All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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  1. ## 5.8.3
  2. ### Notice
  3. The 5.8 series of system releases is the final one before changes from Pathfinder Player Core and Pathfinder GM Core are added. The majority of changes are simple renaming of some items, traits, and other elements, with some small tweaks to mechanics. Some of the coming non-renaming changes are more substantial:
  4. PC options: current Witch patron themes, Wizard arcane schools, and the Tiefling & Aasimar heritages are being moved to a "PF2e Legacy Data" module, which will be available soon.
  5. Alignment: alignment is being removed from all sheets, but the data will still exist on actors, hidden until a module enables the display of them as traits.
  6. Variant rules: the Dual Class and Ancestry Paragon variant rules are moving to the PF2e Workbench module. Other variants that were not reprinted, like Stamina, will be staying in the system as they are difficult to reproduce in module form.
  7. Premium modules: many adventure modules, such as those developed by Foundry Gaming and Sigil Services, keep up with system releases. This means updating the pf2e system version will be required to run such modules in the future.
  8. We will update our system wiki with a full list of changes prior to the 5.9 system release.
  9. ### System Improvements
  10. - (jfn4th) Add separate setting to skip damage modifiers dialog
  11. - (stwlam) Enable ephemeral effects for spell damage rolls
  12. - (Supe) Add buttons to place measured template in spell summaries on actor sheets
  13. ### Bugfixes
  14. - (jfn4th) Fix NPC shield labels
  15. - (stwlam) Fix condition increasing in effects panel
  16. - (stwlam) Fix issue causing some roll substitutions to not delete parent effect after rolling
  17. - (stwlam) Include max stamina when determining whether massive damage is taken
  18. - (stwlam) Show (core Foundry) secret text in item descriptions to GMs
  19. - (Supe) Fix fatal override when base damage type is overwritten
  20. - (Supe) Fix styling for spellcasting drag handle
  21. ### Data Updates
  22. - (Abaddon) Fix description of Grindlegrub Steak and Jax
  23. - (Dire Weasel) Add automation for Burning Mammoth Commando's Cruel Cutter
  24. - (Dire Weasel) Add automation for House Drake's Silver Strike
  25. - (Dire Weasel) Add automation for Stasian Smash
  26. - (Dire Weasel) Add custom resistance for Perfect Droplet
  27. - (Dire Weasel) Add damage automation to Garrote Bolt and Garrote Shot
  28. - (Dire Weasel) Add effects for Glowing Lantern Fruit, Element Embodied (metal and wood), Silver Crescent, Thorn Triad
  29. - (Dire Weasel) Add leshy trait to Towering Growth
  30. - (Dire Weasel) Add Metal and Wood to effect for Elemental Absorption
  31. - (Dire Weasel) Add silver material effect to Sterling Dynamo strikes and magical trait with Golem Dynamo strikes
  32. - (Dire Weasel) Add spells to Spirit Turtle
  33. - (Dire Weasel) Add TokenLight to Glorious Plate, Radiant Lance, and Songbird's Brush
  34. - (Dire Weasel) Add Wood and Metal effects for Elemental Gift
  35. - (Dire Weasel) Fix physical resistance exception for The First Faithful
  36. - (Dire Weasel) Fix single action damage for Wronged Monk's Wrath
  37. - (Intervención) Fix Purple Worm Sting damage
  38. - (rectulo) Fix typo in description of Retch Rust feat
  39. - (stwlam) Fix predicate in Ongoing Strategy feat
  40. ## 5.8.2
  41. ### System Improvements
  42. - (stwlam) Automate damage-based instant death
  43. - (stwlam) Display total bulk in vehicle sheet inventory
  44. - (Supe) Support spell heighten trait overrides
  45. - (Supe) Move always show dialog toggle from the header to the dialog body
  46. ### Bugfixes
  47. - (stwlam) Fix issue preventing NPC loot sheet inventory from appearing to players
  48. - (stwlam) Fix handling of shield block buttons on damage messages
  49. - (Supe) Fix deleting spell fixed heightening entries
  50. - (Supe) Fix shield hardness label in armor sheet
  51. ### Data Updates
  52. - (Dire Weasel) Brush up Reginald Vancaskerkin and add effect for Overdrive Engine
  53. - (Dire Weasel) Fix healing links in Life Shot
  54. - (stwlam) Fix application of Blade Ally property rune effects on handwraps
  55. ## 5.8.1
  56. This release updates verified core compatibility to 11.314.
  57. ### Bugfixes
  58. - (alexbrault) Localize damage label in item summary
  59. - (In3luki) Restore "Rest for the Night" button listener in character sheet
  60. - (stwlam) Remove checking of hands available for free-hand weapons
  61. - (stwlam) Fix issue preventing damage weakness associated with fire aura junction from being properly recognized
  62. ### Data Updates
  63. - (Dire Weasel) Add typed damage links to Manifestation Of Dahak's Focused Breath Weapon
  64. - (Dire Weasel) Update The Eclipse damage to `@Damage` format
  65. ## 5.8.0
  66. ### System Improvements
  67. - (In3luki, Supe) Add a damage-roll dialog, similar in purpose to the check roll dialog
  68. - (In3luki) Add "not" button to Compendium Browser filter tags
  69. - (stwlam) Add support for aura effect alterations
  70. - (stwlam) Start adding support for designating damage rolls as actually being healing
  71. - (stwlam) Add support for property-rune strike adjustments on melee items
  72. - (stwlam) Do not emit effects from auras of GM-hidden tokens
  73. - (stwlam) Draw aura textures underneath tokens
  74. - (stwlam) Make PC attacks that require free hands always visible (though still disabled) on sheet
  75. - (stwlam) Include UUID in actor roll options as "self:uuid:[uuid]"
  76. ### Bugfixes
  77. - (stwlam) Fix some bonuses and modifiers slipping by battle-form damage exclusion
  78. - (stwlam) Fix specific magic weapons receiving price changes due to precious materials
  79. - (stwlam) Fix setting of attribute domain for strikes using weapons with finesse
  80. - (stwlam) Localize publication form labels in actor/item sheets
  81. - (stwlam) Fix issue preventing ephemeral effects from operating on elemental blasts
  82. - (stwlam) Read in `options.difficultyClass` in `SingleCheckActionVariant#use`
  83. - (stwlam) Restore editability of stamina & resolve from token HUD
  84. - (stwlam) Fix issue preventing some automatic effect removals after rolls.
  85. - (Supe) Fix display of variant spell descriptions
  86. - (Supe) Fix some spell sheet errors and update to fieldset
  87. ### Data Updates
  88. - (Cerapter) Allow Thaumaturge Implements to accept homebrew
  89. - (Dire Weasel) Add aura to Aura of Forgetfulness
  90. - (Dire Weasel) Add automation for Brimorak's Flaming Weapon, Corrupted Touch, Eunemvro's Blessed Strikes, Facetbound Nullifier's Field of Force, Secret-Keeper's Designate Apostate, Shoma Lyzerius' Natural-Born Burner, Spirit Turtle's Environmental Balance
  91. - (Dire Weasel) Add utilize property runes on some NPC attacks
  92. - (Dire Weasel) Add effect for Cloak of Light and auto-heighten damage link
  93. - (Dire Weasel) Add effects for Blood Booster, Ghost Oil, Life-Boosting Oil, Wounding Oil
  94. - (Dire Weasel) Add infused alchemical items to Amateur Chemist's inventory and add attacks
  95. - (Dire Weasel) Add missing category to Numerian Construct action
  96. - (Dire Weasel) Add note and damage link to Grendel's Hands of the Murderer
  97. - (Dire Weasel) Add stupefied check to Vetalarana Emergent's Anticipatory Attack
  98. - (Dire Weasel) Brush up some NPC Pack Attacks
  99. - (Dire Weasel) Fix resistances and weaknesses of Bloom of Lamashtu
  100. - (Dire Weasel) Fix size of The Beast
  101. - (Dire Weasel) Fix War Formation to remove explicit damage type
  102. - (Dire Weasel) Set Weapon Surge effect duration to 1 round
  103. - (Dire Weasel) Update Desiccating Inhalation to include leveled damage in main description and add healing link
  104. - (Dire Weasel) Update Facetbound Cascader's Energy Ward from effect to RollOptions with suboptions
  105. - (Dire Weasel) Update some NPC strikes to use damage partials instead of rule elements
  106. - (Dire Weasel) Fix Brochmaw's Hot Oil damage
  107. - (In3luki) Fix issue causing hazards to not appear in compendium browser
  108. - (InfamousSky) Add many equipment and spell icons
  109. - (Intervención) Makes Overdrive Ally an action rather than passive ability
  110. - (rectulo) Add missing level requirement in archetype journal for Sorcerer archetype
  111. - (rectulo) Fix double "action-glyph" elements in some item descriptions
  112. - (rectulo) Fix the bonus on attack rolls in the sulfur bomb (greater) description
  113. - (SpartanCPA) Add Exploit Regret reaction to Ifrit Shuyookh
  114. - (stwlam) Add aura junction effects for fire and water elements
  115. - (stwlam) Fix hardness alteration of shield in sparkling targe class feature
  116. - (stwlam) Fix reference to "Vs. Undead" spell effect in text of Lay on Hands
  117. - (stwlam) Automate Keen rune, Keen-like abilities on PC options and creature attack effects
  118. - (stwlam) Automatically add/increase Doomed condition at extreme oracular curse stage
  119. - (stwlam) Remove scouting effects only after initiative rolls
  120. - (Supe) Add label for fire impulse junction upgrade
  121. - (Tikael) Add effect for Fresh Produce
  122. - (Tikael) Add spell effect for Positive Luminance
  123. ## 5.7.4
  124. ### Bugfixes
  125. - (Cuingamehtar) Remove empty common rarity tag on feat chat cards
  126. - (In3luki) Restore availability of stamina token bar attribute
  127. - (stwlam) Fix dropping feats in campaign feat group
