|
|
- <section class="dice-roll damage-roll" data-tooltip-class="pf2e">
- {{#if flavor}}<div class="dice-flavor">{{flavor}}</div>{{/if}}
- <div class="dice-result">
- <div class="dice-formula">{{{formula}}}</div>
- {{{tooltip}}}
- {{#unless (and allPersistent (not persistentEvaluated))}}
- <h4 class="dice-total">
- <span class="total"{{#if (isNumber increasedFrom)}} data-tooltip="{{localize "PF2E.Damage.IncreasedFrom" original=increasedFrom}}" data-tooltip-direction="LEFT"{{/if}}>{{total}}
- {{~#if (isNumber increasedFrom) ~}}
- <span class="increased-from">*</span>
- {{~/if~}}
- </span>
- {{#if (gt instances.length 1)}}
- <div class="instances">
- (
- {{~#each instances as |instance|~}}
- <span class="damage instance color {{instance.type}}" data-tooltip="{{instance.typeLabel}}">
- {{~#if instance.persistent}}{{coalesce instance.head.term.expression instance.head.expression}}{{else}}{{instance.total}}{{/if}}
- {{#if (and instance.persistent (ne instance.type "bleed"))}}<i class="fa-duotone fa-hourglass"></i>{{/if~}}
- <i class="fa-solid fa-{{instance.iconClass}}"></i>
- </span>
- {{~#unless @last}} + {{/unless~}}
- {{~/each~}}
- )
- </div>
- {{/if}}
- </h4>
- {{/unless}}
- </div>
- </section>
-
- <section class="damage-application">
- {{#if healingOnly}}
- <button
- type="button"
- class="healing-only"
- data-action="apply-healing"
- title="{{localize "PF2E.DamageButton.Healing"}}
{{localize "PF2E.DamageButton.Adjust"}}"
- >
- <span class="fa-stack fa-fw">
- <i class="fa-solid fa-heart fa-stack-2x"></i>
- <i class="fa-solid fa-plus fa-inverse fa-stack-1x"></i>
- </span>
- <span class="label">{{localize "PF2E.Damage.Kind.Healing.Apply.Label"}}</span>
- </button>
- {{else}}
- <button type="button" data-action="apply-damage" title="{{localize "PF2E.DamageButton.Full"}}
{{localize "PF2E.DamageButton.Adjust"}}">
- <i class="fa-solid fa-heart-broken fa-fw"></i>
- <span class="label">{{#if splashOnly}}{{localize "PF2E.TraitSplash"}}{{else}}{{localize "PF2E.DamageButton.FullShort"}}{{/if}}</span>
- </button>
- <button
- type="button" class="half-damage"
- data-action="half-damage"
- title="{{localize "PF2E.DamageButton.Half"}}
{{localize "PF2E.DamageButton.Adjust"}}"
- >
- <i class="fa-solid fa-heart-broken fa-fw"></i>
- <span class="label">{{localize "PF2E.DamageButton.HalfShort"}}</span>
- </button>
- <button type="button" data-action="double-damage" title="{{localize "PF2E.DamageButton.Double"}}
{{localize "PF2E.DamageButton.Adjust"}}">
- <img src="systems/pf2e/icons/damage/double.svg" />
- <span class="label">{{localize "PF2E.DamageButton.DoubleShort"}}</span>
- </button>
- {{#if showTripleDamage}}
- <button
- type="button"
- data-action="triple-damage"
- title="{{localize "PF2E.DamageButton.Triple"}}
{{localize "PF2E.DamageButton.Adjust"}}"
- >
- <img src="systems/pf2e/icons/damage/triple.svg" />
- <span class="label">{{localize "PF2E.DamageButton.TripleShort"}}</span>
- </button>
- {{/if}}
- {{#unless (or allPersistent splashOnly)}}
- <button type="button" data-action="shield-block" class="dice-total-shield-btn" title="{{localize "PF2E.DamageButton.ShieldBlock"}}">
- <i class="fa-solid fa-shield-alt fa-fw"></i>
- <span class="label">{{localize "PF2E.DamageButton.ShieldBlockShort"}}</span>
- </button>
- {{/unless}}
- {{#unless damageOnly}}
- <button
- type="button"
- class="apply-healing"
- data-action="apply-healing"
- title="{{localize "PF2E.DamageButton.Healing"}}
{{localize "PF2E.DamageButton.Adjust"}}"
- >
- <span class="fa-stack fa-fw">
- <i class="fa-solid fa-heart fa-stack-2x"></i>
- <i class="fa-solid fa-plus fa-inverse fa-stack-1x"></i>
- </span>
- <span class="label">{{localize "PF2E.DamageButton.HealingShort"}}</span>
- </button>
- {{/unless}}
- {{/if}}
- </section>
-
- <div class="hover-content select-shield">
- <div class="sidebar_title">
- <h2>{{localize "PF2E.Actions.ShieldBlock.SelectAShield"}}</h2>
- </div>
- <ul class="shield-options"></ul>
- </div>
|