All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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  1. ## 5.7.2
  2. ### System Improvements
  3. - (stwlam) Add support for core secret token disposition feature
  4. ### Bugfixes
  5. - (In3luki) Fix compendium browser publication source loading
  6. - (JellyfishJail) Fix check prompt showing DC 0 checks
  7. - (stwlam) Fix issue causing damage types to sometimes be lost when using dice doubling on critical hits
  8. - (stwlam) Fix advanced weapons utilizing non-advanced category proficiencies
  9. - (stwlam) Fix Take a Breather macro and application of damage to stamina points
  10. - (stwlam) Fix issue causing general skill feats to not appear in general feat group on PC sheet
  11. ### Data Updates
  12. - (cgollubske) Adding rules for icy disposition
  13. - (Dire Weasel) Remove inline damage links from Necrotic Bomb
  14. - (Dire Weasel) Update some NPC bomb strikes
  15. - (stwlam) Add crossbow other-tag to Lancer weapon
  16. ## 5.7.1
  17. ### Bugfixes
  18. - (Cerapter) Fix bonus feats not appearing on the character sheet
  19. - (In3luki) Fix stamina max value on character sheet and stamina restoration in rest for the night macro
  20. - (stwlam) Fix selectors for check prompt skills/saves inputs
  21. - (stwlam) Fix styling quirks on simple NPC sheet
  22. ## 5.7.0
  23. ### System Improvements
  24. - (In3luki) Have strike/elemental blast macros render attack popouts
  25. - (JellyfishJail) Add dialog to create check prompts in chat via party sheet and macro
  26. - (stwlam) Add support for custom IWR
  27. - (stwlam) Add support for alterations of several armor properties
  28. - (stwlam) Add support for defense proficiencies to MartialProficiency RE
  29. - (stwlam) Allow AE-likes to add simulated partial attribute boosts
  30. - (Supe) Add configurable effect badge min/max
  31. - (Supe) Add dialog to perform compendium migrations
  32. - (Supe) Remove bonus encumbrance from character sheet, add tooltip breakdown to encumbrance and max bulks
  33. - (Supe) Highlight adjusted @Damage expressions and show base value in a tooltip
  34. - (Supe) Include priority in header for rule element forms
  35. ### Bugfixes
  36. - (Dire Weasel) Fix issue with showing critical damage cue when metagame settings should prevent it
  37. - (Dire Weasel) Fix loss of flavor on numeric inline splash and precision
  38. - (Dire Weasel) Support immunity to persistent damage and wounded conditions
  39. - (Dire Weasel) Fix NPC effects tab being dimmed when conditions are applied
  40. - (In3luki) Prevent invalid `BaseSpeed` rule element from throwing error on rendering item sheets
  41. - (MySurvive) Fix setting of "own-turn" encounter roll option when targeting
  42. - (PeterG) Restore retrieval of attack targets via macro parameter
  43. - (stwlam) Resolve DC for unarmed-attack escape
  44. - (stwlam) Restore pre-expanded NPC attack descriptions
  45. - (Supe) Fix ability of players to roll kingdom checks
  46. - (Supe) Fix grievous rune usage with pick crit spec, refactor damage modifier acquisition
  47. - (Supe) Restore scroll position after codemirror rules edit
  48. - (Supe) Show DCs by default in kingdom sheet
  49. - (stwlam) Correctly source material valuation data for armor
  50. - (stwlam) Fix usability of Malevolence condition
  51. - (stwlam) Fix WeaponPotency RE not adding "magical" trait to weapons
  52. ### Data Updates
  53. - (Ariphaos) Add effect and correct spell details for Lift Nature's Caul
  54. - (CrackJackFlood) Brushup most alchemical bombs
  55. - (Dire Weasel) Add automation for Alchemical Golem's Alchemical Injection, Aurumvorax's Tenacious Stance, Azer's Burning Touch, Kragala's Percussive Reverberation, Thresholder Hermeticist's Cruel Anatomist, Thrown Weapon Mastery, Visperath's persistent acid damage, Waldgeist's Possess Tree, Change Shape Strike (Pukwudgie, Harmony In Agony, Weeping Jack)
  56. - (Dire Weasel) Add custom resistance exceptions to Dragonshard Guardian, Aliriel, Strigoi Progenitor
  57. - (Dire Weasel) Add effect for Ghostbane Fulu, Ghost Strike, Psi Strikes, Spider Climb, Stormbreaker Fulu
  58. - (Dire Weasel) Add inline checks for Daring Act
  59. - (Dire Weasel) Add light to Angelic Wings and fix fly speed
  60. - (Dire Weasel) Add missing links and traits to Death Gasp
  61. - (Dire Weasel) Add missing Zeal for Battle spell to Svaryr Soldier
  62. - (Dire Weasel) Add Osseous Defense Strike automation for Jitterbone Contortionist
  63. - (Dire Weasel) Add resistances to Oath of the Devoted
  64. - (Dire Weasel) Add toggle for Limb Extension
  65. - (Dire Weasel) Brush up automation for Blade Magus and Ivarsa's Arcane Cascade, some skeleton bestiary abilities
  66. - (Dire Weasel) Brush up Vilree's Alchemical Crossbow effect
  67. - (Dire Weasel) Fix damage on Major Blood Bomb
  68. - (Dire Weasel) Fix domain on Gloom Blade's RollOption
  69. - (Dire Weasel) Fix effect for Entwined Roots
  70. - (Dire Weasel) Fix link to Spell Effect: Community Repair and provide link to spell from effect
  71. - (Dire Weasel) Fix Matron Uldrula's Shard Shield
  72. - (Dire Weasel) Fix resistance exceptions for Ferrous Form and Metallic Skin
  73. - (Dire Weasel) Remove description from Malarunk's Cinderclaw Gauntlet attack, as it's automated
  74. - (Dire Weasel) Remove untyped damage link from Babau's Grievous Strike and add Note
  75. - (Dire Weasel) Show DC for Augury check
  76. - (Dire Weasel) Unify Boiling Spring's Freeze and Shatter damage and flag as death note
  77. - (Dire Weasel) Unify inline damage links for Shanrigol's Sapping Squeeze
  78. - (Dire Weasel) Update Aives's Smoke Exhalation Note to use item description
  79. - (Dire Weasel) Update automation for Kolo Harvan's Upward Stab
  80. - (Dire Weasel) Update Clockwork Hunter's Target Weakness to apply deadly d4
  81. - (Dire Weasel) Update Exsanguinating Ammunition for persistent bleed recovery
  82. - (Dire Weasel) Fix Chronomancer's Secrets so that it can be taken a second time
  83. - (rectulo) Fix formatting in descriptions of Prey Mutagen & Terror Spores, Staff of Sieges, and Webslinger
  84. - (redeux) Add PFS 3-15 NPCs and hazards
  85. - (stevecambridge) Condense effects for Community Repair, Corrosive Body, and Fiery Body
  86. - (stwlam) Add arbalest from Pathfinder Player Core
  87. - (stwlam) Add aura effect for Bless spell
  88. - (stwlam) Add breakthrough armor innovations
  89. - (stwlam) Add REs for Raging Resistance to Fury and Spirit instincts
  90. - (stwlam) Add self-applied effect for Duelist's Challenge
  91. - (stwlam) Change ogre hook's weapon category to martial
  92. - (stwlam) Remove Anticipate Peril spell effect after initiative rolls
  93. - (Supe) Remove extranous link in Ghosts in the Storm
  94. - (Supe) Add effect for Shattershields
  95. - (Tikael) Add content from the Season of Ghosts player's guide
  96. - (Tikael) Add metal and wood domains
  97. - (Tikael) Add Shatter Glass reaction
  98. - (Tikael) Adding missing traits to Straugh's claw strike
  99. - (Tikael) Automate Lock On feat
  100. - (Tikael) Fix rule element on Fearless Sash
  101. - (Tikael) Move ancestry text to journals and refresh pregens
  102. - (Tikael) Move class details to journals, refresh class item on pregens
  103. - (Tikael) Update Light spell effect description to remaster description
  104. ## 5.6.2
  105. ### System Improvements
  106. - (Supe) Add new kingdom building phase and pop open sheet
  107. ### Bugfixes
  108. - (stwlam) Allow all users to expand collapsed action descriptions
  109. - (stwlam) Fix assurance roll substitutions
  110. - (stwlam) Fix processing of flexible trait on armor
  111. - (stwlam) Fix rendering error on some rule element forms for unowned items
  112. - (Supe) Fix scrolling quirks in item sheet description tabs
  113. - (Supe) Fix detection of selected republic/thaumocracy in kingdom builder
  114. ### Data Updates
  115. - (Dire Weasel) Add automation for Coating Of Slime, Deflecting Wavem, and NPC Destructive Vengeance
  116. - (Dire Weasel) Add Note RE to NPC Gardener's Resolve and fix formatting
  117. - (Dire Weasel) Automate persistent damage for Accursed Touch, Core Cannon, and Vicious Fangs
  118. - (Supe) Automate insider training kingdom feat
  119. ## 5.6.1
  120. ### Bugfixes