  128. - (stwlam) Fix rendering error in Firefox of actor sheet inventories
  129. ## Data Updates
  130. - (stwlam) Automate Ghostly Resistance feat
  131. - (Tikael) Fix rule element in Buckler Expertise
  132. ## 5.7.3
  133. ### System Improvements
  134. - (stwlam) Add round-end expiry option for effects
  135. - (stwlam) Add search input on spell preparation dialog
  136. - (stwlam) Include `@target` as resolvable in strike, spell, and blast damage rolls
  137. ### Bugfixes
  138. - (Cerapter) Fix ancestry featgroup not being able to filter for homebrew ancestries
  139. - (Cerapter) Include custom IWR definitions in weaknesses and immunities
  140. - (stwlam) Prevent error from being thrown in some circumstances when damage dice doubling is enabled
  141. - (stwlam) Fix issue causing some oracular curse effects to not automatically adjust condition values
  142. - (stwlam) Fix issue causing thief rogues to roll unarmed strike damage with no attribute modifier
  143. - (Supe) Prevent party-actor data preparation failure when familiar data preparation fails
  144. ### Data Updates
  145. - (Cora) Make minor Kingmaker data entry tweaks and fixes
  146. - (CrackJackFlood) Add inert effects for Rage of Elements stances
  147. - (CrackJackFlood) Brush up effects for scouting
  148. - (Dire Weasel) Add automation for NPC Expanded Splash and update bomb Strikes
  149. - (Dire Weasel) Add custom resistance for Maliadi's Collar of Fire
  150. - (Dire Weasel) Add effect for Vitrifying Blast and Warding Statuette
  151. - (Dire Weasel) Add infused alchemical items to Blue Viper's (Level 20) inventory, infused trait to several NPC items
  152. - (Dire Weasel) Add otherTags to Rune Patron and Way of the Spellshot
  153. - (Dire Weasel) Brush up automation for some skeleton bestiary abilities and Vewslog's Deadeye
  154. - (Dire Weasel) Refresh copies of NPC bomb strikes
  155. - (Jesse) Add size increase for heightened Righteous Might spell effect
  156. - (jfn4th) Fix rarely occuring aberrant rendering of actions on PC sheet
  157. - (stwlam) Add alternate crit spec effect to Lavasoul feat's Magma Spike
  158. - (stwlam) Expire Devise a Stratagem effect at end of current round
  159. - (stwlam) Improve automation of Fearsome Brute feat
  160. - (Tikael) Add missing spells to FotRP actor
  161. - (Tikael) Automate Kineticist critical junctions
  162. - (Tikael) Automate Buckler Expertise feat
  163. - (Tikael) Fix DC of inline save in Mountain Quake
  164. - (TiloBuechsenschuss) Fix strike names for Vegetable Lamb and spell variants for Falling Stars
  165. ## 5.7.2
  166. ### System Improvements
  167. - (stwlam) Add support for core secret token disposition feature
  168. ### Bugfixes
  169. - (In3luki) Fix compendium browser publication source loading
  170. - (JellyfishJail) Fix check prompt showing DC 0 checks
  171. - (stwlam) Fix issue causing damage types to sometimes be lost when using dice doubling on critical hits
  172. - (stwlam) Fix advanced weapons utilizing non-advanced category proficiencies
  173. - (stwlam) Fix Take a Breather macro and application of damage to stamina points
  174. - (stwlam) Fix issue causing general skill feats to not appear in general feat group on PC sheet
  175. ### Data Updates
  176. - (cgollubske) Adding rules for icy disposition
  177. - (Dire Weasel) Remove inline damage links from Necrotic Bomb
  178. - (Dire Weasel) Update some NPC bomb strikes
  179. - (stwlam) Add crossbow other-tag to Lancer weapon
  180. ## 5.7.1
  181. ### Bugfixes
  182. - (Cerapter) Fix bonus feats not appearing on the character sheet
  183. - (In3luki) Fix stamina max value on character sheet and stamina restoration in rest for the night macro
  184. - (stwlam) Fix selectors for check prompt skills/saves inputs
  185. - (stwlam) Fix styling quirks on simple NPC sheet
  186. ## 5.7.0
  187. ### System Improvements
  188. - (In3luki) Have strike/elemental blast macros render attack popouts
  189. - (JellyfishJail) Add dialog to create check prompts in chat via party sheet and macro
  190. - (stwlam) Add support for custom IWR
  191. - (stwlam) Add support for alterations of several armor properties
  192. - (stwlam) Add support for defense proficiencies to MartialProficiency RE
  193. - (stwlam) Allow AE-likes to add simulated partial attribute boosts
  194. - (Supe) Add configurable effect badge min/max
  195. - (Supe) Add dialog to perform compendium migrations
  196. - (Supe) Remove bonus encumbrance from character sheet, add tooltip breakdown to encumbrance and max bulks
  197. - (Supe) Highlight adjusted @Damage expressions and show base value in a tooltip
  198. - (Supe) Include priority in header for rule element forms
  199. ### Bugfixes
  200. - (Dire Weasel) Fix issue with showing critical damage cue when metagame settings should prevent it
  201. - (Dire Weasel) Fix loss of flavor on numeric inline splash and precision
  202. - (Dire Weasel) Support immunity to persistent damage and wounded conditions
  203. - (Dire Weasel) Fix NPC effects tab being dimmed when conditions are applied
  204. - (In3luki) Prevent invalid `BaseSpeed` rule element from throwing error on rendering item sheets
  205. - (MySurvive) Fix setting of "own-turn" encounter roll option when targeting
  206. - (PeterG) Restore retrieval of attack targets via macro parameter
  207. - (stwlam) Resolve DC for unarmed-attack escape
  208. - (stwlam) Restore pre-expanded NPC attack descriptions
  209. - (Supe) Fix ability of players to roll kingdom checks
  210. - (Supe) Fix grievous rune usage with pick crit spec, refactor damage modifier acquisition
  211. - (Supe) Restore scroll position after codemirror rules edit
  212. - (Supe) Show DCs by default in kingdom sheet
  213. - (stwlam) Correctly source material valuation data for armor
  214. - (stwlam) Fix usability of Malevolence condition
  215. - (stwlam) Fix WeaponPotency RE not adding "magical" trait to weapons
  216. ### Data Updates
  217. - (Ariphaos) Add effect and correct spell details for Lift Nature's Caul
  218. - (CrackJackFlood) Brushup most alchemical bombs
  219. - (Dire Weasel) Add automation for Alchemical Golem's Alchemical Injection, Aurumvorax's Tenacious Stance, Azer's Burning Touch, Kragala's Percussive Reverberation, Thresholder Hermeticist's Cruel Anatomist, Thrown Weapon Mastery, Visperath's persistent acid damage, Waldgeist's Possess Tree, Change Shape Strike (Pukwudgie, Harmony In Agony, Weeping Jack)
  220. - (Dire Weasel) Add custom resistance exceptions to Dragonshard Guardian, Aliriel, Strigoi Progenitor
  221. - (Dire Weasel) Add effect for Ghostbane Fulu, Ghost Strike, Psi Strikes, Spider Climb, Stormbreaker Fulu
  222. - (Dire Weasel) Add inline checks for Daring Act
  223. - (Dire Weasel) Add light to Angelic Wings and fix fly speed
  224. - (Dire Weasel) Add missing links and traits to Death Gasp
  225. - (Dire Weasel) Add missing Zeal for Battle spell to Svaryr Soldier
  226. - (Dire Weasel) Add Osseous Defense Strike automation for Jitterbone Contortionist
  227. - (Dire Weasel) Add resistances to Oath of the Devoted
  228. - (Dire Weasel) Add toggle for Limb Extension
  229. - (Dire Weasel) Brush up automation for Blade Magus and Ivarsa's Arcane Cascade, some skeleton bestiary abilities
  230. - (Dire Weasel) Brush up Vilree's Alchemical Crossbow effect
  231. - (Dire Weasel) Fix damage on Major Blood Bomb
  232. - (Dire Weasel) Fix domain on Gloom Blade's RollOption
  233. - (Dire Weasel) Fix effect for Entwined Roots
  234. - (Dire Weasel) Fix link to Spell Effect: Community Repair and provide link to spell from effect
  235. - (Dire Weasel) Fix Matron Uldrula's Shard Shield
  236. - (Dire Weasel) Fix resistance exceptions for Ferrous Form and Metallic Skin
  237. - (Dire Weasel) Remove description from Malarunk's Cinderclaw Gauntlet attack, as it's automated
  238. - (Dire Weasel) Remove untyped damage link from Babau's Grievous Strike and add Note
  239. - (Dire Weasel) Show DC for Augury check
  240. - (Dire Weasel) Unify Boiling Spring's Freeze and Shatter damage and flag as death note
  241. - (Dire Weasel) Unify inline damage links for Shanrigol's Sapping Squeeze
  242. - (Dire Weasel) Update Aives's Smoke Exhalation Note to use item description
  243. - (Dire Weasel) Update automation for Kolo Harvan's Upward Stab
  244. - (Dire Weasel) Update Clockwork Hunter's Target Weakness to apply deadly d4
  245. - (Dire Weasel) Update Exsanguinating Ammunition for persistent bleed recovery
  246. - (Dire Weasel) Fix Chronomancer's Secrets so that it can be taken a second time
  247. - (rectulo) Fix formatting in descriptions of Prey Mutagen & Terror Spores, Staff of Sieges, and Webslinger
  248. - (redeux) Add PFS 3-15 NPCs and hazards
  249. - (stevecambridge) Condense effects for Community Repair, Corrosive Body, and Fiery Body
  250. - (stwlam) Add arbalest from Pathfinder Player Core
  251. - (stwlam) Add aura effect for Bless spell
  252. - (stwlam) Add breakthrough armor innovations
  253. - (stwlam) Add REs for Raging Resistance to Fury and Spirit instincts
  254. - (stwlam) Add self-applied effect for Duelist's Challenge
  255. - (stwlam) Change ogre hook's weapon category to martial
  256. - (stwlam) Remove Anticipate Peril spell effect after initiative rolls
  257. - (Supe) Remove extranous link in Ghosts in the Storm
  258. - (Supe) Add effect for Shattershields
  259. - (Tikael) Add content from the Season of Ghosts player's guide
  260. - (Tikael) Add metal and wood domains
  261. - (Tikael) Add Shatter Glass reaction
  262. - (Tikael) Adding missing traits to Straugh's claw strike
