On a failure, the creature also takes an additional [[/r 2d6[bleed]]], or [[/r 4d6[bleed]]] on a critical failure.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xwXKqYeS8wn01sOG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TXF2sNT2lbp6RzM0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"73AEM8NHJaMpoU9G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FY9hR3cHES1bWBcN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Track","predicate":["action:track"],"selector":"survival","type":"status","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+19 to Track","options":"action:track"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mamlambo","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":10}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":9},"privateNotes":"","publicNotes":"<p>Mamlambos are river predators with hypnotic, bioluminescent skin. They appear similar to crocodiles, but the narrow head at the end of their long necks resembles a horse's skull, and their four legs are stubby and inefficient for land movement. Their skin's green glow is only barely visible in daylight or when underwater, though the glow is difficult to resist. As a result, they're frequently trailed by fish, birds, or other river creatures ensnared by the alluring radiance.</p>\n<p>Humanoids are mamlambos' favorite prey, particularly humans, although they strangely prefer to only eat their victims' faces and brains. Mamlambos are dim-witted but sly, and sometimes hide their victims under submerged rocks or logs to make their discovery less likely. A mamlambo might be active in a region for days or even weeks before its presence is discovered.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["aquatic","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.j0t62tXPYhBzCLUO"}}}
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{"_id":"ld3hMGWfeUT7enNf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PUxSdqWVxgPtP44y","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Primal Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":26},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"1ViB3OaOGYOfKB3P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"PUxSdqWVxgPtP44y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dPhm6gvjQdG41ksM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"PUxSdqWVxgPtP44y"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LpZh0be8ST6pqnTF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":31},"damageRolls":{"yfe4kuasftrniwtee4vc":{"damage":"2d10+16","damageType":"piercing"},"9sia361us267f9vg6rte":{"damage":"1d12","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ABJJKoc4oEcun3Z7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VxWzZiuP7fPGDfrw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spirit Steps","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Sié Goluo ignores difficult terrain and doesn't trigger traps with his movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HRSNGQ9lKufLFrou","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KSytifn6WnHjPWok","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d4Is7XIdxwsvrjo1","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Ancestral Response","sort":900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature on the Material Plane calls out for Sié Goluo</p>\n<hr />\n<p><strong>Effect</strong> Sié Goluo instantaneously appears in an unoccupied space within 30 feet of the triggering creature and heals [[/r 8d8[healing]]]{8d8 Hit Points} on all allies that can see him within 60 feet. Allies healed this way gain a +2 circumstance bonus on saving throws for 1 minute.</p>\n<p>Creatures that receive these benefits become temporarily immune to them for 1 year.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.gxBjyPaYDdhjAImf]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EzPMWivQB9EDUszK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tL03vFbxhAvCc4lU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rejuvenation","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When Sié Goluo is destroyed, he reforms, fully healed, at a location of his choosing anywhere on the Material Plane after [[/br 2d4 #days]]{2d4 days}. If every person of Mwangi descent rejects belief in Sié Goluo, the spirit is permanently destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rDWiy412rhlSZyK8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spirit Charge","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Sié Goluo Strides twice, then makes a horn Strike. On a hit, Sié Goluo creates a shock wave that deals [[/r 4d12[force]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:34|basic:true] save).</p>\n<p>Creatures that fail their save are pushed away 5 feet (10 feet on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y6SMvvSMenKBVTFP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SN4QtGKJxEBZQene","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sw2W56EbzZkpZBzK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sd09jrmU9RDfG5w1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1600000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MwXvE2NrR7wIZtDR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1700000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sié Goluo","system":{"abilities":{"cha":{"mod":4},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":1},"str":{"mod":9},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":""},"hp":{"details":"rejuvenation","max":320,"temp":0,"value":320},"immunities":[{"type":"paralyzed"},{"type":"unconscious"},{"type":"poison"},{"type":"precision"},{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","negative"],"type":"all-damage","value":10}],"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":14},"privateNotes":"","publicNotes":"<p>Sié Goluo, sometimes referred to simply as Grandfather, is an ancient spirit that has kept watch over the peoples of the Mwangi Expanse for generations. Most believe he first appeared during the Age of Darkness to protect the Mwangi people from the worst dangers of the everlasting night. Bekyar storytellers claim he is older still, from a time before the first people walked Golarion. This immortal spirit has incarnated into multiple forms over millennia. In the oldest surviving tales, they say Sié Goluo looked like an ordinary-if oversized-ox, save for his nearly human-looking eyes. Most recently, people say he has the appearance of several different animals, but accounts vary on which animals make up his form.