  121. - (jfn4th) Ensure PC sheet navigation bar is always above panel content
  122. - (stwlam) Fix issue preventing Battle Form attacks from appearing
  123. - (stwlam) Fix issue causing some MAP rule elements to not apply
  124. ### Data Updates
  125. - (AFigureOfBlue) Fix typo in Id Ooze's puddled ambush ability
  126. - (Dire Weasel) Add Grab ability to Id Ooze and unify some constrict damage
  127. - (Dire Weasel) Add light automation to Reborn Sun Warrior's Flame Spike
  128. - (Dire Weasel) Refresh copies of Crimson Fulcrum Lens and Mirror Image spell across compendiums
  129. - (Dire Weasel) Add effect for Selfish Shield
  130. - (Dire Weasel) Update localized strings with "positive" or "negative" to use "vitality" or "void"
  131. - (stwlam) Set alliance of Ekundayo, Linzi, and Valerie to "party"
  132. - (Tikael) Add automation to Sarenrae's moderate boon
  133. ## 5.6.0
  134. ### System Improvements
  135. - (In3luki) Add forms for Aura and Token Light rule elementsRuleElement
  136. - (In3luki) Stack item quantities of items looted with the Loot NPCs dialog
  137. - (JellyfishJail) Add token-to-token visual flanking indicator when highlighting objects
  138. - (stwlam) Add forms for MultipleAttackPenalty and Token Image rule elements
  139. - (stwlam) Add support for spell damage dice type overrides
  140. - (stwlam) Display carried bulk and encumbrance on NPC sheet
  141. - (Supe) Add sheet and tooling for managing a Kingmaker kingdom
  142. - (Supe) Allow opening sheet of effects from effects panel tooltip
  143. - (Supe) Support reordering NPC abilities
  144. - (Supe) Add drag/drop reordering of rule elements
  145. - (Supe) Move character height/weight to biography
  146. ### Bugfixes
  147. - (In3luki) Fix overflow in Compendium Browser settings tab
  148. - (MySurvive) Add set-as-initiative button to kept roll for rerolls
  149. - (stwlam) Move on-update coercion of item-level values to document classes
  150. - (stwlam) Check for immunities when granting effects and conditions
  151. - (stwlam) Fix browsing compendiums with multiple actor/item subtypes
  152. - (stwlam) Predicate-test MultipleAttackPenalty rule elements
  153. - (stwlam) Restore rarity to spell sheet
  154. - (stwlam) Fix issue causing spell ranks to not be transmitted via aura effects
  155. - (Supe) Allow players to send loot and party (physical) items to chat
  156. - (Supe) Fix party tokens being actor-size linked
  157. - (Supe) Use thin scrollbar everywhere for Firefox
  158. ### Data Updates
  159. - (7H3LaughingMan) Fix saddlebags bulk reduction
  160. - (7H3LaughingMan) Fix stealth bonus in air Gate junction
  161. - (Dire Weasel) Add automation for Demonic Strength, Hammer Mastery, Open Mind item, Standard of the Primeval Howl
  162. - (Dire Weasel) Add damage links to The Whispering Reeds and adjust formatting
  163. - (Dire Weasel) Add inline check to Spellwrack
  164. - (Dire Weasel) Add resonant effects for several Aeon Stones
  165. - (Dire Weasel) Add spell effect for Endure and Foresight
  166. - (Dire Weasel) Brush up Dead Faine's Sneak Attack
  167. - (Dire Weasel) Brush up Demonologist and consolidate Breach the Abyss
  168. - (Dire Weasel) Emphasize Magnificent Mansion in Remaster journal
  169. - (Dire Weasel) Fix capitalization on Take its Course and Heightened Awareness
  170. - (Dire Weasel) Fix Dead Faine's toggle label to off-guard
  171. - (Dire Weasel) Fix labels on Spell Effect: Wish-Twisted Form
  172. - (Dire Weasel) Fix level of Strigoi Servant
  173. - (Dire Weasel) Fix predicate on Mighty Bulwark
  174. - (Dire Weasel) Fix some incorrect remaster spell names and fix missing emphasis
  175. - (Dire Weasel) Fix usage and bulk of Ring of Observation
  176. - (Dire Weasel) Move Glutton's Jaw's temporary Hit Points roll to Note
  177. - (Dire Weasel) Restore brawling group to Sharp Fangs
  178. - (Dire Weasel) Update damage links in Worm's Repast to auto-scale
  179. - (jfn4th) Fix skills, languages, items in A Few Flowers More pregens
  180. - (stwlam) Brush up rule elements on Crimson Fulcrum Lens
  181. - (stwlam) Migrate positive/negative damage types and traits to vitality/void
  182. - (stwlam) Use Token Mark rule element in Devise a Stratagem
  183. - (Supe) Fix Bond with Mortal Damage for Cunning Fox/Feathered Bear
  184. - (Tikael) Add content from issues 2 and 3 of Pathfinder Wake the Dead
  185. - (Tikael) Add remaster spells previewed in the Paizo blog
  186. - (Tikael) Change NPC sneak attack entries to new rules
  187. - (Tikael) Change NPC strike trait labels to use 'feet' instead of 'ft'
  188. - (Tikael) Update Sneak Attack bestiary glossary ability to simplify rules
  189. - (TMun) Add battleforms from Fist of the Ruby Phoenix
  190. - (TMun) Update license text with recent and announced products
  191. ## 5.5.3
  192. ### Bugfixes
  193. - (In3luki) Fix "view item" buttons on choice set prompt
  194. - (stwlam) Fix handling of rarity updates on non-physical items
  195. - (stwlam) Include hazards in encounter metrics
  196. - (stwlam) Remove coloration of common-rarity inventory items
  197. - (stwlam) Render highlights for auras on familiars
  198. - (stwlam) Reset aura renders when token size changes
  199. - (Supe) Fix aura rendering and detection for tiny tokens
  200. - (Supe) Don't add non-persistent damage dice and modifiers to purely persistent damage
  201. - (Supe) Resolve injected properties in roll note predicates
  202. ### Data Updates
  203. - (Dire Weasel) Add automation for Giant Gecko's Uncanny Climber
  204. - (Dire Weasel) Add effects for Codex of Destruction and Renewal, Knock, Repel Metal fix level
  205. - (Dire Weasel) Add materials to several NPC attacks
  206. - (Dire Weasel) Brush up and homogenize automation for Evasion and Deft Evasion
  207. - (Dire Weasel) Fix effect link name in Runic Weapon spell
  208. - (Dire Weasel) Fix Overpowering Jaws' Note visibility
  209. - (dogstarrb) Remove unneeded will save button from Nudge Fate
  210. - (Drental) Fix hardwood scamp attack bonus
  211. - (Abaddon) Fix Entities from Afar prerequisites
  212. - (shemetz) Fix handful of typos in en.json
  213. - (Supe) Add effect for furnace form
  214. - (Tikael) Add missing feat from EC player's guide
  215. - (Tikael) Data Entry World Fixes September 16 2023
  216. - (websterguy) Fix reference to master ability in Skilled familiar ability flat modifier
  217. ## 5.5.2
  218. ### System Improvements
  219. - (In3luki) Show action cost in feat chat card when available
  220. - (stwlam) Add tooltips explaining threat and XP award in encounter tracker
  221. - (stwlam) Add visibility toggles to PC biography sections
  222. ### Bugfixes
  223. - (stwlam) Fix labeling and options presentation of Striking runes in weapon sheet
  224. - (stwlam) Recalculate encounter metrics when party membership is changed while encounter is running
  225. - (Supe) Fix display of spell DCs in item summaries
  226. ### Data Updates
  227. - (In3luki) Eliminate console noise from Versatile Blast feat when Kinetic Aura effect isn't present
  228. - (Intervención) Fixed typo on Aura trait description
  229. - (stwlam) Predicate on encounter threat level in Battle oracle curse effect
  230. - (Tikael) Fix stats of Vicious Abyssal Bunny Swarm
  231. ## 5.5.1
  232. ### Bugfixes
  233. - (stwlam) Fix roll-data resolution in inline damage links
  234. - (stwlam) Restore damage buttons to NPC/hazard attack rolls
  235. - (Supe) Add support for brackets in Fast Healing/Regeneration rule element form
  236. ### Data Updates
  237. - (Dire Weasel) Add secondary save link to Beheading Buzz Saw
  238. - (Dire Weasel) Add effects for Flame Dancer, Galvanic Chew, Phoenix Ward, and Thermal Remedy
  239. ## 5.5.0
  240. ### System Improvements
  241. - (darvey) Allow dragging stashed items in party sheet to members in sidebar
  242. - (darvey) Add default filter to free archetype feat slots on PC sheets
  243. - (darvey) Add property runes missing from armor and weapon dropdowns
  244. - (In3luki) Add buttons to choice set prompts that open item sheets (given the choices are items)
  245. - (stwlam, Friz) Automatically price and rename armor with runes and precious materials
  246. - (stwlam) Add a system tab to scene config windows, allowing hearing radius and rules-based vision to be managed per scene.