  263. - (Tikael) Automate Lock On feat
  264. - (Tikael) Fix rule element on Fearless Sash
  265. - (Tikael) Move ancestry text to journals and refresh pregens
  266. - (Tikael) Move class details to journals, refresh class item on pregens
  267. - (Tikael) Update Light spell effect description to remaster description
  268. ## 5.6.2
  269. ### System Improvements
  270. - (Supe) Add new kingdom building phase and pop open sheet
  271. ### Bugfixes
  272. - (stwlam) Allow all users to expand collapsed action descriptions
  273. - (stwlam) Fix assurance roll substitutions
  274. - (stwlam) Fix processing of flexible trait on armor
  275. - (stwlam) Fix rendering error on some rule element forms for unowned items
  276. - (Supe) Fix scrolling quirks in item sheet description tabs
  277. - (Supe) Fix detection of selected republic/thaumocracy in kingdom builder
  278. ### Data Updates
  279. - (Dire Weasel) Add automation for Coating Of Slime, Deflecting Wavem, and NPC Destructive Vengeance
  280. - (Dire Weasel) Add Note RE to NPC Gardener's Resolve and fix formatting
  281. - (Dire Weasel) Automate persistent damage for Accursed Touch, Core Cannon, and Vicious Fangs
  282. - (Supe) Automate insider training kingdom feat
  283. ## 5.6.1
  284. ### Bugfixes
  285. - (jfn4th) Ensure PC sheet navigation bar is always above panel content
  286. - (stwlam) Fix issue preventing Battle Form attacks from appearing
  287. - (stwlam) Fix issue causing some MAP rule elements to not apply
  288. ### Data Updates
  289. - (AFigureOfBlue) Fix typo in Id Ooze's puddled ambush ability
  290. - (Dire Weasel) Add Grab ability to Id Ooze and unify some constrict damage
  291. - (Dire Weasel) Add light automation to Reborn Sun Warrior's Flame Spike
  292. - (Dire Weasel) Refresh copies of Crimson Fulcrum Lens and Mirror Image spell across compendiums
  293. - (Dire Weasel) Add effect for Selfish Shield
  294. - (Dire Weasel) Update localized strings with "positive" or "negative" to use "vitality" or "void"
  295. - (stwlam) Set alliance of Ekundayo, Linzi, and Valerie to "party"
  296. - (Tikael) Add automation to Sarenrae's moderate boon
  297. ## 5.6.0
  298. ### System Improvements
  299. - (In3luki) Add forms for Aura and Token Light rule elementsRuleElement
  300. - (In3luki) Stack item quantities of items looted with the Loot NPCs dialog
  301. - (JellyfishJail) Add token-to-token visual flanking indicator when highlighting objects
  302. - (stwlam) Add forms for MultipleAttackPenalty and Token Image rule elements
  303. - (stwlam) Add support for spell damage dice type overrides
  304. - (stwlam) Display carried bulk and encumbrance on NPC sheet
  305. - (Supe) Add sheet and tooling for managing a Kingmaker kingdom
  306. - (Supe) Allow opening sheet of effects from effects panel tooltip
  307. - (Supe) Support reordering NPC abilities
  308. - (Supe) Add drag/drop reordering of rule elements
  309. - (Supe) Move character height/weight to biography
  310. ### Bugfixes
  311. - (In3luki) Fix overflow in Compendium Browser settings tab
  312. - (MySurvive) Add set-as-initiative button to kept roll for rerolls
  313. - (stwlam) Move on-update coercion of item-level values to document classes
  314. - (stwlam) Check for immunities when granting effects and conditions
  315. - (stwlam) Fix browsing compendiums with multiple actor/item subtypes
  316. - (stwlam) Predicate-test MultipleAttackPenalty rule elements
  317. - (stwlam) Restore rarity to spell sheet
  318. - (stwlam) Fix issue causing spell ranks to not be transmitted via aura effects
  319. - (Supe) Allow players to send loot and party (physical) items to chat
  320. - (Supe) Fix party tokens being actor-size linked
  321. - (Supe) Use thin scrollbar everywhere for Firefox
  322. ### Data Updates
  323. - (7H3LaughingMan) Fix saddlebags bulk reduction
  324. - (7H3LaughingMan) Fix stealth bonus in air Gate junction
  325. - (Dire Weasel) Add automation for Demonic Strength, Hammer Mastery, Open Mind item, Standard of the Primeval Howl
  326. - (Dire Weasel) Add damage links to The Whispering Reeds and adjust formatting
  327. - (Dire Weasel) Add inline check to Spellwrack
  328. - (Dire Weasel) Add resonant effects for several Aeon Stones
  329. - (Dire Weasel) Add spell effect for Endure and Foresight
  330. - (Dire Weasel) Brush up Dead Faine's Sneak Attack
  331. - (Dire Weasel) Brush up Demonologist and consolidate Breach the Abyss
  332. - (Dire Weasel) Emphasize Magnificent Mansion in Remaster journal
  333. - (Dire Weasel) Fix capitalization on Take its Course and Heightened Awareness
  334. - (Dire Weasel) Fix Dead Faine's toggle label to off-guard
  335. - (Dire Weasel) Fix labels on Spell Effect: Wish-Twisted Form
  336. - (Dire Weasel) Fix level of Strigoi Servant
  337. - (Dire Weasel) Fix predicate on Mighty Bulwark
  338. - (Dire Weasel) Fix some incorrect remaster spell names and fix missing emphasis
  339. - (Dire Weasel) Fix usage and bulk of Ring of Observation
  340. - (Dire Weasel) Move Glutton's Jaw's temporary Hit Points roll to Note
  341. - (Dire Weasel) Restore brawling group to Sharp Fangs
  342. - (Dire Weasel) Update damage links in Worm's Repast to auto-scale
  343. - (jfn4th) Fix skills, languages, items in A Few Flowers More pregens
  344. - (stwlam) Brush up rule elements on Crimson Fulcrum Lens
  345. - (stwlam) Migrate positive/negative damage types and traits to vitality/void
  346. - (stwlam) Use Token Mark rule element in Devise a Stratagem
  347. - (Supe) Fix Bond with Mortal Damage for Cunning Fox/Feathered Bear
  348. - (Tikael) Add content from issues 2 and 3 of Pathfinder Wake the Dead
  349. - (Tikael) Add remaster spells previewed in the Paizo blog
  350. - (Tikael) Change NPC sneak attack entries to new rules
  351. - (Tikael) Change NPC strike trait labels to use 'feet' instead of 'ft'
  352. - (Tikael) Update Sneak Attack bestiary glossary ability to simplify rules
  353. - (TMun) Add battleforms from Fist of the Ruby Phoenix
  354. - (TMun) Update license text with recent and announced products
  355. ## 5.5.3
  356. ### Bugfixes
  357. - (In3luki) Fix "view item" buttons on choice set prompt
  358. - (stwlam) Fix handling of rarity updates on non-physical items
  359. - (stwlam) Include hazards in encounter metrics
  360. - (stwlam) Remove coloration of common-rarity inventory items
  361. - (stwlam) Render highlights for auras on familiars
  362. - (stwlam) Reset aura renders when token size changes
  363. - (Supe) Fix aura rendering and detection for tiny tokens
  364. - (Supe) Don't add non-persistent damage dice and modifiers to purely persistent damage
  365. - (Supe) Resolve injected properties in roll note predicates
  366. ### Data Updates
  367. - (Dire Weasel) Add automation for Giant Gecko's Uncanny Climber
  368. - (Dire Weasel) Add effects for Codex of Destruction and Renewal, Knock, Repel Metal fix level
  369. - (Dire Weasel) Add materials to several NPC attacks
  370. - (Dire Weasel) Brush up and homogenize automation for Evasion and Deft Evasion
  371. - (Dire Weasel) Fix effect link name in Runic Weapon spell
  372. - (Dire Weasel) Fix Overpowering Jaws' Note visibility
  373. - (dogstarrb) Remove unneeded will save button from Nudge Fate
  374. - (Drental) Fix hardwood scamp attack bonus
  375. - (Abaddon) Fix Entities from Afar prerequisites
  376. - (shemetz) Fix handful of typos in en.json
  377. - (Supe) Add effect for furnace form
  378. - (Tikael) Add missing feat from EC player's guide
  379. - (Tikael) Data Entry World Fixes September 16 2023
  380. - (websterguy) Fix reference to master ability in Skilled familiar ability flat modifier
  381. ## 5.5.2
  382. ### System Improvements
  383. - (In3luki) Show action cost in feat chat card when available
  384. - (stwlam) Add tooltips explaining threat and XP award in encounter tracker
  385. - (stwlam) Add visibility toggles to PC biography sections
  386. ### Bugfixes
  387. - (stwlam) Fix labeling and options presentation of Striking runes in weapon sheet
  388. - (stwlam) Recalculate encounter metrics when party membership is changed while encounter is running
  389. - (Supe) Fix display of spell DCs in item summaries
  390. ### Data Updates
  391. - (In3luki) Eliminate console noise from Versatile Blast feat when Kinetic Aura effect isn't present
  392. - (Intervención) Fixed typo on Aura trait description
  393. - (stwlam) Predicate on encounter threat level in Battle oracle curse effect
  394. - (Tikael) Fix stats of Vicious Abyssal Bunny Swarm
  395. ## 5.5.1
  396. ### Bugfixes
  397. - (stwlam) Fix roll-data resolution in inline damage links
  398. - (stwlam) Restore damage buttons to NPC/hazard attack rolls
  399. - (Supe) Add support for brackets in Fast Healing/Regeneration rule element form
  400. ### Data Updates
  401. - (Dire Weasel) Add secondary save link to Beheading Buzz Saw
  402. - (Dire Weasel) Add effects for Flame Dancer, Galvanic Chew, Phoenix Ward, and Thermal Remedy
  403. ## 5.5.0
  404. ### System Improvements
  405. - (darvey) Allow dragging stashed items in party sheet to members in sidebar
  406. - (darvey) Add default filter to free archetype feat slots on PC sheets
  407. - (darvey) Add property runes missing from armor and weapon dropdowns
  408. - (In3luki) Add buttons to choice set prompts that open item sheets (given the choices are items)
  409. - (stwlam, Friz) Automatically price and rename armor with runes and precious materials
  410. - (stwlam) Add a system tab to scene config windows, allowing hearing radius and rules-based vision to be managed per scene.