</p>\n<p>When a traveling farmer is assailed by a deadly beast, or a small village faces the wrath of an advancing army, Sié Goluo manifests in whatever form will allow him to best defend them. There seem to be no geographical limitations on where he can manifest, as there are tales of him saving Mwangi adventurers as far spread as Tian Xia and Arcadia.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["mwangi"]},"rarity":"unique","senses":{"value":"scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["beast","incorporeal","spirit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.ld3hMGWfeUT7enNf"}}}
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{"_id":"rBlu1EsygXwCkOvd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QSi2DdjTxOroNGWQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","zinba-venom"]},"bonus":{"value":21},"damageRolls":{"pp15nztl8kzlgphn8ncb":{"damage":"2d10+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SlxxoCfG3DRyP0Ay","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":21},"damageRolls":{"k51nknrir1qwtlbej9dw":{"damage":"2d8+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yYNlY1iySgLh2vUa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light 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it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J32aRTXCa9FxIRIH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Medium, [[/r (2d10+6)[bludgeoning]]] damage, Rupture 23</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BibTvmqNq8t4WsxM","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Zinba Restoration","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The zinba bites a creature within reach and delivers a restorative healing remedy instead of its venom. The creature takes [[/r 1[piercing]]] damage, but then gains fast healing 5 for 1 minute.</p>\n<p>In addition, the restorative attempts a counteract check against any poison or disease affecting the creature with a counteract modifier of [[/r 1d20+22]]{+22}.</p>\n<p>A creature that receives the restorative is temporarily immune to the zinba's restorative for 24 hours.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.dslTaCkliOH5lZ6k]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","positive"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Pcwj9EhvjUW2YzwX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Zinba Venom","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:29]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 4d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xi4Es6L6Nk3JiPqx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y6s9VOKh7c0ctUPT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push 10 feet","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3wTaehelnUlxoqIn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5dV0NF0aVms7Oybt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kRGyGPW9bmVDtjK5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Z1zgKcA3TbuCA1VA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zinba","system":{"abilities":{"cha":{"mod":0},"con":{"mod":7},"dex":{"mod":3},"int":{"mod":-3},"str":{"mod":8},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":220,"temp":0,"value":220},"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"burrow","value":10},{"type":"climb","value":30},{"type":"swim","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Commonly known as ghost serpents, zinbas are rare, amphibious snakes with healing abilities. They're of similar size to other large snakes, such as pythons, but have a distinct bright blue coloring with red-and-black patterned stripes along their backs. This distinct coloration is easy to spot, but zinbas can swim through the wet mud and soft earth of their homes to avoid being tracked by all but the most skilled pursuers. This elusiveness inspires their \"ghost serpent\" moniker.</p>\n<p>A zinba can metabolize a unique additive for its venom that converts it from a deadly poison to a healing agent, which makes zinbas particularly valuable in the eyes of healers and poachers. There is a high demand for zinbas in many markets; live serpents fetch a hefty sum, but zinba eggs are especially valuable, as zinbas reared in captivity are less willful and more likely to eat in confinement. Their elusiveness, however, leads many to search for their dens instead, which are large pools of water among remote wetlands or underground hollows near bodies of water. The water of a zinba's pool also has minor but valuable healing qualities, but removing water from a den causes it to lose its healing properties after a few hours, so most who find a den attempt to immediately make use of it.</p>\n<p>Even finding dens is a difficult prospect, since zinbas are particularly intelligent for animals and can recognize signs of travelers near their favored hiding places. When there are signs of danger, a zinba collapses its lair and flees to create another den elsewhere.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":18}},"traits":{"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["sylvan"]},"rarity":"rare","senses":{"value":"low-light vision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.rBlu1EsygXwCkOvd"}}}