  247. - (stwlam) Show basic threat/XP data in encounter tracker: will continue to refine by adding settings and ability to award XP from it.
  248. - (stwlam) Add an "appearance" property to Aura rule element configuration, allowing for greatly expanded control over an aura's looks. Textures, including videos, are now supported. Border and fill colors have been moved to this property.
  249. - (stwlam) Refine visibility rules for auras:
  250. - During encounters, borders are always visible unless configured in the rule element to not be. Outside of encounters, they are only visible when a token is hovered or controlled. Only GMs can see aura borders from "opposition" (typically NPC) tokens.
  251. - Highlights are only visible during encounters, and only when a token is hovered or controlled. Visibility to players follows the same rules as borders.
  252. - Textures are always visible, in or out of encounters, and even to players for ones emanating from opposition tokens.
  253. ### Bugfixes
  254. - (darvey) Fix item summary / spell buttons firing when pressing enter elsewhere in the form
  255. - (Dire Weasel) Fix TempHP rule element to resolve injected properties in its predicate
  256. - (In3luki) Fix ancestry feats without an ancestry trait being filtered in the compendium browser feats tab
  257. - (In3luki) Fix "Select Other Variant" button being show on heightened spell chat cards
  258. - (In3luki) Fix issue causing degree of success to sometimes not be updated when rerolling.
  259. - (stwlam) Fix styling and content selection of limited PC sheet
  260. - (stwlam) Refrain from having ABP attack potency make weapons magical
  261. - (stwlam) Limit visibility of degree-of-success button cues in strike attack rolls
  262. - (stwlam) Hide spell DCs in chat cards when appropriate
  263. - (stwlam) Fix issue preventing NPC sneak attack from applying damage during flanking
  264. - (stwlam) Fix calculation of counteract total modifier
  265. - (Supe) Fix Grant Item form defaults
  266. - (Supe) Fix effects that modify degree of success of persistent-damage recovery checks
  267. ### Data Updates
  268. - (Abaddon) Remove duplicate skill entries for Angelique Loveless and Glaz Nixbrix
  269. - (arthurtrumpet) Add an effect for Emblazon Armament (Shield)
  270. - (Chas) Brushup rule elements on Acrobat dedication & Tumble Behind
  271. - (Cuingamehtar) Fix frequency of Expeditious Inspection
  272. - (Cuingamehtar) Improve Flame Wisp effect counter
  273. - (Dana) Fix inline perception check icon
  274. - (darvey) Add armor specialization rule elements for armor groups added in Treasure Vault
  275. - (Dire Weasel) Add automation for Broadleaf Shield, Ooze Ammunition, Cape of Illumination
  276. - (Dire Weasel) Add bleed damage to Splintering Spear
  277. - (Dire Weasel) Add effect for Conductive Weapon, Envenom Fangs, Ferrous Form, Ginger Chew, Journeybread (Power), Merciful Balm, Pucker Pickle, Sand Form, Spiny Lodestone, and Tremorsense (spell)
  278. - (Dire Weasel) Add inline Checks to Invoke The Elements
  279. - (Dire Weasel) Add token light to Fulminating Spear and Starfaring Cloak
  280. - (Dire Weasel) Fix action cost of Alicorn Lance activation
  281. - (Dire Weasel) Fix broken spell link and missing emphasis in Remaster Changes journal
  282. - (Dire Weasel) Fix damage links for Slashing Gust and Splinter Volley
  283. - (Dire Weasel) Fix Emblazon Armament (Shield) effect to only allow shields
  284. - (Dire Weasel) Fix some formatting in the GM screen and archetypes journals
  285. - (Dire Weasel) Unify inline damage links for Steaming Fields' Steam Jet
  286. - (Dire Weasel) Update Flashy Disappearance effect to include grant of Invisible condition
  287. - (Dire Weasel) Update torch icon and swap Strike icon when lit
  288. - (Drental) Add automation for Watch This!
  289. - (Dwim) Automate Poison Weapon feat chain
  290. - (Dwim) Improved automation of Gunslinger initial deeds
  291. - (LebombJames) Bring some inventor feats up to date with automation
  292. - (stwlam) Add aura to Aura of Despair
  293. - (stwlam) Fix rule elements on Large Bore Modifications
  294. - (Tikael) Add automation to Tactician's Helm
  295. - (Tikael) Add inline check to Disturbing Knowledge
  296. - (Tikael) Add missing notes to Kinzaruk
  297. - (Tikael) Add missing NPC from PFS 4-12
  298. - (Tikael) Add missing Hryngar trait
  299. - (Tikael) Add Talos and Ardande traits to geniekin feats
  300. - (Tikael) Fix applicability of effects from air and wood kinetic auras
  301. - (Tikael) Improve weapon inventor overdrive automation
  302. ## 5.4.4
  303. ### System Improvements
  304. - (Supe) Improve clarity of overland travel labeling on party sheet
  305. ### Bugfixes
  306. - (SkepticRobot) Fix non limited npcs showing in actors tab
  307. - (stwlam) Fix compendium browser rarity-tag coloration
  308. - (stwlam) Fix party name input being editable to non-owners of party actor
  309. - (stwlam) Fix width constraint of lootable NPC sheet sidebar
  310. ### Data Updates
  311. - (Dire Weasel) Brush up automation and add inline checks to several NPCs
  312. - (Dire Weasel) Add effect for Rousing Splash
  313. - (stwlam) Add remaining armor property runes from Treasure Vault
  314. ## 5.4.3
  315. ### System Improvements
  316. - (stwlam) Add UI enhancements to party stash tab: coin values, rarity coloration of item names, stash total bulk
  317. - (stwlam) Animate party clown car loading/unloading and incorporate wall detection when depositing tokens
  318. ### Bugfixes
  319. - (reyzor1991) Include roll options passed to strike methods when rolling
  320. - (stwlam) Make damage from ability items responsive to magical immunities, resistances, and weaknesses
  321. - (stwlam) Restore legacy boost row in attribute builder
  322. - (stwlam) Fix display of attack modifier on familiar sheet
  323. ### Data Updates
  324. - (Abaddon) Remove scroll case and sheath from NPCs
  325. - (Dire Weasel) Add automation for Gallowdead's Charge Chain, Groplit's Flammable Grease, and Umbral Dragon's Ghost Bane
  326. - (Dire Weasel) Add Capritellix from _Rage of Elements_
  327. - (Dire Weasel) Add effects for Grindlegrub Steak, Incendiary Dollop, Irondust Stew, Therapeutic Snap Peas
  328. - (Dire Weasel) Add inline checks to several NPC abilities
  329. - (Dire Weasel) Add inline healing links to Qxal's Blood Siphon
  330. - (Dire Weasel) Add light automation to Abysium Horror's Green Glow and Jellyfish Lamp
  331. - (Dire Weasel) Add spell effect for Wooden Fists
  332. - (Dire Weasel) Automate reach for Gallowdead's Charge Chain
  333. - (Dire Weasel) Fix formatting in Glass River Midge Attach
  334. - (Dire Weasel) Normalize damage links in Burning Grasp description
  335. - (Dire Weasel) Update automation for Spriggan's Enraged Growth and Bully's Bludgeon
  336. - (Dire Weasel) Standardize Meliosa's Leshy names and update automation
  337. - (Dire Weasel) Add automation for Capritellix's Shift Mood skill bonus
  338. - (Dire Weasel, Drental) Fix several compendium actors with errant prototype token names
  339. - (Dwim) Automate Fatal Bullet feat