  411. - (stwlam) Show basic threat/XP data in encounter tracker: will continue to refine by adding settings and ability to award XP from it.
  412. - (stwlam) Add an "appearance" property to Aura rule element configuration, allowing for greatly expanded control over an aura's looks. Textures, including videos, are now supported. Border and fill colors have been moved to this property.
  413. - (stwlam) Refine visibility rules for auras:
  414. - During encounters, borders are always visible unless configured in the rule element to not be. Outside of encounters, they are only visible when a token is hovered or controlled. Only GMs can see aura borders from "opposition" (typically NPC) tokens.
  415. - Highlights are only visible during encounters, and only when a token is hovered or controlled. Visibility to players follows the same rules as borders.
  416. - Textures are always visible, in or out of encounters, and even to players for ones emanating from opposition tokens.
  417. ### Bugfixes
  418. - (darvey) Fix item summary / spell buttons firing when pressing enter elsewhere in the form
  419. - (Dire Weasel) Fix TempHP rule element to resolve injected properties in its predicate
  420. - (In3luki) Fix ancestry feats without an ancestry trait being filtered in the compendium browser feats tab
  421. - (In3luki) Fix "Select Other Variant" button being show on heightened spell chat cards
  422. - (In3luki) Fix issue causing degree of success to sometimes not be updated when rerolling.
  423. - (stwlam) Fix styling and content selection of limited PC sheet
  424. - (stwlam) Refrain from having ABP attack potency make weapons magical
  425. - (stwlam) Limit visibility of degree-of-success button cues in strike attack rolls
  426. - (stwlam) Hide spell DCs in chat cards when appropriate
  427. - (stwlam) Fix issue preventing NPC sneak attack from applying damage during flanking
  428. - (stwlam) Fix calculation of counteract total modifier
  429. - (Supe) Fix Grant Item form defaults
  430. - (Supe) Fix effects that modify degree of success of persistent-damage recovery checks
  431. ### Data Updates
  432. - (Abaddon) Remove duplicate skill entries for Angelique Loveless and Glaz Nixbrix
  433. - (arthurtrumpet) Add an effect for Emblazon Armament (Shield)
  434. - (Chas) Brushup rule elements on Acrobat dedication & Tumble Behind
  435. - (Cuingamehtar) Fix frequency of Expeditious Inspection
  436. - (Cuingamehtar) Improve Flame Wisp effect counter
  437. - (Dana) Fix inline perception check icon
  438. - (darvey) Add armor specialization rule elements for armor groups added in Treasure Vault
  439. - (Dire Weasel) Add automation for Broadleaf Shield, Ooze Ammunition, Cape of Illumination
  440. - (Dire Weasel) Add bleed damage to Splintering Spear
  441. - (Dire Weasel) Add effect for Conductive Weapon, Envenom Fangs, Ferrous Form, Ginger Chew, Journeybread (Power), Merciful Balm, Pucker Pickle, Sand Form, Spiny Lodestone, and Tremorsense (spell)
  442. - (Dire Weasel) Add inline Checks to Invoke The Elements
  443. - (Dire Weasel) Add token light to Fulminating Spear and Starfaring Cloak
  444. - (Dire Weasel) Fix action cost of Alicorn Lance activation
  445. - (Dire Weasel) Fix broken spell link and missing emphasis in Remaster Changes journal
  446. - (Dire Weasel) Fix damage links for Slashing Gust and Splinter Volley
  447. - (Dire Weasel) Fix Emblazon Armament (Shield) effect to only allow shields
  448. - (Dire Weasel) Fix some formatting in the GM screen and archetypes journals
  449. - (Dire Weasel) Unify inline damage links for Steaming Fields' Steam Jet
  450. - (Dire Weasel) Update Flashy Disappearance effect to include grant of Invisible condition
  451. - (Dire Weasel) Update torch icon and swap Strike icon when lit
  452. - (Drental) Add automation for Watch This!
  453. - (Dwim) Automate Poison Weapon feat chain
  454. - (Dwim) Improved automation of Gunslinger initial deeds
  455. - (LebombJames) Bring some inventor feats up to date with automation
  456. - (stwlam) Add aura to Aura of Despair
  457. - (stwlam) Fix rule elements on Large Bore Modifications
  458. - (Tikael) Add automation to Tactician's Helm
  459. - (Tikael) Add inline check to Disturbing Knowledge
  460. - (Tikael) Add missing notes to Kinzaruk
  461. - (Tikael) Add missing NPC from PFS 4-12
  462. - (Tikael) Add missing Hryngar trait
  463. - (Tikael) Add Talos and Ardande traits to geniekin feats
  464. - (Tikael) Fix applicability of effects from air and wood kinetic auras
  465. - (Tikael) Improve weapon inventor overdrive automation
  466. ## 5.4.4
  467. ### System Improvements
  468. - (Supe) Improve clarity of overland travel labeling on party sheet
  469. ### Bugfixes
  470. - (SkepticRobot) Fix non limited npcs showing in actors tab
  471. - (stwlam) Fix compendium browser rarity-tag coloration
  472. - (stwlam) Fix party name input being editable to non-owners of party actor
  473. - (stwlam) Fix width constraint of lootable NPC sheet sidebar
  474. ### Data Updates
  475. - (Dire Weasel) Brush up automation and add inline checks to several NPCs
  476. - (Dire Weasel) Add effect for Rousing Splash
  477. - (stwlam) Add remaining armor property runes from Treasure Vault
  478. ## 5.4.3
  479. ### System Improvements
  480. - (stwlam) Add UI enhancements to party stash tab: coin values, rarity coloration of item names, stash total bulk
  481. - (stwlam) Animate party clown car loading/unloading and incorporate wall detection when depositing tokens
  482. ### Bugfixes
  483. - (reyzor1991) Include roll options passed to strike methods when rolling
  484. - (stwlam) Make damage from ability items responsive to magical immunities, resistances, and weaknesses
  485. - (stwlam) Restore legacy boost row in attribute builder
  486. - (stwlam) Fix display of attack modifier on familiar sheet
  487. ### Data Updates
  488. - (Abaddon) Remove scroll case and sheath from NPCs
  489. - (Dire Weasel) Add automation for Gallowdead's Charge Chain, Groplit's Flammable Grease, and Umbral Dragon's Ghost Bane
  490. - (Dire Weasel) Add Capritellix from _Rage of Elements_
  491. - (Dire Weasel) Add effects for Grindlegrub Steak, Incendiary Dollop, Irondust Stew, Therapeutic Snap Peas
  492. - (Dire Weasel) Add inline checks to several NPC abilities
  493. - (Dire Weasel) Add inline healing links to Qxal's Blood Siphon
  494. - (Dire Weasel) Add light automation to Abysium Horror's Green Glow and Jellyfish Lamp
  495. - (Dire Weasel) Add spell effect for Wooden Fists
  496. - (Dire Weasel) Automate reach for Gallowdead's Charge Chain
  497. - (Dire Weasel) Fix formatting in Glass River Midge Attach
  498. - (Dire Weasel) Normalize damage links in Burning Grasp description
  499. - (Dire Weasel) Update automation for Spriggan's Enraged Growth and Bully's Bludgeon
  500. - (Dire Weasel) Standardize Meliosa's Leshy names and update automation
  501. - (Dire Weasel) Add automation for Capritellix's Shift Mood skill bonus
  502. - (Dire Weasel, Drental) Fix several compendium actors with errant prototype token names
  503. - (Dwim) Automate Fatal Bullet feat
  504. - (pedrogrullada) Add spell effect for Phase Familiar
  505. - (stwlam) Have temporary hit points from Inexorable Iron apply immediately upon adding effect
  506. - (Supe) Implement Nanite Surge status bonus
  507. - (Tikael) Add Player Core spells from War of Immortals Playtest
  508. - (Tikael) Add spell effect for Anima Invocation
  509. - (Tikael) Fix damage of Frostbite
  510. ## 5.4.2
  511. ### System Improvements
  512. - (Supe) Show party permission to GM in header
  513. - (Supe) Allow custom domains for inline damage rolls
  514. ### Bugfixes
  515. - (stwlam) Fix edge case where duplicate aura effects were sometimes being applied
  516. - (stwlam) Fix choice set prompt when homebrew item button is clicked
  517. - (stwlam) Fix compendium browser search by ability category
  518. - (stwlam) Fix issue causing some auras to not grow when replaced by larger aura with same slug
  519. - (Supe) Fix barbarian specialization abilities that keyed off greater weapon specialization
  520. - (Supe) Hide sidebar activate-party and create-member buttons from players
  521. ### Data Updates
  522. - (Abaddon) Fill source for Weapon Infusion effect
  523. - (Dire Weasel) Add automation for several NPC abilities
  524. - (Dire Weasel) Add inline checks to several NPC abilities
  525. - (Dire Weasel) Brush up Geist's Haunt and Elk's Hoof
  526. - (Dire Weasel) Fix Suli Dune Dancer's Elemental Assault traits
  527. - (Dire Weasel) Refresh copies of Ice Storm and Lightning Storm
  528. - (Dire Weasel) Update automation for Sounrel's Accursed Claws
  529. - (Dire Weasel) Update Ice Storm description and add level damage link
  530. - (Tikael) Add inline checks to several feats missing them
  531. ## 5.4.1
  532. ### System Improvements
  533. - (Supe) Save active party folder state and default to expanded
  534. ### Bugfixes
  535. - (stwlam) Add additional damage types from weapon infusion effect
  536. - (stwlam) Fix P keybind fetching active party
  537. - (stwlam) Refrain from deleting class features granted by feats when lowering PC level
  538. - (Supe) Fix deviant ability proficiencies that extend spell DCs
  539. - (Supe) Fix responsiveness of other parties folder
  540. - (Supe) Fix rolling checks for items-only spellcasting entries
  541. ### Data Updates
  542. - (Abaddon) Fix source for Psychic's Daze effect
  543. - (Dire Weasel) Add automation for several NPC abilities
  544. - (Dire Weasel) Add automation for Vocal Warm-Up
  545. - (Dire Weasel) Brush up Cinder Dispersal and Lucky Stabs
  546. - (Dire Weasel) Add automation for Weapon Master's Swift Blow
  547. - (Dire Weasel) Automate Moonlight Ray good damage
  548. - (Dire Weasel) Brush up NPC Skewer automation
  549. - (Dire Weasel) Update Ulgrem-Axaan's Territorial Rage
  550. - (stwlam) Add necessary class features to kineticist dedication
  551. - (Supe) Add toggle for pivot strike
  552. - (Surge) Have Soul Warden Dedication grant blue light
  553. - (Tikael) Fix inline actor level references in feats
  554. ## 5.4.0
  555. ### Highlights
  556. - The system now has a Party actor type. It is very shiny and does quite a bit!