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The DCs of checks to Track a kaava are increased by 10.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aj4svCLsqg6Kl49n","img":"systems/pf2e/icons/actions/Passive.webp","name":"Skulking Attack","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a kaava stalker starts their turn @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] from or @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] by a creature, that creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the Kaava's attacks until the end of the turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jaoCqvhpsRzRi2yG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Vqhs4NFGmXj0xsbb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zEdwurgYdWYk0LYR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hcR44yY3gDKDQ0pt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.ForestsOrJungles","predicate":[{"or":["terrain:forest","terrain:jungle"]}],"selector":"stealth","type":"status","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 in forests or jungles","options":"terrain:forest,terrain:jungle"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UH5OUXJILDuVvIxZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kaava Stalker","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":7},"resistances":[{"type":"poison","value":3}],"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":1},"privateNotes":"","publicNotes":"<p>Kaava hunting parties can number in the dozens, although they blend easily into the forest and cover all traces of their passage. While community elders assign various tasks to hunting parties, such as recovering food or deterring intruders, the parties are expected to accomplish these tasks as they see fit.</p>\n<hr />\n<p>Kaava are stealthy, jungle-dwelling humanoids with short down feathers that can easily be mistaken for fur from a distance. Kaava have tough scales beneath these feathers. Both the scales and feathers have mutable pigmentation that allows a kaava to blend into surrounding foliage like a chameleon.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["kaava","mwangi"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.rMby02NQRHNrDcTj"}}}
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{"_id":"rVnJUXPgAPCeW1tS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"B4L5rrixuMmIF0Mn","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"3oH578NZCVwMchXU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. 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Such a fey is known as an eloko, and in addition to their incredible appetite (even by biloko standards), they have the supernatural ability to grow to immense size.</p>\n<hr />\n<p>Bilokos are crocodile-snouted fey who stalk the Mwangi Jungle and feast upon the flesh of humanoids. As cunning as they are vicious, bilokos employ deadly traps and guerrilla hunting tactics to capture prey-typically hapless explorers or, occasionally, wayward villagers, many of whom believe bilokos to be cruel ancestral spirits. The most powerful of these creatures, known as elokos, wield potent transformative magic.</p>\n<p>Bilokos have a fondness for bells, and the sound of ringing bells often indicates their presence. In addition to carrying and ringing them while out hunting, bilokos sometimes enchant bells with potent magic, or hang them on strings to serve as alarms for their encampments.</p>\n<p>Bilokos look like slender but wiry humanoids with crocodile-like heads, rust-colored skin, and blood-red eyes. They eat only the meat of humanoids, though they can survive for extended periods of time on a single meal thanks to their snakelike ability to consume a Medium humanoid creature whole. They do this by unhinging their jaws and slowly swallowing the victim from head to foot. Thanks to their acidic saliva and sharp teeth, a biloko can masticate their food into an easy-to-digest pulp, grinding flesh and bone into a compact mush, even while swallowing; thus, they do not flinch while devouring meals two or three times their own size.</p>\n<p>A recently-fed biloko can be easily recognized by their sagging, distended belly. However, despite their slow appearance, the fey is no less dangerous then, as they delight in killing and might have hungry comrades hiding nearby, waiting to feed.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":15}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","mwangi","sylvan"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.rVnJUXPgAPCeW1tS"}}}
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{"_id":"rayMMWNm61ivtxuU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cey14Luo1DtXz0rN","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":14,"item":0,"mod":0,"value":6},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"w6yUI5OyrjO0pxyp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"cey14Luo1DtXz0rN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fDThR1uWgOgioSZv","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":300000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"spear","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"cByTJu0osoRovlGC","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ezVp13Uw8cWW08Da"}},"img":"systems/pf2e/icons/equipment/shields/wooden-shield.webp","name":"Wooden Shield","sort":400000,"system":{"armor":{"value":2},"baseItem":null,"category":"shield","check":{"value":0},"containerId":null,"description":{"value":"<p>Though they come in a variety of shapes and sizes, the protection offered by wooden shields comes from the stoutness of their materials. 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When a band of bilokos finds a suitable hunting ground, they claim the area exclusively, digging pit traps, crafting snares from vines, and building blinds high in trees where they can lie in ambush.</p>\n<hr />\n<p>Bilokos are crocodile-snouted fey who stalk the Mwangi Jungle and feast upon the flesh of humanoids. As cunning as they are vicious, bilokos employ deadly traps and guerrilla hunting tactics to capture prey-typically hapless explorers or, occasionally, wayward villagers, many of whom believe bilokos to be cruel ancestral spirits. The most powerful of these creatures, known as elokos, wield potent transformative magic.