  340. - (pedrogrullada) Add spell effect for Phase Familiar
  341. - (stwlam) Have temporary hit points from Inexorable Iron apply immediately upon adding effect
  342. - (Supe) Implement Nanite Surge status bonus
  343. - (Tikael) Add Player Core spells from War of Immortals Playtest
  344. - (Tikael) Add spell effect for Anima Invocation
  345. - (Tikael) Fix damage of Frostbite
  346. ## 5.4.2
  347. ### System Improvements
  348. - (Supe) Show party permission to GM in header
  349. - (Supe) Allow custom domains for inline damage rolls
  350. ### Bugfixes
  351. - (stwlam) Fix edge case where duplicate aura effects were sometimes being applied
  352. - (stwlam) Fix choice set prompt when homebrew item button is clicked
  353. - (stwlam) Fix compendium browser search by ability category
  354. - (stwlam) Fix issue causing some auras to not grow when replaced by larger aura with same slug
  355. - (Supe) Fix barbarian specialization abilities that keyed off greater weapon specialization
  356. - (Supe) Hide sidebar activate-party and create-member buttons from players
  357. ### Data Updates
  358. - (Abaddon) Fill source for Weapon Infusion effect
  359. - (Dire Weasel) Add automation for several NPC abilities
  360. - (Dire Weasel) Add inline checks to several NPC abilities
  361. - (Dire Weasel) Brush up Geist's Haunt and Elk's Hoof
  362. - (Dire Weasel) Fix Suli Dune Dancer's Elemental Assault traits
  363. - (Dire Weasel) Refresh copies of Ice Storm and Lightning Storm
  364. - (Dire Weasel) Update automation for Sounrel's Accursed Claws
  365. - (Dire Weasel) Update Ice Storm description and add level damage link
  366. - (Tikael) Add inline checks to several feats missing them
  367. ## 5.4.1
  368. ### System Improvements
  369. - (Supe) Save active party folder state and default to expanded
  370. ### Bugfixes
  371. - (stwlam) Add additional damage types from weapon infusion effect
  372. - (stwlam) Fix P keybind fetching active party
  373. - (stwlam) Refrain from deleting class features granted by feats when lowering PC level
  374. - (Supe) Fix deviant ability proficiencies that extend spell DCs
  375. - (Supe) Fix responsiveness of other parties folder
  376. - (Supe) Fix rolling checks for items-only spellcasting entries
  377. ### Data Updates
  378. - (Abaddon) Fix source for Psychic's Daze effect
  379. - (Dire Weasel) Add automation for several NPC abilities
  380. - (Dire Weasel) Add automation for Vocal Warm-Up
  381. - (Dire Weasel) Brush up Cinder Dispersal and Lucky Stabs
  382. - (Dire Weasel) Add automation for Weapon Master's Swift Blow
  383. - (Dire Weasel) Automate Moonlight Ray good damage
  384. - (Dire Weasel) Brush up NPC Skewer automation
  385. - (Dire Weasel) Update Ulgrem-Axaan's Territorial Rage
  386. - (stwlam) Add necessary class features to kineticist dedication
  387. - (Supe) Add toggle for pivot strike
  388. - (Surge) Have Soul Warden Dedication grant blue light
  389. - (Tikael) Fix inline actor level references in feats
  390. ## 5.4.0
  391. ### Highlights
  392. - The system now has a Party actor type. It is very shiny and does quite a bit!
  393. - A significant amount of work has been put into automating features of the Kineticist class.
  394. ### New Features
  395. - (stwlam) Add handling of Elemental Blast
  396. - (stwlam) Add support for including self-applied effects in ability/feat items
  397. - (Supe, Allistaar) Add party actor and sheet
  398. ### System Improvements
  399. - (Drental) Add keybind (default of "P") to toggle party sheet
  400. - (stwlam) Improve system support for Apex items (with and without ABP)
  401. - (stwlam) Handle precision-damage weakness and resistance
  402. - (stwlam) Add icon to cue which strike-damage button to click on chat messages
  403. - (stwlam) Add management of ABP Apex increase to attribute builder
  404. - (stwlam) Add support for multiple selectors in Damage Dice and Note rule elements
  405. - (stwlam) Alert user on PC sheet when there are unallocated attribute boosts
  406. - (stwlam) Create toggle macro when dropping conditions in hotbar
  407. - (stwlam) Make all chat messages pop-outable
  408. - (stwlam) Add externally accessible CSS variables for rarity and damage-type colors
  409. - (stwlam) Add `removeAfterRoll` property to FlatModifer REs
  410. - (Supe) Convert weapon specialization to rule elements
  411. - (Supe) Enable roll notes for damage-received
  412. - (Supe) Add search filter to roll inspector
  413. - (Supe) Add way to track partial attribute increases in manual-entry mode
  414. - (Supe) Add cue to alert user when their PC's armor is equipped but not invested
  415. - (Supe) Support restricting spell/inline dice overrides by damage type
  416. - (Supe) Allow Trick Magic Item counteractions
  417. ### Bugfixes
  418. - (Dire Weasel) Update armor usage when category changed to shield
  419. - (Dire Weasel) Fix rectangle templates and fix Force Cage to be cube
  420. - (Dire Weasel) Emit item name and UUID for remaining categories of rule element warning messages
  421. - (stwlam) Acquire rule-element notes for all damage rolls, regardless of source
  422. - (stwlam) Fix calculation of familiar AC modified by effects
  423. - (stwlam) Fix improvised and kickback penalties not appearing on PC sheet
  424. - (stwlam) Fix overwriting proficiency in light barding on PC actors (impacts Companion Compendia module)
  425. - (stwlam) Fix handling of container items' worn bulk
  426. - (stwlam) Prevent effects that expire at end of current turn from immediately expiring when not in encounter mode
  427. - (stwlam) Have ghost touch weakness increase damage only once instead of once per damage instance
  428. - (stwlam) Prevent doubling of splash damage dice on NPC attacks
  429. - (stwlam) Show all property runes on ABP magic items embedded in loot actors
  430. - (Supe) Accept modifier adjustments for multiple attack penalty
  431. - (Supe) Include spellcasting roll options in damage rolls
  432. - (Supe) Fix detection of animal companions for some types of system automation
  433. - (Supe) Use item level when available as fallback value in @Damage expressions referencing actor level
  434. ### Data Updates
  435. - (Abaddon) Fix description/source typos and inline damage formulas in several NPCs & items
  436. - (chrpow) Fix description of Level 3 Gate Attenuator Item
  437. - (Dire Weasel) Add "+1 Status to All Saves vs. Magic" to Mummy Prophet Of Set
  438. - (Dire Weasel) Add aura effect for Beacon of the Rowan Guard
  439. - (Dire Weasel) Add automation for Dazing Blow, Doprillu, Heretic's Smite, Irrepressible (Halfling), King Merlokrep's Hampering Strike, Imperious Retreat, Pearlescent Pyramid, Polished Pebble, Shoulder to Shoulder, Skirmishing Dash, Unshakable Grit, Resonant Guitar, Spiritual Aid, Wynsal's Formation Attack
  440. - (Dire Weasel) Add effect for Bloodseeker Beak, Death Knell, Guardian Staff, Haste spell, Sharkskin Robe, Strum of Thunder
  441. - (Dire Weasel) Add metal variants and bleed damage link to Needle Darts
  442. - (Dire Weasel) Add missing hazards from Impossible Lands
  443. - (Dire Weasel) Add save link to Aerial Boomerang