  557. - A significant amount of work has been put into automating features of the Kineticist class.
  558. ### New Features
  559. - (stwlam) Add handling of Elemental Blast
  560. - (stwlam) Add support for including self-applied effects in ability/feat items
  561. - (Supe, Allistaar) Add party actor and sheet
  562. ### System Improvements
  563. - (Drental) Add keybind (default of "P") to toggle party sheet
  564. - (stwlam) Improve system support for Apex items (with and without ABP)
  565. - (stwlam) Handle precision-damage weakness and resistance
  566. - (stwlam) Add icon to cue which strike-damage button to click on chat messages
  567. - (stwlam) Add management of ABP Apex increase to attribute builder
  568. - (stwlam) Add support for multiple selectors in Damage Dice and Note rule elements
  569. - (stwlam) Alert user on PC sheet when there are unallocated attribute boosts
  570. - (stwlam) Create toggle macro when dropping conditions in hotbar
  571. - (stwlam) Make all chat messages pop-outable
  572. - (stwlam) Add externally accessible CSS variables for rarity and damage-type colors
  573. - (stwlam) Add `removeAfterRoll` property to FlatModifer REs
  574. - (Supe) Convert weapon specialization to rule elements
  575. - (Supe) Enable roll notes for damage-received
  576. - (Supe) Add search filter to roll inspector
  577. - (Supe) Add way to track partial attribute increases in manual-entry mode
  578. - (Supe) Add cue to alert user when their PC's armor is equipped but not invested
  579. - (Supe) Support restricting spell/inline dice overrides by damage type
  580. - (Supe) Allow Trick Magic Item counteractions
  581. ### Bugfixes
  582. - (Dire Weasel) Update armor usage when category changed to shield
  583. - (Dire Weasel) Fix rectangle templates and fix Force Cage to be cube
  584. - (Dire Weasel) Emit item name and UUID for remaining categories of rule element warning messages
  585. - (stwlam) Acquire rule-element notes for all damage rolls, regardless of source
  586. - (stwlam) Fix calculation of familiar AC modified by effects
  587. - (stwlam) Fix improvised and kickback penalties not appearing on PC sheet
  588. - (stwlam) Fix overwriting proficiency in light barding on PC actors (impacts Companion Compendia module)
  589. - (stwlam) Fix handling of container items' worn bulk
  590. - (stwlam) Prevent effects that expire at end of current turn from immediately expiring when not in encounter mode
  591. - (stwlam) Have ghost touch weakness increase damage only once instead of once per damage instance
  592. - (stwlam) Prevent doubling of splash damage dice on NPC attacks
  593. - (stwlam) Show all property runes on ABP magic items embedded in loot actors
  594. - (Supe) Accept modifier adjustments for multiple attack penalty
  595. - (Supe) Include spellcasting roll options in damage rolls
  596. - (Supe) Fix detection of animal companions for some types of system automation
  597. - (Supe) Use item level when available as fallback value in @Damage expressions referencing actor level
  598. ### Data Updates
  599. - (Abaddon) Fix description/source typos and inline damage formulas in several NPCs & items
  600. - (chrpow) Fix description of Level 3 Gate Attenuator Item
  601. - (Dire Weasel) Add "+1 Status to All Saves vs. Magic" to Mummy Prophet Of Set
  602. - (Dire Weasel) Add aura effect for Beacon of the Rowan Guard
  603. - (Dire Weasel) Add automation for Dazing Blow, Doprillu, Heretic's Smite, Irrepressible (Halfling), King Merlokrep's Hampering Strike, Imperious Retreat, Pearlescent Pyramid, Polished Pebble, Shoulder to Shoulder, Skirmishing Dash, Unshakable Grit, Resonant Guitar, Spiritual Aid, Wynsal's Formation Attack
  604. - (Dire Weasel) Add effect for Bloodseeker Beak, Death Knell, Guardian Staff, Haste spell, Sharkskin Robe, Strum of Thunder
  605. - (Dire Weasel) Add metal variants and bleed damage link to Needle Darts
  606. - (Dire Weasel) Add missing hazards from Impossible Lands
  607. - (Dire Weasel) Add save link to Aerial Boomerang
  608. - (Dire Weasel) Add TokenLight to Shard of the Third Seal
  609. - (Dire Weasel) Add Underwater weapon property rune
  610. - (Dire Weasel) Automate Quoppopak Tentacle Stab damage override
  611. - (Dire Weasel) Brush up data and automation for Azarim, Ji-yook's Foxfire Blast, Spelunker, Thoqqua, Wisps' In Concert ability
  612. - (Dire Weasel) Update Everstand Stance to use ItemAlteration
  613. - (Dire Weasel) Fix feat types of Flowering Path and Growth Spell
  614. - (Dire Weasel) Fix formatting in Erraticannon description
  615. - (Dire Weasel) Fix Glass Shield's spell effect hit points
  616. - (Dire Weasel) Fix Hagegraf Royal Guard Darkvision to be correct ability
  617. - (Dire Weasel) Fix Immolis' Heat Beam DC
  618. - (Dire Weasel) Fix level of Phantom Footsteps
  619. - (Dire Weasel) Fix malformed damage links in Life-Giving Form
  620. - (Dire Weasel) Fix Mother Maw inline roll
  621. - (Dire Weasel) Fix Sawtooth Saber bulk
  622. - (Dire Weasel) Fix rule elements in Aerial Cloak and Eat Fire
  623. - (Dire Weasel) Fix source of Soulbound Doll (Sky King's Tomb)
  624. - (Dire Weasel) Move Conch of Otherworldly Seas' Voice of Oceans automation to effect
  625. - (Dire Weasel) Refresh copies of feats, spells, and other abilities on many compendium actors
  626. - (Dire Weasel) Remove object immunity from Spell Pitchers
  627. - (Dire Weasel) Update Atmospheric Staff and Drazmorg's Staff of All-Sight to be weapons
  628. - (Dwim) Fix Lesser Dragonstorm (AoA) missing electricity damage
  629. - (Dwim) Fix Phylactery of Faithfulness (greater) Religion bonus
  630. - (In3luki) Throttle chat card button clicks to once in 500ms
  631. - (Jeremy) Prevent Elemental Betrayal from showing an attack button
  632. - (LebombJames) Create an effect for Cinder Gaze, Fix name of Ash mystery, add maneuver defense modifiers
  633. - (reyzor1991) fix Effect: Dazzled's expiration
  634. - (SpartanCPA) Add additional dice to Fiery Body effect
  635. - (SpartanCPA) Add Dice to Corrosive Body Effect
  636. - (stwlam) Add aura and spell effect for Angelic Halo
  637. - (Supe) Add frequency alteration from Consistent Surge
  638. - (Tikael) Add an effect for Devise a Stratagem
  639. - (Tikael, Zullock) Add automation for gate junctions
  640. - (Tikael) Add automation for Kinetic Aura
  641. - (Tikael) Add automation for The Brass Dwarf
  642. - (Tikael) Add Malevolence condition
  643. - (Tikael) Add elemental blast choices to actor data
  644. - (Tikael) Add Goloma trait to Goloma ancestry
  645. - (Tikael) Add missing Decompose action
  646. - (Tikael) Add many applied effects
  647. - (Tikael) Add removeAfterRoll to Guidance spell effect
  648. - (Tikael) Automate Blasting Beams deviant ability
  649. - (Tikael) Automate inventor's Offensive Boost
  650. - (Tikael) Automate Kineticist feat choices
  651. - (Tikael) Automate Manifold Modifications
  652. - (Tikael) Automate several frequency alterations
  653. - (Tikael) Brushup automation for Swashbuckler finishers
  654. - (Tikael) Brushup sorcerer bloodlines
  655. - (Tikael) Change several AV actors' persistent-damage notes to actual persistent damage
  656. - (Tikael) Clean up inline damage rolls on impulses
  657. - (Tikael) Fix broken inline class DCs
  658. - (Tikael) Fix data references in kinetic aura effects
  659. - (Tikael) Fix filter on Through the Gate feat
  660. - (Tikael) Fix name of Witchwyrd Beacon
  661. - (Tikael) Grant Act Together and Share Senses actions to Summoners
  662. - (Tikael) Localize blast labels and add traits
  663. - (Tikael) Move spoilers on artifacts to GM notes
  664. - (Tikael) Remove non-functional sense rule elements from sense good/evil
  665. - (Tikael) Tone down the light on Gliminal
  666. - (Tikael) Improve automation for Sparkling Targe
  667. - (TMun) Convert Ancient Dust to non-text based persistent damage application
  668. - (TMun) Update description to Tales in Timber armor to link ritual
  669. ## 5.3.2
  670. ### Bugfixes
  671. - (stwlam) Fix display of battle form attack modifiers on PC sheet
  672. - (stwlam) Fix issue causing auras to stop transmitting effects when multiple scenes have tokens for same actors
  673. ### Data Updates
  674. - (Abaddon) Fix major vigilant eye description
  675. - (Abaddon) Fix greater clockwork shield description
  676. - (chrpow) Remove reference to _scorching ray_ from _blazing bolt_'s description