</p>\n<p>Bilokos have a fondness for bells, and the sound of ringing bells often indicates their presence. In addition to carrying and ringing them while out hunting, bilokos sometimes enchant bells with potent magic, or hang them on strings to serve as alarms for their encampments.</p>\n<p>Bilokos look like slender but wiry humanoids with crocodile-like heads, rust-colored skin, and blood-red eyes. They eat only the meat of humanoids, though they can survive for extended periods of time on a single meal thanks to their snakelike ability to consume a Medium humanoid creature whole. They do this by unhinging their jaws and slowly swallowing the victim from head to foot. Thanks to their acidic saliva and sharp teeth, a biloko can masticate their food into an easy-to-digest pulp, grinding flesh and bone into a compact mush, even while swallowing; thus, they do not flinch while devouring meals two or three times their own size.</p>\n<p>A recently-fed biloko can be easily recognized by their sagging, distended belly. However, despite their slow appearance, the fey is no less dangerous then, as they delight in killing and might have hungry comrades hiding nearby, waiting to feed.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["mwangi","sylvan"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.rayMMWNm61ivtxuU"}}}
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{"_id":"rrJqsVeBKizuyqRY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bXgRimCzt5v6iBye","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"item":0,"mod":0,"value":10},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"LpPCOJMwflN737Lj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"bXgRimCzt5v6iBye"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oz4U2hMCTvbHoRoY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.aXuJh4i8HqSu6NYV"}},"img":"systems/pf2e/icons/equipment/weapons/longspear.webp","name":"Longspear","sort":300000,"system":{"MAP":{"value":null},"baseItem":"longspear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This very long spear, sometimes called a pike, is purely for thrusting rather than throwing. 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Feast","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a biloko feasts on a human corpse for 1 minute or more, they gain a +1 status bonus to attack rolls and a +2 status bonus to damage rolls for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.EM0VP31B8CyjFD15]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6mxWk9oM7RspRKLc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Swipe","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The veteran makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within their melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit.</p>\n<p>A Swipe counts as two attacks for the veteran's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dfyLU0lLbrIGDGYx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eEifIQ4fr4WS80Qd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ixbzUumgTEUVnAPv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dSgyc6xtbqLStAeT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eq6mmA3NtxT2PEKP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ocl4fE9BoRwTeqsa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Biloko Veteran","system":{"abilities":{"cha":{"mod":2},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":58,"temp":0,"value":58},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fey","level":{"value":4},"privateNotes":"","publicNotes":"<p>A biloko who has led a sufficient number of successful hunts garners the respect (and fear) of their companions.</p>\n<hr />\n<p>Bilokos are crocodile-snouted fey who stalk the Mwangi Jungle and feast upon the flesh of humanoids. As cunning as they are vicious, bilokos employ deadly traps and guerrilla hunting tactics to capture prey-typically hapless explorers or, occasionally, wayward villagers, many of whom believe bilokos to be cruel ancestral spirits. The most powerful of these creatures, known as elokos, wield potent transformative magic.</p>\n<p>Bilokos have a fondness for bells, and the sound of ringing bells often indicates their presence. In addition to carrying and ringing them while out hunting, bilokos sometimes enchant bells with potent magic, or hang them on strings to serve as alarms for their encampments.</p>\n<p>Bilokos look like slender but wiry humanoids with crocodile-like heads, rust-colored skin, and blood-red eyes. They eat only the meat of humanoids, though they can survive for extended periods of time on a single meal thanks to their snakelike ability to consume a Medium humanoid creature whole. They do this by unhinging their jaws and slowly swallowing the victim from head to foot. Thanks to their acidic saliva and sharp teeth, a biloko can masticate their food into an easy-to-digest pulp, grinding flesh and bone into a compact mush, even while swallowing; thus, they do not flinch while devouring meals two or three times their own size.</p>\n<p>A recently-fed biloko can be easily recognized by their sagging, distended belly. However, despite their slow appearance, the fey is no less dangerous then, as they delight in killing and might have hungry comrades hiding nearby, waiting to feed.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"languages":{"custom":"","selected":[],"value":["mwangi","sylvan"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.rrJqsVeBKizuyqRY"}}}