  444. - (Dire Weasel) Add TokenLight to Shard of the Third Seal
  445. - (Dire Weasel) Add Underwater weapon property rune
  446. - (Dire Weasel) Automate Quoppopak Tentacle Stab damage override
  447. - (Dire Weasel) Brush up data and automation for Azarim, Ji-yook's Foxfire Blast, Spelunker, Thoqqua, Wisps' In Concert ability
  448. - (Dire Weasel) Update Everstand Stance to use ItemAlteration
  449. - (Dire Weasel) Fix feat types of Flowering Path and Growth Spell
  450. - (Dire Weasel) Fix formatting in Erraticannon description
  451. - (Dire Weasel) Fix Glass Shield's spell effect hit points
  452. - (Dire Weasel) Fix Hagegraf Royal Guard Darkvision to be correct ability
  453. - (Dire Weasel) Fix Immolis' Heat Beam DC
  454. - (Dire Weasel) Fix level of Phantom Footsteps
  455. - (Dire Weasel) Fix malformed damage links in Life-Giving Form
  456. - (Dire Weasel) Fix Mother Maw inline roll
  457. - (Dire Weasel) Fix Sawtooth Saber bulk
  458. - (Dire Weasel) Fix rule elements in Aerial Cloak and Eat Fire
  459. - (Dire Weasel) Fix source of Soulbound Doll (Sky King's Tomb)
  460. - (Dire Weasel) Move Conch of Otherworldly Seas' Voice of Oceans automation to effect
  461. - (Dire Weasel) Refresh copies of feats, spells, and other abilities on many compendium actors
  462. - (Dire Weasel) Remove object immunity from Spell Pitchers
  463. - (Dire Weasel) Update Atmospheric Staff and Drazmorg's Staff of All-Sight to be weapons
  464. - (Dwim) Fix Lesser Dragonstorm (AoA) missing electricity damage
  465. - (Dwim) Fix Phylactery of Faithfulness (greater) Religion bonus
  466. - (In3luki) Throttle chat card button clicks to once in 500ms
  467. - (Jeremy) Prevent Elemental Betrayal from showing an attack button
  468. - (LebombJames) Create an effect for Cinder Gaze, Fix name of Ash mystery, add maneuver defense modifiers
  469. - (reyzor1991) fix Effect: Dazzled's expiration
  470. - (SpartanCPA) Add additional dice to Fiery Body effect
  471. - (SpartanCPA) Add Dice to Corrosive Body Effect
  472. - (stwlam) Add aura and spell effect for Angelic Halo
  473. - (Supe) Add frequency alteration from Consistent Surge
  474. - (Tikael) Add an effect for Devise a Stratagem
  475. - (Tikael, Zullock) Add automation for gate junctions
  476. - (Tikael) Add automation for Kinetic Aura
  477. - (Tikael) Add automation for The Brass Dwarf
  478. - (Tikael) Add Malevolence condition
  479. - (Tikael) Add elemental blast choices to actor data
  480. - (Tikael) Add Goloma trait to Goloma ancestry
  481. - (Tikael) Add missing Decompose action
  482. - (Tikael) Add many applied effects
  483. - (Tikael) Add removeAfterRoll to Guidance spell effect
  484. - (Tikael) Automate Blasting Beams deviant ability
  485. - (Tikael) Automate inventor's Offensive Boost
  486. - (Tikael) Automate Kineticist feat choices
  487. - (Tikael) Automate Manifold Modifications
  488. - (Tikael) Automate several frequency alterations
  489. - (Tikael) Brushup automation for Swashbuckler finishers
  490. - (Tikael) Brushup sorcerer bloodlines
  491. - (Tikael) Change several AV actors' persistent-damage notes to actual persistent damage
  492. - (Tikael) Clean up inline damage rolls on impulses
  493. - (Tikael) Fix broken inline class DCs
  494. - (Tikael) Fix data references in kinetic aura effects
  495. - (Tikael) Fix filter on Through the Gate feat
  496. - (Tikael) Fix name of Witchwyrd Beacon
  497. - (Tikael) Grant Act Together and Share Senses actions to Summoners
  498. - (Tikael) Localize blast labels and add traits
  499. - (Tikael) Move spoilers on artifacts to GM notes
  500. - (Tikael) Remove non-functional sense rule elements from sense good/evil
  501. - (Tikael) Tone down the light on Gliminal
  502. - (Tikael) Improve automation for Sparkling Targe
  503. - (TMun) Convert Ancient Dust to non-text based persistent damage application
  504. - (TMun) Update description to Tales in Timber armor to link ritual
  505. ## 5.3.2
  506. ### Bugfixes
  507. - (stwlam) Fix display of battle form attack modifiers on PC sheet
  508. - (stwlam) Fix issue causing auras to stop transmitting effects when multiple scenes have tokens for same actors
  509. ### Data Updates
  510. - (Abaddon) Fix major vigilant eye description
  511. - (Abaddon) Fix greater clockwork shield description
  512. - (chrpow) Remove reference to _scorching ray_ from _blazing bolt_'s description
  513. - (chrpow) Remove Persistence of Memory ability from Shadow King's statblock
  514. - (chrpow) Add duration and traditions to One with Stone
  515. - (chrpow) Add Shory Language from Stolen Fate Player's Guide
  516. - (chrpow) Fix localization of Composite trait
  517. - (SpartanCPA) Fix action type of "Too Angry to Die"
  518. - (stwlam) Add Swallow-Spike armor property runes
  519. - (stwlam) Add Versatile Poison trait
  520. - (stwlam) Force attribute modifier of Spellshot class DC to be intelligence
  521. - (Tikael) Fix immunities of Choking Tethers hazard
  522. - (Tikael) Add area to Grasping Grave focus spell
  523. - (Tikael) Add spell DC to Obrousian
  524. - (Tikael) Fix inline damage of Eldritch Flare
  525. ## 5.3.1
  526. ### System Improvements
  527. - (Supe) Support more formulas using math terms in @Damage
  528. - (stwlam) Show GMs remaster changes journal entry once on startup
  529. ### Bugfixes
  530. - (Kim) Fix issue preventing some adventure reimports
  531. - (stwlam) Fix attribute boost buttons sometimes not reflecting being clicked
  532. - (stwlam) Respect `overrideTraits` (and its absence) in @Damage expressions
  533. - (Supe) Add "damage" selector to @Damage
  534. - (Supe) Handle top-level math terms and subtraction in @Damage
  535. - (Supe) Assume actor is level 1 in @Damage instead of skipping
  536. - (Surge) Display vehicle source in description tab
  537. ### Data Updates
  538. - (Abaddon) Fix Bravery Baldric descriptions
  539. - (Abaddon) Fix Spiderfoot Brew item variants
  540. - (abrault) Fix spell-save button in chat cards
  541. - (dellatorreadrian) Fix searching actions in Compendium Browser using text and type at the same time
  542. - (Roxim) Add automation for Martial Performance feat
  543. - (stwlam) Migrate bracketed AE-likes modifying ability scores (used by Companion Compendia eidolons)
  544. - (Tikael) Add _Translate_ to list of renamed spells
  545. - (Tikael) Automate Bristle's inline damage increase
  546. - (Tikael) Change the Kinetic Gate feature to be renamed with selected choices
  547. - (Tikael) Fix broken links in remaster journal, add language changes
  548. - (Tikael) Move more inline rolls to the new damage format
  549. - (Tikael) Backfill frequencies for most NPC actions
  550. - (TMun) Add knockdown to cinder wolf strikes from PFS 1-14
  551. ## 5.3.0
  552. ### Highlights
  553. - Rage of Elements content is in. As usual with data entry from larger volumes, this is the initial pass, to be followed up with QA and automation passes.
  554. - A new syntax for inline rolls, `@Damage`, has been added. This has additional features & options compared to basic Foundry `/roll` expressions, such as support for pulling in modifiers and additional damage dice.