  677. - (chrpow) Remove Persistence of Memory ability from Shadow King's statblock
  678. - (chrpow) Add duration and traditions to One with Stone
  679. - (chrpow) Add Shory Language from Stolen Fate Player's Guide
  680. - (chrpow) Fix localization of Composite trait
  681. - (SpartanCPA) Fix action type of "Too Angry to Die"
  682. - (stwlam) Add Swallow-Spike armor property runes
  683. - (stwlam) Add Versatile Poison trait
  684. - (stwlam) Force attribute modifier of Spellshot class DC to be intelligence
  685. - (Tikael) Fix immunities of Choking Tethers hazard
  686. - (Tikael) Add area to Grasping Grave focus spell
  687. - (Tikael) Add spell DC to Obrousian
  688. - (Tikael) Fix inline damage of Eldritch Flare
  689. ## 5.3.1
  690. ### System Improvements
  691. - (Supe) Support more formulas using math terms in @Damage
  692. - (stwlam) Show GMs remaster changes journal entry once on startup
  693. ### Bugfixes
  694. - (Kim) Fix issue preventing some adventure reimports
  695. - (stwlam) Fix attribute boost buttons sometimes not reflecting being clicked
  696. - (stwlam) Respect `overrideTraits` (and its absence) in @Damage expressions
  697. - (Supe) Add "damage" selector to @Damage
  698. - (Supe) Handle top-level math terms and subtraction in @Damage
  699. - (Supe) Assume actor is level 1 in @Damage instead of skipping
  700. - (Surge) Display vehicle source in description tab
  701. ### Data Updates
  702. - (Abaddon) Fix Bravery Baldric descriptions
  703. - (Abaddon) Fix Spiderfoot Brew item variants
  704. - (abrault) Fix spell-save button in chat cards
  705. - (dellatorreadrian) Fix searching actions in Compendium Browser using text and type at the same time
  706. - (Roxim) Add automation for Martial Performance feat
  707. - (stwlam) Migrate bracketed AE-likes modifying ability scores (used by Companion Compendia eidolons)
  708. - (Tikael) Add _Translate_ to list of renamed spells
  709. - (Tikael) Automate Bristle's inline damage increase
  710. - (Tikael) Change the Kinetic Gate feature to be renamed with selected choices
  711. - (Tikael) Fix broken links in remaster journal, add language changes
  712. - (Tikael) Move more inline rolls to the new damage format
  713. - (Tikael) Backfill frequencies for most NPC actions
  714. - (TMun) Add knockdown to cinder wolf strikes from PFS 1-14
  715. ## 5.3.0
  716. ### Highlights
  717. - Rage of Elements content is in. As usual with data entry from larger volumes, this is the initial pass, to be followed up with QA and automation passes.
  718. - A new syntax for inline rolls, `@Damage`, has been added. This has additional features & options compared to basic Foundry `/roll` expressions, such as support for pulling in modifiers and additional damage dice.
  719. ### New Features
  720. - (Supe) Add @Damage inline rolls
  721. ### System Improvements
  722. - (stwlam) Remove ability scores, rename "ability modifiers" to "attribute modifiers"
  723. - (stwlam) Add "Clear Placed Templates" button to area-effect spell cards
  724. - (stwlam) Add support for thrown weapons with reload values of 0
  725. ### Bugfixes
  726. - (stwlam) Fix issue causing repeating-weapon magazines to be consumed too quickly
  727. - (stwlam) Fix check for Deny Advantage
  728. - (stwlam) Fix issue causing some rule elements that check effect origins to not function at key points
  729. - (stwlam) Initialize apply homebrew elements early enough for utilization by rule elements
  730. - (stwlam) Fix numeric predication comparisons when no right-hand operands are found
  731. - (Supe) Fix elite/weak adjustment for cantrips
  732. - (Supe) Fix issue causing CPUs to be pegged while collecting information to present choice set dialogs
  733. ### Data Updates
  734. - (Abaddon) Fix Game Hunter Dedication prerequisite
  735. - (Dire Weasel, Dogstarrb, Roxim, SpartanCPA, Tikael, TMun) Add content from _Rage of Elements_
  736. - (Dire Weasel) Add rule elements to Aquatic Ambush creature ability
  737. - (Dire Weasel) Add effect for Replenishment of War
  738. - (Dire Weasel) Add spell effect for False Life
  739. - (Dire Weasel) Add swim speed to Drowned Mummy
  740. - (Dire Weasel) Brush up Effect: Dragon Turtle Scale and Effect: Bronze Bull Pendant
  741. - (Dire Weasel) Fix action cost and traits of Focusing Hum
  742. - (Dire Weasel) Fix copies of Ferocity missing death note
  743. - (Dire Weasel) Set the ability on the NPCs casting statistic
  744. - (Drental) Add effect for Root Magic feat
  745. - (hotdog) Add images to several weapons missing them
  746. - (n1xx1) Fix title case of at-will and constant spells
  747. - (redeux) Add missing attribute boosts for 4 iconic PCs
  748. - (SpartanCPA) Remove Spell School traits from Bestiary Glossary items
  749. - (SpartanCPA) Update Glossary Abilities to @Damage
  750. - (stwlam) Add critical specialization to Inventor Weapon Expertise (when attacking with a weapon innovation)
  751. - (stwlam) Have Godless Helaing feat add 5 additional healing received when called for
  752. - (stwlam) Add status penalty to healing received in Life curse effect
  753. - (stwlam) Limit moderate life curse effects to PCs with Oracle class
  754. - (stwlam) Migrate in-universe languages renamed in Rage of Elements
  755. - (stwlam) Rename all uses/mentions of "flat-footed" to "off-guard"
  756. - (Surge) Add missed vehicles from G&G and SoT
  757. - (Surge) Fix display of saving throws on sheets of vehicles with broken condition
  758. - (Tikael) Add new Player Core preview spells, alter existing spells
  759. - (Tikael) Add journal entry explaining system handling of remaster changes
  760. - (Tikael) Add Scions of Domora archetype journal entry
  761. - (Tikael) Change many compendiums item descriptions to utilize new inline @Damage syntax
  762. - (Tikael) Change cooldown wording on several abilities to recharge
  763. - (Tikael) Change harrow court items to class or spell DC
  764. - (Tikael) Improve automation of Flame Wisp
  765. - (Tikael) Remove penalty for amphibious and aquatic unarmed strikes underwater
  766. - (Tikael) Remove some duplicate PFS actors
  767. - (TMun) Add PFS 4-99 errata
  768. - (TMun) Correct the price of Starsong Nectar from _Treasure Vault_
  769. ## 5.2.3
  770. ### Bugfixes
  771. - (stwlam) Fix check for whether a feat can be taken multiple times in choice set rule elements
  772. - (stwlam) Fix several display issues with effects panel
  773. - (stwlam) Fix version check in workaround of upstream encounter-creation issue
  774. - (stwlam) Set label for familiar's attack-roll statistic
  775. - (Supe) Fix action categories label in compendium browser
  776. ### Data Updates
  777. - (Tikael) Fix typo in trait description
  778. - (stwlam) Add inline check to Swallow Whole description
  779. ## 5.2.2
  780. ### System Improvements
  781. - (stwlam) Add handling of disease immunity
  782. ### Bugfixes
  783. - (stwlam) Fix stack overflow sometimes occurring when two unlinked tokens have intersecting auras
  784. - (stwlam) Prevent armor speed penalty from being doubly applied to derived speeds
  785. ### Data Updates
  786. - (Dire Weasel) Add automatic success of saving throws against cold effects to Icy Apotheosis
  787. - (Dire Weasel) Fix name for Blood-Pear Tree's Bloody Pear and remove Blight ability
  788. - (Dire Weasel) Fix resistances for Vampire Rival and Skeleton Rivals
  789. - (Dire Weasel) Fix usage of Handling Gloves and Twining Chains
  790. - (stwlam) Fix predicates in ancestors curse effect
  791. - (stwlam) Have Leukodaemon's aura only affect creatures
  792. - (Tikael, Dire Weasel) Add basic automation to Gelid Shard archetype
  793. - (Tikael) Fix rule elements on Twisting Tree
  794. - (Tikael) Utilize inline checks against defenses in several items
  795. - (Tikael) Add automation to Leprechaun Magic
  796. - (TMun) Add "Prepare the Processional" downtime activity
  797. ## 5.2.1
  798. ### System Improvements
  799. - (stwlam) Prevent players from opening sheets of unidentified world items
  800. ### Bugfixes
  801. - (stwlam) Restore object in `CONFIG.PF2E` depended upon by some modules
  802. - (stwlam) Fix resolution of bracketed numeric values
  803. ### Data Updates
  804. - (Dire Weasel) Refresh copies of Telekinetic Projectile
  805. ## 5.2.0
  806. ### New Features
  807. - (stwlam) Add Item Alteration rule element