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{"_id":"x2udXsqiLZachJHY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"RI9tmh42fk5iU0FW","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Innate Primal Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":30},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"XThpSMEVqFq8hq1X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"9d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 9d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"uses":{"max":3,"value":3},"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kYh0POCVEWHLYAhX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 80 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"uses":{"max":3,"value":3},"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3oPXtzW3lEJEXRwv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YrzBLPLd3r9m6t1p"}},"img":"systems/pf2e/icons/spells/fire-shield.webp","name":"Fire Shield","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You wreathe yourself in ghostly flames, gaining cold resistance 15. Additionally, adjacent creatures that hit you with a melee attack, as well as creatures that touch you or hit you with an unarmed attack, take 4d6 fire damage each time they do.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The cold resistance increases by 5, and the fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vZ5bxxJbi92Cs7s3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sgRAjQlpzXKEfHVx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"16d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 16d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 4d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zWEFdMq1oFwMEbBD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ss3i1ata9dgj5O8D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hfEkTv3mZ19jWXz5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UPA3y9PVZjseODHf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YaSl8hJxm3m0ARqD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"RI9tmh42fk5iU0FW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B5JZXq3ugCwVNY5I","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":35},"damageRolls":{"zi4k3ucyrjq7kdqx11qo":{"damage":"3d12+19","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tyMNSMyHuAJTj3oz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":35},"damageRolls":{"ayn4o3m631pjv2axb0ae":{"damage":"3d10+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Qv61Kfs4PtOuCn4N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GqepSGZGV3cXv8qs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kPYpreLipQjheZzj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The maliadi can hold its breath for 1 day.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ivuFT4BbZ4OnFdby","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JmuzVgN41rKZWAEP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Collar of Fire","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The maliadi has resistance 20 to physical ranged attacks, such as arrows, bolts, javelins, and thrown rocks, as such attacks are magically diverted through its collar of fire.</p>\n<p>Nonmagical weapons and ammunition affected by this ability are incinerated and destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","abjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GCzfafuOop1VOwxg","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Counterspelling Wall","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 100 feet of the maliadi that the maliadi can see Casts a Spell that targets the maliadi</p>\n<hr />\n<p><strong>Effect</strong> The maliadi casts one of its innate <em>@UUID[Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu]</em> spells, with a duration of 1 round.</p>\n<p>If the spell that triggered this reaction passes through the wall of fire, the wall attempts to counteract it, with a counteract modifier of [[/r 1d20+28]]{+28}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lzXJgjHA96IOH3zF","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The maliadi tries to capsize an adjacent aquatic vessel of its size or smaller.</p>\n<p>The maliadi must succeed at a @Check[type:athletics|dc:35] check (reduced by 5 for each size smaller the vessel is than the maliadi) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kvJNya3qy945t3jp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The maliadi can take on the appearance of any Large, Huge, or Gargantuan animal. This doesn't change its Speed or Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fkAJ3wwmp65qoaGo","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"River Form","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The maliadi takes on the form of a stretch of river, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.U0hL0LLaprcnAyzC]</em>, except the maliadi can only affect itself, appears as a section of a flowing river that takes up the same space as the maliadi, and can't leave the ground.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ias9P7r19TNysvO6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Huge, [[/r (3d10+17)[bludgeoning]]] damage, Rupture 35</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zltKri0RdONGiYzp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:38|traits:damaging-effect]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8jzHYf5Au02zQV5j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2500000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder 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maliadi resembles a massive hippopotamus surrounded by a collar of flame. Maliadis are arrogant and tyrannical, and demand tribute from everyone they encounter-whether lone travelers or entire villages-to avert destruction. Many pay them off, for maliadis can hurl parts of their flaming collars to form geysers of flame or fiery walls, and they're also powerful shapeshifters.</p>","source":{"value":"Pathfinder Lost Omens: The Mwangi Expanse"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":28}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo","common","draconic","mwangi"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet, true seeing"},"size":{"value":"grg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.lost-omens-mwangi-expanse-bestiary.x2udXsqiLZachJHY"}}}
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