  555. ### New Features
  556. - (Supe) Add @Damage inline rolls
  557. ### System Improvements
  558. - (stwlam) Remove ability scores, rename "ability modifiers" to "attribute modifiers"
  559. - (stwlam) Add "Clear Placed Templates" button to area-effect spell cards
  560. - (stwlam) Add support for thrown weapons with reload values of 0
  561. ### Bugfixes
  562. - (stwlam) Fix issue causing repeating-weapon magazines to be consumed too quickly
  563. - (stwlam) Fix check for Deny Advantage
  564. - (stwlam) Fix issue causing some rule elements that check effect origins to not function at key points
  565. - (stwlam) Initialize apply homebrew elements early enough for utilization by rule elements
  566. - (stwlam) Fix numeric predication comparisons when no right-hand operands are found
  567. - (Supe) Fix elite/weak adjustment for cantrips
  568. - (Supe) Fix issue causing CPUs to be pegged while collecting information to present choice set dialogs
  569. ### Data Updates
  570. - (Abaddon) Fix Game Hunter Dedication prerequisite
  571. - (Dire Weasel, Dogstarrb, Roxim, SpartanCPA, Tikael, TMun) Add content from _Rage of Elements_
  572. - (Dire Weasel) Add rule elements to Aquatic Ambush creature ability
  573. - (Dire Weasel) Add effect for Replenishment of War
  574. - (Dire Weasel) Add spell effect for False Life
  575. - (Dire Weasel) Add swim speed to Drowned Mummy
  576. - (Dire Weasel) Brush up Effect: Dragon Turtle Scale and Effect: Bronze Bull Pendant
  577. - (Dire Weasel) Fix action cost and traits of Focusing Hum
  578. - (Dire Weasel) Fix copies of Ferocity missing death note
  579. - (Dire Weasel) Set the ability on the NPCs casting statistic
  580. - (Drental) Add effect for Root Magic feat
  581. - (hotdog) Add images to several weapons missing them
  582. - (n1xx1) Fix title case of at-will and constant spells
  583. - (redeux) Add missing attribute boosts for 4 iconic PCs
  584. - (SpartanCPA) Remove Spell School traits from Bestiary Glossary items
  585. - (SpartanCPA) Update Glossary Abilities to @Damage
  586. - (stwlam) Add critical specialization to Inventor Weapon Expertise (when attacking with a weapon innovation)
  587. - (stwlam) Have Godless Helaing feat add 5 additional healing received when called for
  588. - (stwlam) Add status penalty to healing received in Life curse effect
  589. - (stwlam) Limit moderate life curse effects to PCs with Oracle class
  590. - (stwlam) Migrate in-universe languages renamed in Rage of Elements
  591. - (stwlam) Rename all uses/mentions of "flat-footed" to "off-guard"
  592. - (Surge) Add missed vehicles from G&G and SoT
  593. - (Surge) Fix display of saving throws on sheets of vehicles with broken condition
  594. - (Tikael) Add new Player Core preview spells, alter existing spells
  595. - (Tikael) Add journal entry explaining system handling of remaster changes
  596. - (Tikael) Add Scions of Domora archetype journal entry
  597. - (Tikael) Change many compendiums item descriptions to utilize new inline @Damage syntax
  598. - (Tikael) Change cooldown wording on several abilities to recharge
  599. - (Tikael) Change harrow court items to class or spell DC
  600. - (Tikael) Improve automation of Flame Wisp
  601. - (Tikael) Remove penalty for amphibious and aquatic unarmed strikes underwater
  602. - (Tikael) Remove some duplicate PFS actors
  603. - (TMun) Add PFS 4-99 errata
  604. - (TMun) Correct the price of Starsong Nectar from _Treasure Vault_
  605. ## 5.2.3
  606. ### Bugfixes
  607. - (stwlam) Fix check for whether a feat can be taken multiple times in choice set rule elements
  608. - (stwlam) Fix several display issues with effects panel
  609. - (stwlam) Fix version check in workaround of upstream encounter-creation issue
  610. - (stwlam) Set label for familiar's attack-roll statistic
  611. - (Supe) Fix action categories label in compendium browser
  612. ### Data Updates
  613. - (Tikael) Fix typo in trait description
  614. - (stwlam) Add inline check to Swallow Whole description
  615. ## 5.2.2
  616. ### System Improvements
  617. - (stwlam) Add handling of disease immunity
  618. ### Bugfixes
  619. - (stwlam) Fix stack overflow sometimes occurring when two unlinked tokens have intersecting auras
  620. - (stwlam) Prevent armor speed penalty from being doubly applied to derived speeds
  621. ### Data Updates
  622. - (Dire Weasel) Add automatic success of saving throws against cold effects to Icy Apotheosis
  623. - (Dire Weasel) Fix name for Blood-Pear Tree's Bloody Pear and remove Blight ability
  624. - (Dire Weasel) Fix resistances for Vampire Rival and Skeleton Rivals
  625. - (Dire Weasel) Fix usage of Handling Gloves and Twining Chains
  626. - (stwlam) Fix predicates in ancestors curse effect
  627. - (stwlam) Have Leukodaemon's aura only affect creatures
  628. - (Tikael, Dire Weasel) Add basic automation to Gelid Shard archetype
  629. - (Tikael) Fix rule elements on Twisting Tree
  630. - (Tikael) Utilize inline checks against defenses in several items
  631. - (Tikael) Add automation to Leprechaun Magic
  632. - (TMun) Add "Prepare the Processional" downtime activity
  633. ## 5.2.1
  634. ### System Improvements
  635. - (stwlam) Prevent players from opening sheets of unidentified world items
  636. ### Bugfixes
  637. - (stwlam) Restore object in `CONFIG.PF2E` depended upon by some modules
  638. - (stwlam) Fix resolution of bracketed numeric values
  639. ### Data Updates
  640. - (Dire Weasel) Refresh copies of Telekinetic Projectile
  641. ## 5.2.0
  642. ### New Features
  643. - (stwlam) Add Item Alteration rule element
  644. - (stwlam) Add encumbrance automation (disabled by default)
  645. ### System Improvements
  646. - (Cerapter) Add pack's source package after its name in brackets on the Compendium Browser's Settings tab
  647. - (In3luki) Fix source of error occasionally thrown while placing measured templates
  648. - (stwlam) Add support for always-active toggles and predicated suboptions
  649. - (stwlam) Add support for in-memory-only grants of condition items
  650. - (stwlam) Add support for targeted inline checks against specified defenses
  651. - (stwlam) Test aura coverage from small cluster of origin points in addition to center
  652. - (stwlam) Allow labels for all effect badge types
  653. - (stwlam) Add `xor` predication operator
  654. - (stwlam) Show notification when roll options are toggled from macros
  655. - (stwlam) Add option to reevaluate formula effect badges every turn
  656. - (stwlam) Fall back to prototype token for determining name visibility of speaker
  657. - (stwlam) Include "parent:" (i.e., the parent item of the rule element) roll options in flat modifier testing
  658. - (Supe) Enable incapacitation trait for physical non-weapon items
  659. - (Supe) Convert spell schools to traits
  660. ### Bugfixes
  661. - (Idle) Add isDestroyed check to the raiseAShield action
  662. - (Dire Weasel) Add roll-option toggles to vehicle sheet
  663. - (Dire Weasel) Allow Strike RE dice property to be resolvable
  664. - (In3luki) Show adjusted modifier on strike MAP buttons
  665. - (stwlam) Fix creation of battle-form strikes from strike data with no traits
  666. - (stwlam) Fix default radius of hearing
  667. - (stwlam) Fix token Z-cycling in Foundry 11.304+
  668. - (stwlam) Only copy signature spells to spell ranks with max slots of at least 1
  669. - (Supe) Restore DC adjustments to inline checks in NPC item descriptions
  670. - (Supe) Acquire roll options and fix roll inspector for flat checks
  671. - (Supe) Fix refresh of death overlay icon on setting change
  672. - (Supe) Add scrollbar to familiar sheet
  673. ### Data Updates
  674. - (Abaddon) Normalize language of spell durations, ranges, and cast times
  675. - (ArthurTrumpet) Fix duration of Unleash Psyche effect
  676. - (Dire Weasel) Add aura effect for Mist Stalker's Mist Cloud
  677. - (Dire Weasel) Add automation for Arrow of Death
  678. - (Dire Weasel) Add automation for Bloody Barber Goon's Thunk 'n' Slice
  679. - (Dire Weasel) Add automation for Enchanting Arrow
  680. - (Dire Weasel) Add automation for Garrote Master Assassin and Starwatch Commando abilities
  681. - (Dire Weasel) Add effects for Deadweight Mutagens, Disrupting Strikes, Evangelist's Impaling Chain, Infernal Wound, Lerritan's Tenacious Flames, Moon Frenzy, Precious Arrow
  682. - (Dire Weasel) Add missing Wight Spawn ability to Drazmorg
  683. - (Dire Weasel) Add note to Wereant Poisoner's Vitriolic Strikes
  684. - (Dire Weasel) Add skills to some NPCs that were missing them
  685. - (Dire Weasel) Add some automation for persistent damage recovery DCs
  686. . Add toggle for Clunkerjunker's Fall Apart.