  808. - (stwlam) Add encumbrance automation (disabled by default)
  809. ### System Improvements
  810. - (Cerapter) Add pack's source package after its name in brackets on the Compendium Browser's Settings tab
  811. - (In3luki) Fix source of error occasionally thrown while placing measured templates
  812. - (stwlam) Add support for always-active toggles and predicated suboptions
  813. - (stwlam) Add support for in-memory-only grants of condition items
  814. - (stwlam) Add support for targeted inline checks against specified defenses
  815. - (stwlam) Test aura coverage from small cluster of origin points in addition to center
  816. - (stwlam) Allow labels for all effect badge types
  817. - (stwlam) Add `xor` predication operator
  818. - (stwlam) Show notification when roll options are toggled from macros
  819. - (stwlam) Add option to reevaluate formula effect badges every turn
  820. - (stwlam) Fall back to prototype token for determining name visibility of speaker
  821. - (stwlam) Include "parent:" (i.e., the parent item of the rule element) roll options in flat modifier testing
  822. - (Supe) Enable incapacitation trait for physical non-weapon items
  823. - (Supe) Convert spell schools to traits
  824. ### Bugfixes
  825. - (Idle) Add isDestroyed check to the raiseAShield action
  826. - (Dire Weasel) Add roll-option toggles to vehicle sheet
  827. - (Dire Weasel) Allow Strike RE dice property to be resolvable
  828. - (In3luki) Show adjusted modifier on strike MAP buttons
  829. - (stwlam) Fix creation of battle-form strikes from strike data with no traits
  830. - (stwlam) Fix default radius of hearing
  831. - (stwlam) Fix token Z-cycling in Foundry 11.304+
  832. - (stwlam) Only copy signature spells to spell ranks with max slots of at least 1
  833. - (Supe) Restore DC adjustments to inline checks in NPC item descriptions
  834. - (Supe) Acquire roll options and fix roll inspector for flat checks
  835. - (Supe) Fix refresh of death overlay icon on setting change
  836. - (Supe) Add scrollbar to familiar sheet
  837. ### Data Updates
  838. - (Abaddon) Normalize language of spell durations, ranges, and cast times
  839. - (ArthurTrumpet) Fix duration of Unleash Psyche effect
  840. - (Dire Weasel) Add aura effect for Mist Stalker's Mist Cloud
  841. - (Dire Weasel) Add automation for Arrow of Death
  842. - (Dire Weasel) Add automation for Bloody Barber Goon's Thunk 'n' Slice
  843. - (Dire Weasel) Add automation for Enchanting Arrow
  844. - (Dire Weasel) Add automation for Garrote Master Assassin and Starwatch Commando abilities
  845. - (Dire Weasel) Add effects for Deadweight Mutagens, Disrupting Strikes, Evangelist's Impaling Chain, Infernal Wound, Lerritan's Tenacious Flames, Moon Frenzy, Precious Arrow
  846. - (Dire Weasel) Add missing Wight Spawn ability to Drazmorg
  847. - (Dire Weasel) Add note to Wereant Poisoner's Vitriolic Strikes
  848. - (Dire Weasel) Add skills to some NPCs that were missing them
  849. - (Dire Weasel) Add some automation for persistent damage recovery DCs
  850. . Add toggle for Clunkerjunker's Fall Apart.
  851. - (Dire Weasel) Add traits and fix bulk for Drazmorg's Staff
  852. - (Dire Weasel) Add traits and fix runes and materials for Spellcutter
  853. - (Dire Weasel) Allow City Scavenger's subsist bonus to apply to Society
  854. - (Dire Weasel) Automate Construct Armor hardness breaking
  855. - (Dire Weasel) Brush up Corrupted Priest rule elements
  856. - (Dire Weasel) Brush up Spirit Touch rule elements and fix uses of :trait:undead
  857. - (Dire Weasel) Build/Extract: Convert EphemeralEffect UUIDs between name and ID references
  858. - (Dire Weasel) Continue to work around upstream error thrown when encounters are created
  859. - (Dire Weasel) Correct Eldritch Archer Dedication level in journal
  860. - (Dire Weasel) Decrease persistent fire damage recovery DC on Charhide Goblin
  861. - (Dire Weasel) Fix missing damage types in some inline links
  862. - (Dire Weasel) Fix name in description of Disrupting (Greater) and Fortification (Greater)
  863. - (Dire Weasel) Fill some missing NPC hardness values
  864. - (Dire Weasel) Fix UUID in Holy Castigation's EphemeralEffect
  865. - (Dire Weasel) Group ActorTraits REs
  866. - (Dire Weasel) Make some NPC onset times blind rolls
  867. - (Dire Weasel) Refresh copies of Shocking Grasp, Fumbus' Charhide Goblin heritage, several NPC items
  868. - (Dire Weasel) Update Ahmoza Twins's Channel Element to use suboptions
  869. - (Dire Weasel) Update description formatting of Hunter's Dawn, Kortos Diamond, Piereta
  870. - (Dire Weasel) Update Effect: Ichthyosis Mutagen for persistent bleed recovery
  871. - (Dire Weasel) Update Effect: Impaling Chain to cascade delete Grabbed
  872. - (Dire Weasel) Update Ghost Charges for Quinn and Zhang Yong
  873. - (Dire Weasel) Update Marut's Fists of Thunder and Lightning to be always active
  874. - (Dire Weasel) Update Sapling Shield rule elements
  875. - (Dire Weasel) Update werecreature's Moon Frenzy
  876. - (Drental) Fix description and traits of fearless sash
  877. - (stwlam) Add Assisting armor property rune
  878. - (stwlam) Add rule element to Strong Arm feat
  879. - (stwlam) Add Spell Effect for Healer's Blessing
  880. - (stwlam) Allow thrown weapons to configured for use as ammunition
  881. - (stwlam) Collect note and degree-of-success adjustment synthetics for recovery checks
  882. - (stwlam) Fix Ancestral Paragon choice set
  883. - (stwlam) Increase persistent fire damage recovery DC on tar zombies
  884. - (stwlam) Refresh the Amiris and the Seelahs
  885. - (stwlam) Reimplement Shield Ally with item alterations
  886. - (stwlam) Have Quicksilver mutagen reduce hit points and mark the loss as unrecoverable
  887. - (Tikael) Add ChoiceSet to Terrain Stalker
  888. - (Tikael) Add content from Sky King's Tomb Player's Guide
  889. - (Tikael) Add localized names for each animal form
  890. - (Tikael) Add missing action grant to Stalwart Defender
  891. - (Tikael) Brushup Quasit automation
  892. - (Tikael) Change Order of the Gate to a class feature
  893. - (Tikael) Fix rarity of Bolas
  894. - (Tikael, stwlam) Convert Oracle curses to badged effects
  895. - (UristMcClaws) Add charge to Brightshade
  896. - (UristMcClaws) Fix traits for Lethargy Poison
  897. ## 5.1.2
  898. ### Bugfixes
  899. - (stwlam) Fix regression in determining battle form attack modifiers
  900. - (stwlam) Restore rule-element-based token effect icons
  901. - (Supe) Work around obscure upstream issue resulting in PC sheets becoming unopenable immediately after updating system
  902. ### Data Updates
  903. - (Dire Weasel) Fix stringified level for Ashen
  904. - (stwlam) Fix price of major cloister robe
  905. - (Tikael) Fix rule element in Echo of the Fallen
  906. ## 5.1.1
  907. ### System Improvements
  908. - (stwlam) Indicate verified compatibility with 11.305
  909. - (stwlam) Have token HUD show Broken for vehicles/loot and Hidden for others
  910. - (stwlam) Include parent items' names and UUIDs in all rule element validation warnings
  911. - (stwlam) Obscure token sprite if hearing/tremorsense detection filter is applied
  912. - (stwlam) Remove hidden tokens from vision detection
  913. - (Supe) Deprecate direct access of actor system data properties (`@abilities`, `@attributes`, `@details`, etc.) in roll formulas
  914. ### Bugfixes
  915. - (Drental) Localize "legacy flaws" in ability builder
  916. - (stwlam) Apply damage-type overrides to fatal damage dice
  917. - (stwlam) Fix issue causing players to not immediately see token light changes from rule elements
  918. - (stwlam) Update emulated token hover from chat messages to work with 11.304+
  919. - (stwlam) Fix aberrent grid highlighting when dragging cone templates
  920. - (stwlam) Dodge upstream error when encounters are created
  921. - (stwlam) Show token name when available (instead of actor name) in roll messages for skill checks and saving throws
  922. - (stwlam) Fix search in basic tag selector application
  923. - (Tikael) Add missing localization string on NPC sheet
  924. ### Data Updates
  925. - (Dire Weasel) Add Frequency to Rupture Stomp description
  926. - (Dire Weasel) Add missing traits to Shatterstone
  927. - (Dire Weasel) Fix category of Gathering Moss and Propulsive Leap.
  928. - (Dire Weasel) Add duration to Effect: Gathering Moss.