  687. - (Dire Weasel) Add traits and fix bulk for Drazmorg's Staff
  688. - (Dire Weasel) Add traits and fix runes and materials for Spellcutter
  689. - (Dire Weasel) Allow City Scavenger's subsist bonus to apply to Society
  690. - (Dire Weasel) Automate Construct Armor hardness breaking
  691. - (Dire Weasel) Brush up Corrupted Priest rule elements
  692. - (Dire Weasel) Brush up Spirit Touch rule elements and fix uses of :trait:undead
  693. - (Dire Weasel) Build/Extract: Convert EphemeralEffect UUIDs between name and ID references
  694. - (Dire Weasel) Continue to work around upstream error thrown when encounters are created
  695. - (Dire Weasel) Correct Eldritch Archer Dedication level in journal
  696. - (Dire Weasel) Decrease persistent fire damage recovery DC on Charhide Goblin
  697. - (Dire Weasel) Fix missing damage types in some inline links
  698. - (Dire Weasel) Fix name in description of Disrupting (Greater) and Fortification (Greater)
  699. - (Dire Weasel) Fill some missing NPC hardness values
  700. - (Dire Weasel) Fix UUID in Holy Castigation's EphemeralEffect
  701. - (Dire Weasel) Group ActorTraits REs
  702. - (Dire Weasel) Make some NPC onset times blind rolls
  703. - (Dire Weasel) Refresh copies of Shocking Grasp, Fumbus' Charhide Goblin heritage, several NPC items
  704. - (Dire Weasel) Update Ahmoza Twins's Channel Element to use suboptions
  705. - (Dire Weasel) Update description formatting of Hunter's Dawn, Kortos Diamond, Piereta
  706. - (Dire Weasel) Update Effect: Ichthyosis Mutagen for persistent bleed recovery
  707. - (Dire Weasel) Update Effect: Impaling Chain to cascade delete Grabbed
  708. - (Dire Weasel) Update Ghost Charges for Quinn and Zhang Yong
  709. - (Dire Weasel) Update Marut's Fists of Thunder and Lightning to be always active
  710. - (Dire Weasel) Update Sapling Shield rule elements
  711. - (Dire Weasel) Update werecreature's Moon Frenzy
  712. - (Drental) Fix description and traits of fearless sash
  713. - (stwlam) Add Assisting armor property rune
  714. - (stwlam) Add rule element to Strong Arm feat
  715. - (stwlam) Add Spell Effect for Healer's Blessing
  716. - (stwlam) Allow thrown weapons to configured for use as ammunition
  717. - (stwlam) Collect note and degree-of-success adjustment synthetics for recovery checks
  718. - (stwlam) Fix Ancestral Paragon choice set
  719. - (stwlam) Increase persistent fire damage recovery DC on tar zombies
  720. - (stwlam) Refresh the Amiris and the Seelahs
  721. - (stwlam) Reimplement Shield Ally with item alterations
  722. - (stwlam) Have Quicksilver mutagen reduce hit points and mark the loss as unrecoverable
  723. - (Tikael) Add ChoiceSet to Terrain Stalker
  724. - (Tikael) Add content from Sky King's Tomb Player's Guide
  725. - (Tikael) Add localized names for each animal form
  726. - (Tikael) Add missing action grant to Stalwart Defender
  727. - (Tikael) Brushup Quasit automation
  728. - (Tikael) Change Order of the Gate to a class feature
  729. - (Tikael) Fix rarity of Bolas
  730. - (Tikael, stwlam) Convert Oracle curses to badged effects
  731. - (UristMcClaws) Add charge to Brightshade
  732. - (UristMcClaws) Fix traits for Lethargy Poison
  733. ## 5.1.2
  734. ### Bugfixes
  735. - (stwlam) Fix regression in determining battle form attack modifiers
  736. - (stwlam) Restore rule-element-based token effect icons
  737. - (Supe) Work around obscure upstream issue resulting in PC sheets becoming unopenable immediately after updating system
  738. ### Data Updates
  739. - (Dire Weasel) Fix stringified level for Ashen
  740. - (stwlam) Fix price of major cloister robe
  741. - (Tikael) Fix rule element in Echo of the Fallen
  742. ## 5.1.1
  743. ### System Improvements
  744. - (stwlam) Indicate verified compatibility with 11.305
  745. - (stwlam) Have token HUD show Broken for vehicles/loot and Hidden for others
  746. - (stwlam) Include parent items' names and UUIDs in all rule element validation warnings
  747. - (stwlam) Obscure token sprite if hearing/tremorsense detection filter is applied
  748. - (stwlam) Remove hidden tokens from vision detection
  749. - (Supe) Deprecate direct access of actor system data properties (`@abilities`, `@attributes`, `@details`, etc.) in roll formulas
  750. ### Bugfixes
  751. - (Drental) Localize "legacy flaws" in ability builder
  752. - (stwlam) Apply damage-type overrides to fatal damage dice
  753. - (stwlam) Fix issue causing players to not immediately see token light changes from rule elements
  754. - (stwlam) Update emulated token hover from chat messages to work with 11.304+
  755. - (stwlam) Fix aberrent grid highlighting when dragging cone templates
  756. - (stwlam) Dodge upstream error when encounters are created
  757. - (stwlam) Show token name when available (instead of actor name) in roll messages for skill checks and saving throws
  758. - (stwlam) Fix search in basic tag selector application
  759. - (Tikael) Add missing localization string on NPC sheet
  760. ### Data Updates
  761. - (Dire Weasel) Add Frequency to Rupture Stomp description
  762. - (Dire Weasel) Add missing traits to Shatterstone
  763. - (Dire Weasel) Fix category of Gathering Moss and Propulsive Leap.
  764. - (Dire Weasel) Add duration to Effect: Gathering Moss.
  765. - (Dire Weasel) Fix level and price of Grub Gloves
  766. - (Dire Weasel) Fix level of Bloodknuckles
  767. - (Dire Weasel) Group Ankhrav's Spray Acid damage
  768. - (Dire Weasel) Update Calikang's Suspended Animation to use suboptions
  769. - (Dire Weasel) Update Effect: Fiddle to include grant of flat-footed and slowed
  770. - (rectulo) Fix action format for highhelm stronghold plate
  771. - (stwlam) Add deathdrinking weapon property rune
  772. ## 5.1.0
  773. ### Data Updates
  774. - (SpartanCPA) Add content from Lost Omens: Highhelm
  775. - (Tikael) Add content from A Few Flowers More
  776. - (TMun) Add NPCs from PFS 4-15
  777. - (Dire Weasel) Add fix heightening effects of Etheric Shards spell
  778. - (Dire Weasel) Add effect for Swarm Form, Touch of the Moon
  779. - (Dire Weasel) Add missing traits to Grimbal's Drain Mind
  780. - (Dire Weasel) Allow PFS Hireling boons to be taken multiple times
  781. - (Dire Weasel) Brush up Meleeka's Blazing-Talon Surge and Mastered Rain of Embers Stance
  782. - (Dire Weasel) Fix cast time of Thoughtful Gift
  783. - (Dire Weasel) Fix damage link in Gray Prince and add line template
  784. - (Dire Weasel) Fix malformed link in Grand Archive Champion, Improved
  785. - (Dire Weasel) Fix name of Toxic Furnace's Boiling Toxin
  786. - (Dire Weasel) Fix range on Meteor Shield and Razor Disc
  787. - (Dire Weasel) Fix reach on Blood Lords Mithral Golem's Spike
  788. - (Dire Weasel) Fix Strike category for Throwing Shield
  789. - (Dire Weasel) Move Princess Kerinza's key details to GM note
  790. - (stwlam) Add Keep Stone as precious material
  791. - (stwlam) Add remaining weapon property runes from TV and LO:KoL
  792. ### System Improvements
  793. - (nikolaj-a, In3luki) Add support for modifiers and notes healing recipients received modifiers and roll notes
  794. - (stwlam) Bump max domains settable in deity-item sheet to 6
  795. - (stwlam) Allow setting fixed attack modifier and damage for rule-element-based NPC strikes
  796. - (Supe) Always skip roll dialog for flat checks
  797. ### Bugfixes
  798. - (In3luki) Fix revert damage button showing for lootable NPCs
  799. - (In3luki) Reevaluate roll notes upon rerolling checks
  800. - (stwlam) Add click listener to popped-out damage messages
  801. - (stwlam) Fix grid highlighting placement of measured templates while dragging