  929. - (Dire Weasel) Fix level and price of Grub Gloves
  930. - (Dire Weasel) Fix level of Bloodknuckles
  931. - (Dire Weasel) Group Ankhrav's Spray Acid damage
  932. - (Dire Weasel) Update Calikang's Suspended Animation to use suboptions
  933. - (Dire Weasel) Update Effect: Fiddle to include grant of flat-footed and slowed
  934. - (rectulo) Fix action format for highhelm stronghold plate
  935. - (stwlam) Add deathdrinking weapon property rune
  936. ## 5.1.0
  937. ### Data Updates
  938. - (SpartanCPA) Add content from Lost Omens: Highhelm
  939. - (Tikael) Add content from A Few Flowers More
  940. - (TMun) Add NPCs from PFS 4-15
  941. - (Dire Weasel) Add fix heightening effects of Etheric Shards spell
  942. - (Dire Weasel) Add effect for Swarm Form, Touch of the Moon
  943. - (Dire Weasel) Add missing traits to Grimbal's Drain Mind
  944. - (Dire Weasel) Allow PFS Hireling boons to be taken multiple times
  945. - (Dire Weasel) Brush up Meleeka's Blazing-Talon Surge and Mastered Rain of Embers Stance
  946. - (Dire Weasel) Fix cast time of Thoughtful Gift
  947. - (Dire Weasel) Fix damage link in Gray Prince and add line template
  948. - (Dire Weasel) Fix malformed link in Grand Archive Champion, Improved
  949. - (Dire Weasel) Fix name of Toxic Furnace's Boiling Toxin
  950. - (Dire Weasel) Fix range on Meteor Shield and Razor Disc
  951. - (Dire Weasel) Fix reach on Blood Lords Mithral Golem's Spike
  952. - (Dire Weasel) Fix Strike category for Throwing Shield
  953. - (Dire Weasel) Move Princess Kerinza's key details to GM note
  954. - (stwlam) Add Keep Stone as precious material
  955. - (stwlam) Add remaining weapon property runes from TV and LO:KoL
  956. ### System Improvements
  957. - (nikolaj-a, In3luki) Add support for modifiers and notes healing recipients received modifiers and roll notes
  958. - (stwlam) Bump max domains settable in deity-item sheet to 6
  959. - (stwlam) Allow setting fixed attack modifier and damage for rule-element-based NPC strikes
  960. - (Supe) Always skip roll dialog for flat checks
  961. ### Bugfixes
  962. - (In3luki) Fix revert damage button showing for lootable NPCs
  963. - (In3luki) Reevaluate roll notes upon rerolling checks
  964. - (stwlam) Add click listener to popped-out damage messages
  965. - (stwlam) Fix grid highlighting placement of measured templates while dragging
  966. - (stwlam) Incorporate flat-footed condition immunity into flanking checks
  967. - (stwlam) Include roll option on NPC attacks indicating whether they are magical
  968. - (stwlam) Fix issue causing incorrect level to be used for some incapacitation abilities
  969. - (stwlam) Fix issue causing compendium browser to get stuck semi-transparent and non-interactable
  970. - (Supe) Fix some minor visual issues with actor inventories
  971. ## 5.0.2
  972. ### System Improvements
  973. - (stwlam) Set toggled RollOption rule element suboptions as `rulesSelections`
  974. ### Bugfixes
  975. - (Dire Weasel) Localize some Treat Wounds macro strings
  976. - (reyzor1991) Include rarity in ancestry item roll options
  977. - (stwlam) Fix compendium directory search while app is popped out
  978. - (stwlam) Remove 11.301 `ActorDelta` workaround, add new one for 11.302
  979. - (stwlam) Fix editability of AC details on NPC sheet
  980. - (stwlam) Refrain from adding reach trait to generated NPC range attacks
  981. - (stwlam) Make system `Actor#temporaryEffects` getter return objects more faithful to `ActiveEffect` interface
  982. - (stwlam) Fix issue causing custom AC modifiers from being editable
  983. - (Supe) Fix scrolling behavior on limited-permission NPC and loot sheets
  984. - (Supe) Filter out damage dice with invalid outcomes
  985. - (Supe) Fix heighten level when retrieving prepared spells from chat message
  986. ### Data Updates
  987. - (Dire Weasel) Add automation to Skeletal Crocodile's Reconfigure ability
  988. - (Dire Weasel) Add missing critical hits immunity to Carnivorous Crystal
  989. - (Dire Weasel) Add some missing NPC auras
  990. - (Dire Weasel) Add speed bonus to Grace "The Rhino" Owano's Celestial Rage
  991. - (Dire Weasel) Automate Lomok's Powerful Will and add aura to Aura of Courage
  992. - (Dire Weasel) Automate the Rabbit Prince's Perfect Will and Bloody Jab
  993. - (Dire Weasel) Fix Displaced Robot's Divert Power rule elements and switch to suboptions
  994. - (Dire Weasel) Fix Seal Fate's spell type and add effect
  995. - (Dire Weasel) Update several RollOption roll elements to utilize suboptions
  996. - (Dire Weasel) Update NPC copies of spell Seal Fate
  997. - (Dire Weasel) Update Sky Dragon's Divine Lightning to predicate off target rather than RollOption toggles
  998. - (LebombJames) Add missing True Name trait to Reveal True Name feat
  999. - (OrangeChris) Fix rule elements on Subtle Dampeners and Otherworldly Protection
  1000. - (putty) Add cooking ingredients from kingmaker companion guide
  1001. - (stwlam) Add damaging-effect roll option to Aeolaeka's Liberate the Earth ability
  1002. - (stwlam) Fix rule element in Adopted Ancestry feat
  1003. - (stwlam) Prevent ancestral weapon proficiencies from cascading
  1004. - (stwlam) Prevent Order Explorer (Leaf or Storm) from granting focus points
  1005. - (stwlam) Remove domains compendium, migrate @UUID links
  1006. - (Tikael) Add missing gravity trait localization
  1007. - (Tikael) Clean up creature ability glossary entries
  1008. - (Tikael) Fix damage in Oppali statblock
  1009. - (Tikael) Fix localization of unarmed attack resistance
  1010. ## 5.0.1
  1011. ### System Improvements
  1012. - (stwlam) Add heatsight as sense type
  1013. - (stwlam) Display progress bar during system migrations
  1014. - (stwlam) Add vehicle hardness processing to damage application
  1015. - (Supe) Stack items acquired or purchased from the compendium browser
  1016. ### Bugfixes
  1017. - (cdverrett94) Add core Append Number and Prepend Adjective fields to Prototype Token Config
  1018. - (In3luki) Fix broken thumbnails in compendium sidebar `JournalEntry` search results
  1019. - (In3luki) Fix issue causing vehicle sheet to be unopenable
  1020. - (stwlam) Update format of source links generated in spell consumable descriptions to V11 standard
  1021. - (stwlam) Fix compendium drag & drop functionality
  1022. - (stwlam) Fix style issue in PC sheet's advanced alchemy template
  1023. ### Data Updates
  1024. - (Cora) Replace core compendium pack banner images
  1025. - (Dire Weasel) Add effects for Crushing runes
  1026. - (Dire Weasel) Move Parsus' key details to GM note
  1027. - (Dire Weasel) Update Cyclops Bully's Terrorizing Swing rule elements and localize
  1028. - (stwlam) Add rule elements to Snaring Anadi heritage
  1029. - (stwlam) Update Hero Point deck to paged format, migrate UUIDs to V11 format
  1030. - (Tikael) Add inline save to Draugr curse
  1031. - (Tikael) Improve automation of Shield of the Unified Legion
  1032. - (TiloBuechsenschuss) Add rule elements to Archer's Aim
  1033. ## 5.0.0-beta2
  1034. ### Bugfixes
  1035. - (In3luki) Fix manual drawing of measured templates
  1036. - (In3luki) Hide buttons to generate roll tables in compendium browser from non-GMs
  1037. ### Data Updates
  1038. - (Dire Weasel) Make Awful Approach recharge rolls blind
  1039. - (stwlam) Fix some settings being returned with wrong values due to upstream issue
  1040. - (stwlam) Fix broken links in some GM notes on compendium items
  1041. ## 5.0.0-beta1
  1042. ### New Features
  1043. - (In3luki, stwlam, Supe) Add support for Foundry VTT version 11
  1044. - (Drental) Port over V11 pronouns field to system player config template
  1045. - (In3luki) Enable creation of Roll Tables from Compendium Browser search results
  1046. ### System Improvements
  1047. - (Dire Weasel) Mystify scrolls and wands when GM drops spell onto an actor sheet while holding the ALT key
  1048. ### Bugfixes
  1049. - (Dire Weasel) Fix language of warning message emitted by AdjustDegreeOfSuccess rule element
  1050. - (oWave) Fix issue with information passed to spell variant chat messages
  1051. ### Data Updates
  1052. - (Dire Weasel) Add Aura rule elements to Tormented
  1053. - (Dire Weasel) Add automation to Halo
  1054. - (Dire Weasel) Add burst template to Blindpepper Bomb
  1055. - (Dire Weasel) Add damage links to Aroden's Hearthstone, Potions of Retaliation, and Capsaicin Tonic
  1056. - (Dire Weasel) Add effects for Potions of Resistance
  1057. - (Dire Weasel) Add link to effect for Kreeth-Ni's Wrath of Spurned Hospitality
  1058. - (Dire Weasel) Fix action symbols in Instinct Crowns
  1059. - (Dire Weasel) Fix bonus in Clarity Goggles description
  1060. - (Dire Weasel) Fix damage for Agorron Guard Claw. Add scythe to Tenebric Giant inventory.
  1061. - (Dire Weasel) Fix descriptions of entrench melee and entrench ranged
  1062. - (Dire Weasel) Fix radius of Burning Blossoms
  1063. - (Dire Weasel) Fix rule elements for Telekinetic Slip
  1064. - (Dire Weasel) Fix some Agents of Edgewatch NPCs
  1065. - (OrangeChris) Add maxItemLevel to Gadget Specialist rule element
  1066. - (OrangeChris) Add rule elements to Exemplary Finisher
  1067. - (stwlam) Fix ephemeral effect transmitted by Holy Castigation feat
  1068. - (stwlam) Fix range increments and maximum ranges on battle form attacks
  1069. - (stwlam) Fix Twisting Tree damage die upgrade
  1070. - (stwlam) Move April Fools bestiary creatures to Paizo Blog Bestiary
  1071. - (Tikael) Add content from Pathfinder Wake the Dead #1
  1072. - (Tikael) Fix rule elements on Munavri Spellblade
  1073. - (Tikael) Organize compendiums into folders
  1074. - (Tikael) Remove non-existant note from Track macro
  1075. ### System Improvements
  1076. - (Dana) Add shorthand syntax for multiple rollable check buttons
  1077. - (nikolaj-a) Add Aid action implementation
  1078. - (Supe) Convert familiar abilities to the action item type, add abilities frequency display to familiar sheet
  1079. - (xdy) Increase/decrease item quantities by 5 if shift-clicking and by 10 if ctrl-clicking