  802. - (stwlam) Incorporate flat-footed condition immunity into flanking checks
  803. - (stwlam) Include roll option on NPC attacks indicating whether they are magical
  804. - (stwlam) Fix issue causing incorrect level to be used for some incapacitation abilities
  805. - (stwlam) Fix issue causing compendium browser to get stuck semi-transparent and non-interactable
  806. - (Supe) Fix some minor visual issues with actor inventories
  807. ## 5.0.2
  808. ### System Improvements
  809. - (stwlam) Set toggled RollOption rule element suboptions as `rulesSelections`
  810. ### Bugfixes
  811. - (Dire Weasel) Localize some Treat Wounds macro strings
  812. - (reyzor1991) Include rarity in ancestry item roll options
  813. - (stwlam) Fix compendium directory search while app is popped out
  814. - (stwlam) Remove 11.301 `ActorDelta` workaround, add new one for 11.302
  815. - (stwlam) Fix editability of AC details on NPC sheet
  816. - (stwlam) Refrain from adding reach trait to generated NPC range attacks
  817. - (stwlam) Make system `Actor#temporaryEffects` getter return objects more faithful to `ActiveEffect` interface
  818. - (stwlam) Fix issue causing custom AC modifiers from being editable
  819. - (Supe) Fix scrolling behavior on limited-permission NPC and loot sheets
  820. - (Supe) Filter out damage dice with invalid outcomes
  821. - (Supe) Fix heighten level when retrieving prepared spells from chat message
  822. ### Data Updates
  823. - (Dire Weasel) Add automation to Skeletal Crocodile's Reconfigure ability
  824. - (Dire Weasel) Add missing critical hits immunity to Carnivorous Crystal
  825. - (Dire Weasel) Add some missing NPC auras
  826. - (Dire Weasel) Add speed bonus to Grace "The Rhino" Owano's Celestial Rage
  827. - (Dire Weasel) Automate Lomok's Powerful Will and add aura to Aura of Courage
  828. - (Dire Weasel) Automate the Rabbit Prince's Perfect Will and Bloody Jab
  829. - (Dire Weasel) Fix Displaced Robot's Divert Power rule elements and switch to suboptions
  830. - (Dire Weasel) Fix Seal Fate's spell type and add effect
  831. - (Dire Weasel) Update several RollOption roll elements to utilize suboptions
  832. - (Dire Weasel) Update NPC copies of spell Seal Fate
  833. - (Dire Weasel) Update Sky Dragon's Divine Lightning to predicate off target rather than RollOption toggles
  834. - (LebombJames) Add missing True Name trait to Reveal True Name feat
  835. - (OrangeChris) Fix rule elements on Subtle Dampeners and Otherworldly Protection
  836. - (putty) Add cooking ingredients from kingmaker companion guide
  837. - (stwlam) Add damaging-effect roll option to Aeolaeka's Liberate the Earth ability
  838. - (stwlam) Fix rule element in Adopted Ancestry feat
  839. - (stwlam) Prevent ancestral weapon proficiencies from cascading
  840. - (stwlam) Prevent Order Explorer (Leaf or Storm) from granting focus points
  841. - (stwlam) Remove domains compendium, migrate @UUID links
  842. - (Tikael) Add missing gravity trait localization
  843. - (Tikael) Clean up creature ability glossary entries
  844. - (Tikael) Fix damage in Oppali statblock
  845. - (Tikael) Fix localization of unarmed attack resistance
  846. ## 5.0.1
  847. ### System Improvements
  848. - (stwlam) Add heatsight as sense type
  849. - (stwlam) Display progress bar during system migrations
  850. - (stwlam) Add vehicle hardness processing to damage application
  851. - (Supe) Stack items acquired or purchased from the compendium browser
  852. ### Bugfixes
  853. - (cdverrett94) Add core Append Number and Prepend Adjective fields to Prototype Token Config
  854. - (In3luki) Fix broken thumbnails in compendium sidebar `JournalEntry` search results
  855. - (In3luki) Fix issue causing vehicle sheet to be unopenable
  856. - (stwlam) Update format of source links generated in spell consumable descriptions to V11 standard
  857. - (stwlam) Fix compendium drag & drop functionality
  858. - (stwlam) Fix style issue in PC sheet's advanced alchemy template
  859. ### Data Updates
  860. - (Cora) Replace core compendium pack banner images
  861. - (Dire Weasel) Add effects for Crushing runes
  862. - (Dire Weasel) Move Parsus' key details to GM note
  863. - (Dire Weasel) Update Cyclops Bully's Terrorizing Swing rule elements and localize
  864. - (stwlam) Add rule elements to Snaring Anadi heritage
  865. - (stwlam) Update Hero Point deck to paged format, migrate UUIDs to V11 format
  866. - (Tikael) Add inline save to Draugr curse
  867. - (Tikael) Improve automation of Shield of the Unified Legion
  868. - (TiloBuechsenschuss) Add rule elements to Archer's Aim
  869. ## 5.0.0-beta2
  870. ### Bugfixes
  871. - (In3luki) Fix manual drawing of measured templates
  872. - (In3luki) Hide buttons to generate roll tables in compendium browser from non-GMs
  873. ### Data Updates
  874. - (Dire Weasel) Make Awful Approach recharge rolls blind
  875. - (stwlam) Fix some settings being returned with wrong values due to upstream issue
  876. - (stwlam) Fix broken links in some GM notes on compendium items
  877. ## 5.0.0-beta1
  878. ### New Features
  879. - (In3luki, stwlam, Supe) Add support for Foundry VTT version 11
  880. - (Drental) Port over V11 pronouns field to system player config template
  881. - (In3luki) Enable creation of Roll Tables from Compendium Browser search results
  882. ### System Improvements
  883. - (Dire Weasel) Mystify scrolls and wands when GM drops spell onto an actor sheet while holding the ALT key
  884. ### Bugfixes
  885. - (Dire Weasel) Fix language of warning message emitted by AdjustDegreeOfSuccess rule element
  886. - (oWave) Fix issue with information passed to spell variant chat messages
  887. ### Data Updates
  888. - (Dire Weasel) Add Aura rule elements to Tormented
  889. - (Dire Weasel) Add automation to Halo
  890. - (Dire Weasel) Add burst template to Blindpepper Bomb
  891. - (Dire Weasel) Add damage links to Aroden's Hearthstone, Potions of Retaliation, and Capsaicin Tonic
  892. - (Dire Weasel) Add effects for Potions of Resistance
  893. - (Dire Weasel) Add link to effect for Kreeth-Ni's Wrath of Spurned Hospitality
  894. - (Dire Weasel) Fix action symbols in Instinct Crowns
  895. - (Dire Weasel) Fix bonus in Clarity Goggles description
  896. - (Dire Weasel) Fix damage for Agorron Guard Claw. Add scythe to Tenebric Giant inventory.
  897. - (Dire Weasel) Fix descriptions of entrench melee and entrench ranged
  898. - (Dire Weasel) Fix radius of Burning Blossoms
  899. - (Dire Weasel) Fix rule elements for Telekinetic Slip
  900. - (Dire Weasel) Fix some Agents of Edgewatch NPCs
  901. - (OrangeChris) Add maxItemLevel to Gadget Specialist rule element
  902. - (OrangeChris) Add rule elements to Exemplary Finisher
  903. - (stwlam) Fix ephemeral effect transmitted by Holy Castigation feat
  904. - (stwlam) Fix range increments and maximum ranges on battle form attacks
  905. - (stwlam) Fix Twisting Tree damage die upgrade
  906. - (stwlam) Move April Fools bestiary creatures to Paizo Blog Bestiary
  907. - (Tikael) Add content from Pathfinder Wake the Dead #1
  908. - (Tikael) Fix rule elements on Munavri Spellblade
  909. - (Tikael) Organize compendiums into folders
  910. - (Tikael) Remove non-existant note from Track macro
  911. ### System Improvements
  912. - (Dana) Add shorthand syntax for multiple rollable check buttons
  913. - (nikolaj-a) Add Aid action implementation
  914. - (Supe) Convert familiar abilities to the action item type, add abilities frequency display to familiar sheet
  915. - (xdy) Increase/decrease item quantities by 5 if shift-clicking and by 10 if ctrl-clicking